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V Rising: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Combat difficulty
Setting
GameDifficulty
Default
Normal
Range / options
Relaxed, Normal, Hard
Game mode
Setting
GameModeType
Default
PvP
Range / options
PvE, PvP
Castle damage
Setting
CastleDamageMode
Default
Never
Range / options
Never, Always, TimeRestricted
Player damage
Setting
PlayerDamageMode
Default
Always
Range / options
Always, TimeRestricted
Castle heart rule
Setting
CastleHeartDamageMode
Default
CanBeDestroyedByPlayers
Range / options
CanBeDestroyedOnlyWhenDecaying, CanBeDestroyedByPlayers, CanBeSeizedOrDestroyedByPlayers
PvP spawn protection
Setting
PvPProtectionMode
Default
Medium
Range / options
Disabled, VeryShort, Short, Medium, Long
Siege weapon health
Setting
SiegeWeaponHealth
Default
Normal
Range / options
VeryLow, Low, Normal, High, VeryHigh, MegaHigh, UltraHigh, CrazyHigh, Max
Death container access
Setting
DeathContainerPermission
Default
Anyone
Range / options
Anyone, ClanMembers, OnlySelf
Soul shard availability
Setting
RelicSpawnType
Default
Unique
Range / options
Unique, Plentiful
Loot enemy containers
Setting
CanLootEnemyContainers
Default
true
Keep equipment on death
Setting
BloodBoundEquipment
Default
true
Bound items block teleport
Setting
TeleportBoundItems
Default
true
Bound items block bat form
Setting
BatBoundItems
Default
false
Soul shards block bat form
Setting
BatBoundShards
Default
false
Global chat
Setting
AllowGlobalChat
Default
true
Unlock all waypoints
Setting
AllWaypointsUnlocked
Default
false
Allow castle relocation
Setting
CastleRelocationEnabled
Default
true
Announce siege weapons
Setting
AnnounceSiegeWeaponSpawn
Default
true
Show siege weapons on map
Setting
ShowSiegeWeaponMapIcon
Default
false
Stack size
Setting
InventoryStacksModifier
Default
1
Range / options
0.25 – 3
General loot
Setting
DropTableModifier_General
Default
1
Range / options
0.25 – 3
Mission loot
Setting
DropTableModifier_Missions
Default
1
Range / options
0.25 – 3
Material yield
Setting
MaterialYieldModifier_Global
Default
1
Range / options
0.25 – 3
Blood essence yield
Setting
BloodEssenceYieldModifier
Default
1
Range / options
0.25 – 3
Build cost
Setting
BuildCostModifier
Default
1
Range / options
0 – 3
Recipe cost
Setting
RecipeCostModifier
Default
1
Range / options
0 – 3
Craft speed
Setting
CraftRateModifier
Default
1
Range / options
0.25 – 6
Research cost
Setting
ResearchCostModifier
Default
1
Range / options
0 – 3
Refinement cost
Setting
RefinementCostModifier
Default
1
Range / options
0 – 3
Refinement speed
Setting
RefinementRateModifier
Default
1
Range / options
0.25 – 6
Dismantle refund
Setting
DismantleResourceModifier
Default
1
Range / options
0 – 1
Servant conversion speed
Setting
ServantConvertRateModifier
Default
1
Range / options
0.25 – 6
Repair cost
Setting
RepairCostModifier
Default
1
Range / options
0 – 3
Clan size
Setting
ClanSize
Default
4
Range / options
1 – 50
Durability loss on death
Setting
Death_DurabilityFactorLoss
Default
0.125
Range / options
0 – 1
Drop loss as resources
Setting
Death_DurabilityLossFactorAsResources
Default
1
Range / options
0 – 1
Blood drain
Setting
BloodDrainModifier
Default
1
Range / options
0 – 3
Durability drain
Setting
DurabilityDrainModifier
Default
1
Range / options
0 – 3
Garlic strength
Setting
GarlicAreaStrengthModifier
Default
1
Range / options
0 – 3
Holy radiation strength
Setting
HolyAreaStrengthModifier
Default
1
Range / options
0 – 3
Silver strength
Setting
SilverStrengthModifier
Default
1
Range / options
0 – 3
Sun damage
Setting
SunDamageModifier
Default
1
Range / options
0 – 3
Castle decay
Setting
