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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java-Modded Plugin catalog Recorded in our catalog

LuckTAB 2.5-RELEASE

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: bukkit, paper, purpur, spigot

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Modern Essentials 0.8.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: folia, paper, purpur

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Vaults 2.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: bukkit, folia, paper, purpur, spigot

Windrose Developer announcement Published

Voyage to Ashlands: Ship Customization, pt.1

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

RuneScape: Dragonwilds Game update Published

Our 1.0.0.8 patch is live!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Vanilla Refresh 1.4.31

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 26.2

Supported server software: datapack

Minecraft Java-Modded Plugin release Published by the developer

ViaVersion 5.12.1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: fabric

Minecraft Java-Modded Plugin release Published by the developer

ViaVersion 5.12.1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: folia, paper, velocity

SCUM Game update Published

Hotfix - 1.3.4.2.161892

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Minecraft Java-Modded Plugin catalog Recorded in our catalog

No Enderman Grief v3.0.6

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: datapack

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Chat Display (Bubbles) 1.1

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur

Minecraft Java-Modded Plugin release Published by the developer

TreeCuter v2.5.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: paper, purpur

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Factorio Setting Deployed state checked

Factorio: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (14)
  • Pause when nobody is playing: Changed auto_pause

    The server halts the factory as soon as the last player leaves — nothing keeps running unattended.

    Before

    Setting
    auto_pause
    Default
    true

    After

    Setting
    auto_pause
    Default
    true
  • In-game console commands: Changed allow_commands

    Decides who may run commands in chat. Lua commands (/c) mark the save as modified for good.

    Before

    Setting
    allow_commands
    Default
    admins-only
    Range / options
    true, false, admins-only

    After

    Setting
    allow_commands
    Default
    admins-only
    Range / options
    true, false, admins-only
  • Number of autosaves: Changed autosave_slots

    Factorio keeps this many automatic saves; after that the oldest one is overwritten.

    Before

    Setting
    autosave_slots
    Default
    5
    Range / options
    1 – 20

    After

    Setting
    autosave_slots
    Default
    5
    Range / options
    1 – 20
  • Save Name: Changed SAVE_NAME

    Name of the save file

    Before

    Setting
    SAVE_NAME
    Default
    saves/default.zip
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SAVE_NAME
    Default
    saves/default.zip
    When it takes effect
    Takes effect after saving and restarting the server.
  • Simultaneous uploads: Changed max_upload_slots

    This many players may download the map at the same time.

    Before

    Setting
    max_upload_slots
    Default
    5
    Range / options
    0 – 64

    After

    Setting
    max_upload_slots
    Default
    5
    Range / options
    0 – 64
  • Autosave interval: Changed autosave_interval

    How often Factorio saves on its own. Large factories run more smoothly at 15 to 20 minutes.

    Before

    Setting
    autosave_interval
    Default
    10
    Range / options
    1 – 120

    After

    Setting
    autosave_interval
    Default
    10
    Range / options
    1 – 120
  • Save in the background: Changed non_blocking_saving

    Off: the server freezes the whole factory on every autosave — on large maps that means seconds of standstill for everyone. On: a child process writes the save while play continues.

    Before

    Setting
    non_blocking_saving
    Default
    false

    After

    Setting
    non_blocking_saving
    Default
    false
  • Remove idle players after: Changed afk_autokick_interval

    0 turns the check off. Otherwise anyone idle for that long leaves the server.

    Before

    Setting
    afk_autokick_interval
    Default
    0
    Range / options
    0 – 1440

    After

    Setting
    afk_autokick_interval
    Default
    0
    Range / options
    0 – 1440
  • Minimum latency in ticks: Changed minimum_latency_in_ticks

    Artificial delay that smooths out brief network jitter. 0 leaves the decision to Factorio.

    Before

    Setting
    minimum_latency_in_ticks
    Default
    0
    Range / options
    0 – 60

    After

    Setting
    minimum_latency_in_ticks
    Default
    0
    Range / options
    0 – 60
  • Only admins may pause: Changed only_admins_can_pause_the_game

    Stops any guest from halting the running factory.

    Before

    Setting
    only_admins_can_pause_the_game
    Default
    true

    After

    Setting
    only_admins_can_pause_the_game
    Default
    true
  • Pause while someone joins: Changed auto_pause_when_players_connect

    Halts the game while a new player downloads the map. Without it, large maps stutter for everyone present.