CastleDecayRateModifier
Default
1
Range / options
0 – 3
Castle blood essence drain
Setting
CastleBloodEssenceDrainModifier
Default
1
Range / options
0 – 3
Sieged status (sec)
Setting
CastleSiegeTimer
Default
420
Range / options
60 – 1800
Raid duration (sec)
Setting
CastleRaidTimer
Default
600
Range / options
60 – 3600
Post-raid protection (sec)
Setting
CastleRaidProtectionTime
Default
1800
Range / options
0 – 604800
Relocation cooldown (sec)
Setting
CastleRelocationCooldown
Default
10800
Range / options
0 – 2592000
Castles per player
Setting
CastleStatModifiers_Global.CastleLimit
Default
2
Range / options
0 – 255
Day-night cycle (sec)
Setting
GameTimeModifiers.DayDurationInSeconds
Default
1080
Range / options
60 – 86400
Day starts (hour)
Setting
GameTimeModifiers.DayStartHour
Default
9
Range / options
0 – 23
Day ends (hour)
Setting
GameTimeModifiers.DayEndHour
Default
17
Range / options
0 – 23
Blood moon minimum (days)
Setting
GameTimeModifiers.BloodMoonFrequency_Min
Default
10
Range / options
1 – 255
Blood moon maximum (days)
Setting
GameTimeModifiers.BloodMoonFrequency_Max
Default
18
Range / options
1 – 255
Blood moon buff
Setting
GameTimeModifiers.BloodMoonBuff
Default
0.2
Range / options
0 – 1
Vampire health
Setting
VampireStatModifiers.MaxHealthModifier
Default
1
Range / options
0.01 – 10
Vampire physical power
Setting
VampireStatModifiers.PhysicalPowerModifier
Default
1
Range / options
0.01 – 10
Vampire spell power
Setting
VampireStatModifiers.SpellPowerModifier
Default
1
Range / options
0.01 – 10
Vampire resource power
Setting
VampireStatModifiers.ResourcePowerModifier
Default
1
Range / options
0.01 – 10
Normal enemies: health
Setting
UnitStatModifiers_Global.MaxHealthModifier
Default
1
Range / options
0.01 – 10
Normal enemies: power
Setting
UnitStatModifiers_Global.PowerModifier
Default
1
Range / options
0.01 – 10
Normal enemies: extra levels
Setting
UnitStatModifiers_Global.LevelIncrease
Default
0
Range / options
0 – 100
V Blood: health
Setting
UnitStatModifiers_VBlood.MaxHealthModifier
Default
1
Range / options
0.01 – 10
V Blood: power
Setting
UnitStatModifiers_VBlood.PowerModifier
Default
1
Range / options
0.01 – 10
V Blood: extra levels
Setting
UnitStatModifiers_VBlood.LevelIncrease
Default
0
Range / options
0 – 100
Time zone
Setting
PlayerInteractionSettings.TimeZone
Default
Local
Range / options
Local, UTC, PST, EST, CET, CST
Weekday player PvP: start
Setting
PlayerInteractionSettings.VSPlayerWeekdayTime.StartHour
Default
20
Range / options
0 – 23
Weekday player PvP: end
Setting
PlayerInteractionSettings.VSPlayerWeekdayTime.EndHour
Default
22
Range / options
0 – 23
Weekend player PvP: start
Setting
PlayerInteractionSettings.VSPlayerWeekendTime.StartHour
Default
20
Range / options
0 – 23
Weekend player PvP: end
Setting
PlayerInteractionSettings.VSPlayerWeekendTime.EndHour
Default
22
Range / options
0 – 23
Weekday castle raids: start
Setting
PlayerInteractionSettings.VSCastleWeekdayTime.StartHour
Default
20
Range / options
0 – 23
Weekday castle raids: end
Setting
PlayerInteractionSettings.VSCastleWeekdayTime.EndHour
Default
22
Range / options
0 – 23
Weekend castle raids: start
Setting
PlayerInteractionSettings.VSCastleWeekendTime.StartHour
Default
20
Range / options
0 – 23
Weekend castle raids: end
Setting
PlayerInteractionSettings.VSCastleWeekendTime.EndHour
Default
22
Range / options
0 – 23
Trader stock
Setting
TraderModifiers.StockModifier
Default
1
Range / options
0.25 – 10
Trader prices
Setting
TraderModifiers.PriceModifier
Default
1
Range / options
0.25 – 10
Trader restock time
Setting
TraderModifiers.RestockTimerModifier
Default
1
Range / options
0.25 – 10
[Host] Server Query Port

UDP port for Steam server list features.

Setting
VR_QUERY_PORT
Default
9877
Range / options
1024 – 65536
When it takes effect
Takes effect after saving and restarting the server.
Automatic Updates

Quickly checks for any server updates on startup, and updates if necessary.

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Gameplay preset

Presets shape new saves. Choose “No preset” when using custom file settings or an uploaded save.

Setting
VR_PRESET
Default
Range / options
, DuoPvP, DuoPvP_DailySiege, DuoPvP_NoSiege, DuoPvP_WeekendSiege, HardcoreDuoPvP, HardcorePvP, HardcoreTrioPvP, Level30PvE, Level30PvP, Level40PvE, Level40PvP, Level50PvE, Level50PvP, Level60PvE, Level60PvP, Level70PvE, Level70PvP, Level80PvE, Level80PvP, Level90PvE, Level90PvP, SoloPvP, StandardPvE, StandardPvP, StandardPvP_DailySiege, StandardPvP_NoSiege, StandardPvP_WeekendSiege, TrioPvP, TrioPvP_DailySiege, TrioPvP_NoSiege, TrioPvP_WeekendSiege
When it takes effect
Takes effect after saving and restarting the server.
Difficulty preset

Presets shape new saves. Choose “No preset” when using custom file settings or an uploaded save.

Setting
VR_DIFFICULTY_PRESET
Default
Difficulty_Normal
Range / options
, Difficulty_Easy, Difficulty_Normal, Difficulty_Brutal
When it takes effect
Takes effect after saving and restarting the server.
Server Name

Name of the server. The name that shows up in server list.

Setting
VR_NAME
Default
V Rising Dedicated Server
When it takes effect
Takes effect after saving and restarting the server.
Server Description

Short server description. Shows up in details panel of server list when entry is selected. Also printed in chat when connecting to server.

Setting
VR_DESCRIPTION
Default
Welcome to the server!
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Users

Max number of concurrent players on server. The maximum number technically supported is 128.

Setting
VR_MAX_USERS
Default
40
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Admins

Max number of admins to allow connection even when the server is full.

Setting
VR_MAX_ADMINS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Secure Server

Enable VAC protection on server. VAC banned clients will not be able to connect. (true | false)

Setting
VR_SECURE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Save game

Selects the save or save directory. Changing it later loads a different or new save.

Setting
VR_SAVE_NAME
Default
world1
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Count

Number of autosaves to keep.

Setting
VR_SAVE_COUNT
Default
20
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Interval

Interval in seconds between each autosave.

Setting
VR_SAVE_INTERVAL
Default
120
Range / options
30 – …
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Server FPS

Target FPS for server.

Setting
VR_FPS
Default
30
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
List on Epic

Controls whether the server appears in the relevant public server browser.

Setting
VR_LIST_ON_EOS
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
List on Steam

Controls whether the server appears in the relevant public server browser.

Setting
VR_LIST_ON_STEAM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Repair] Validate Server Files

Leave empty (no value) for OFF or set to "true" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.

Setting
VALIDATE
Default
Range / options
, true
When it takes effect
Takes effect after saving and restarting the server.