    Before

    Setting
    auto_pause_when_players_connect
    Default
    false

    After

    Setting
    auto_pause_when_players_connect
    Default
    false
  • Upload limit in KB/s: Changed max_upload_in_kilobytes_per_second

    0 means unlimited. A new player downloads the entire map; a limit keeps that download from slowing the running game down.

    Before

    Setting
    max_upload_in_kilobytes_per_second
    Default
    0
    Range / options
    0 – 1000000

    After

    Setting
    max_upload_in_kilobytes_per_second
    Default
    0
    Range / options
    0 – 1000000
  • Let regulars in on a full server: Changed ignore_player_limit_for_returning_players

    Anyone who has played on this server before gets in even when the player limit is reached.

    Before

    Setting
    ignore_player_limit_for_returning_players
    Default
    false

    After

    Setting
    ignore_player_limit_for_returning_players
    Default
    false
  • Version: Added FACTORIO_VERSION

    Floating release channel or an explicit version pin. Explicit pins are never advanced automatically.

    After

    Setting
    FACTORIO_VERSION
    Default
    stable
    When it takes effect
    Takes effect after saving and restarting the server.
BeamNG.drive (BeamMP) Setting Deployed state checked

BeamNG.drive (BeamMP): settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (4)
  • Private: Changed PRIVATE

    Whether the server stays private and is omitted from the public BeamMP server list.

    Before

    Setting
    PRIVATE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    PRIVATE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Cars: Changed MAX_CARS

    Maximum cars per player

    Before

    Setting
    MAX_CARS
    Default
    1
    Range / options
    1 – 10
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_CARS
    Default
    1
    Range / options
    1 – 10
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum number of players

    Before

    Setting
    MAX_PLAYERS
    Default
    10
    Range / options
    1 – 100
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    10
    Range / options
    1 – 100
    When it takes effect
    Takes effect after saving and restarting the server.
  • Version: Added BEAMMP_VERSION

    Floating release channel or an explicit version pin. Explicit pins are never advanced automatically.

    After

    Setting
    BEAMMP_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.
Space Engineers Developer announcement Published

Space Engineers: Warfare 3 Revealed - EMP Weaponry

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Minecraft Java-Modded Plugin catalog Recorded in our catalog

CrazyCrates 4.0.6

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.1

Supported server software: folia, paper, purpur

Minecraft Java-Modded Plugin release Published by the developer

Custom Entity – The Stalker 8.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.3

Supported server software: forge

Squad Setting Deployed state checked

Squad: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (30)
  • Workshop Mod IDs: Changed MOD_IDS

    Comma/space-separated Steam Workshop IDs (app 393380). Downloaded + loaded on (re)start. Empty = no mods.

    Before

    Setting
    MOD_IDS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MOD_IDS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Query Port: Changed QUERY_PORT

    Query port for server browser

    Before

    Setting
    QUERY_PORT
    Default
    27165
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    QUERY_PORT
    Default
    27165
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = Server aktualisiert sich bei jedem Start, 0 = aus

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum number of players

    Before

    Setting
    MAX_PLAYERS
    Default
    80
    Range / options
    1 – 100
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    80
    Range / options
    1 – 100
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Changed SERVER_NAME

    Name in der Serverliste (ServerConfig/Server.cfg: ServerName).

    Before

    Setting
    SERVER_NAME
    Default
    Squad Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_NAME
    Default
    Squad Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server tags: Changed Tags

    Separate official tags with spaces, e.g. language_en mode_raas playstyle_focused.

    Before

    Setting
    Tags
    Default

    After

    Setting
    Tags
    Default
  • Rule tags: Changed Rules

    Before

    Setting
    Rules
    Default

    After

    Setting
    Rules
    Default
  • LAN mode: Changed IsLANMatch

    Before

    Setting
    IsLANMatch
    Default
    false

    After

    Setting
    IsLANMatch
    Default
    false
  • Record server demos: Changed RecordDemos

    Before

    Setting
    RecordDemos
    Default
    false

    After

    Setting
    RecordDemos
    Default
    false
  • Vote for layer: Changed UseVoteLayer

    Before

    Setting
    UseVoteLayer
    Default
    false

    After

    Setting
    UseVoteLayer
    Default
    false
  • Vote for level: Changed UseVoteLevel

    Before

    Setting
    UseVoteLevel
    Default
    false

    After

    Setting
    UseVoteLevel
    Default
    false
  • Auto-ban duration (sec): Changed AutoTKBanTime

    Before

    Setting
    AutoTKBanTime
    Default
    300
    Range / options
    0 – 2592000

    After

    Setting
    AutoTKBanTime
    Default
    300
    Range / options
    0 – 2592000
  • Time before vote (sec): Changed TimeBeforeVote

    Before

    Setting
    TimeBeforeVote
    Default
    60
    Range / options
    20 – 300

    After

    Setting
    TimeBeforeVote
    Default
    60
    Range / options
    20 – 300
  • Rotation mode: Changed MapRotationMode

    Before

    Setting
    MapRotationMode
    Default
    LayerList
    Range / options
    LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized

    After

    Setting
    MapRotationMode
    Default
    LayerList
    Range / options
    LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized
  • Advertise in server browser: Changed ShouldAdvertise

    Before

    Setting
    ShouldAdvertise
    Default
    true

    After

    Setting
    ShouldAdvertise
    Default
    true
  • Vote for factions: Changed UseVoteFactions

    Before

    Setting
    UseVoteFactions
    Default
    false

    After

    Setting
    UseVoteFactions
    Default
    false
  • Allow team changes: Changed AllowTeamChanges

    Before

    Setting
    AllowTeamChanges
    Default
    true

    After

    Setting
    AllowTeamChanges
    Default
    true
  • Reserved slots: Changed NumReservedSlots

    For groups with reserve permission. Does not change the purchased total slot limit.

    Before

    Setting
    NumReservedSlots
    Default
    0
    Range / options
    0 – 100

    After

    Setting
    NumReservedSlots
    Default
    0
    Range / options
    0 – 100
  • Public queue limit: Changed PublicQueueLimit

    -1 = unlimited, 0 = no public queue.

    Before

    Setting
    PublicQueueLimit
    Default
    25
    Range / options
    -1 – 100

    After

    Setting
    PublicQueueLimit
    Default
    25
    Range / options
    -1 – 100
  • Randomize rotation at start: Changed RandomizeAtStart

    Before

    Setting
    RandomizeAtStart
    Default
    true

    After

    Setting
    RandomizeAtStart
    Default
    true
  • Auto-kick for teamkills: Changed TKAutoKickEnabled

    Before

    Setting
    TKAutoKickEnabled
    Default
    true

    After

    Setting
    TKAutoKickEnabled
    Default
    true
  • Teamkills before auto-ban: Changed AutoTKBanNumberTKs

    Before

    Setting
    AutoTKBanNumberTKs
    Default
    7
    Range / options
    1 – 100

    After

    Setting
    AutoTKBanNumberTKs
    Default
    7
    Range / options
    1 – 100
  • Time between matches (sec): Changed TimeBetweenMatches

    Before

    Setting
    TimeBetweenMatches
    Default
    60
    Range / options
    0 – 600

    After

    Setting
    TimeBetweenMatches
    Default
    60
    Range / options
    0 – 600
  • Server message interval (sec): Changed ServerMessageInterval

    Before

    Setting
    ServerMessageInterval
    Default
    300
    Range / options
    0 – 3600

    After

    Setting
    ServerMessageInterval
    Default
    300
    Range / options
    0 – 3600
  • Disable vehicle claiming: Changed VehicleClaimingDisabled

    Before

    Setting
    VehicleClaimingDisabled
    Default
    false

    After

    Setting
    VehicleClaimingDisabled
    Default
    false
  • Allow public client recording: Changed AllowPublicClientsToRecord

    Before

    Setting
    AllowPublicClientsToRecord
    Default
    false

    After

    Setting
    AllowPublicClientsToRecord
    Default
    false
  • Allowed team difference: Changed NumPlayersDiffForTeamChanges

    Before

    Setting
    NumPlayersDiffForTeamChanges
    Default
    3
    Range / options
    0 – 50

    After

    Setting
    NumPlayersDiffForTeamChanges
    Default
    3
    Range / options
    0 – 50
  • Prevent unbalanced team changes: Changed PreventTeamChangeIfUnbalanced

    Before

    Setting
    PreventTeamChangeIfUnbalanced
    Default
    true

    After

    Setting
    PreventTeamChangeIfUnbalanced
    Default
    true
  • Disable vehicle kit requirement: Changed VehicleKitRequirementDisabled

    Before

    Setting
    VehicleKitRequirementDisabled
    Default
    false

    After

    Setting
    VehicleKitRequirementDisabled
    Default
    false
  • Beacon Port: Added BEACON_PORT

    UDP port used by joining clients to reserve their player slot.

    After

    Setting
    BEACON_PORT
    Default
    15000
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
Minecraft Java-Modded Plugin release Recorded in the version history

Floodgate 2.2.5

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.