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Enshrouded: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Setting Deployed state checked

Enshrouded: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (42)
  • [SERVER] Server Name: Changed SRV_NAME

    Name of the server

    Before

    Setting
    SRV_NAME
    Default
    My Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRV_NAME
    Default
    My Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • [SYSTEM] Validate: Changed VALIDATE

    Validate the serverfiles through Steam

    Before

    Setting
    VALIDATE
    Default
    0
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    VALIDATE
    Default
    0
    When it takes effect
    Takes effect after saving and restarting the server.
  • [SERVER] Steam Query Port: Changed QUERY_PORT

    Steam Query Port

    Before

    Setting
    QUERY_PORT
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    QUERY_PORT
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • [SERVER] Auto Update: Changed AUTO_UPDATE

    Enable automatic updates on boot

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • [SERVER] Max Players: Changed MAX_PLAYERS

    Maximum number of players allowed

    Before

    Setting
    MAX_PLAYERS
    Default
    16
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    16
    When it takes effect
    Takes effect after saving and restarting the server.
  • Voice chat range: Changed voiceChatMode

    Before

    Setting
    voiceChatMode
    Default
    Proximity
    Range / options
    Proximity, Global

    After

    Setting
    voiceChatMode
    Default
    Proximity
    Range / options
    Proximity, Global
  • Text chat enabled: Changed enableTextChat

    Before

    Setting
    enableTextChat
    Default
    false

    After

    Setting
    enableTextChat
    Default
    false
  • Voice chat enabled: Changed enableVoiceChat

    Before

    Setting
    enableVoiceChat
    Default
    false

    After

    Setting
    enableVoiceChat
    Default
    false
  • Difficulty mode: Changed gameSettingsPreset

    Individual settings below only apply in Custom mode.

    Before

    Setting
    gameSettingsPreset
    Default
    Default
    Range / options
    Default, Relaxed, Hard, Survival, Custom

    After

    Setting
    gameSettingsPreset
    Default
    Default
    Range / options
    Default, Relaxed, Hard, Survival, Custom
  • Attack frequency: Changed gameSettings.threatBonus

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.threatBonus
    Default
    1
    Range / options
    0.25 – 4

    After

    Setting
    gameSettings.threatBonus
    Default
    1
    Range / options
    0.25 – 4
  • Shroud curse: Changed gameSettings.curseModifier

    Before

    Setting
    gameSettings.curseModifier
    Default
    Normal
    Range / options
    Easy, Normal, Hard

    After

    Setting
    gameSettings.curseModifier
    Default
    Normal
    Range / options
    Easy, Normal, Hard
  • Tombstone contents: Changed gameSettings.tombstoneMode

    Before

    Setting
    gameSettings.tombstoneMode
    Default
    AddBackpackMaterials
    Range / options
    AddBackpackMaterials, Everything, NoTombstone

    After

    Setting
    gameSettings.tombstoneMode
    Default
    AddBackpackMaterials
    Range / options
    AddBackpackMaterials, Everything, NoTombstone
  • Weapon upgrade costs: Changed gameSettings.perkCostFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.perkCostFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.perkCostFactor
    Default
    1
    Range / options
    0.25 – 2
  • Simultaneous attackers: Changed gameSettings.aggroPoolAmount

    Before

    Setting
    gameSettings.aggroPoolAmount
    Default
    Normal
    Range / options
    Few, Normal, Many, Extreme

    After

    Setting
    gameSettings.aggroPoolAmount
    Default
    Normal
    Range / options
    Few, Normal, Many, Extreme
  • Boss damage: Changed gameSettings.bossDamageFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.bossDamageFactor
    Default
    1
    Range / options
    0.2 – 5

    After

    Setting
    gameSettings.bossDamageFactor
    Default
    1
    Range / options
    0.2 – 5
  • Boss health: Changed gameSettings.bossHealthFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.bossHealthFactor
    Default
    1
    Range / options
    0.2 – 5

    After

    Setting
    gameSettings.bossHealthFactor
    Default
    1
    Range / options
    0.2 – 5
  • Weapon durability: Changed gameSettings.enableDurability

    Before

    Setting
    gameSettings.enableDurability
    Default
    true

    After

    Setting
    gameSettings.enableDurability
    Default
    true
  • Enemies passive until attacked: Changed gameSettings.pacifyAllEnemies

    Before

    Setting
    gameSettings.pacifyAllEnemies
    Default
    false

    After

    Setting
    gameSettings.pacifyAllEnemies
    Default
    false
  • Player mana: Changed gameSettings.playerManaFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.playerManaFactor
    Default
    1
    Range / options
    0.25 – 4

    After

    Setting
    gameSettings.playerManaFactor
    Default
    1
    Range / options
    0.25 – 4
  • Time in the Shroud: Changed gameSettings.shroudTimeFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.shroudTimeFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.shroudTimeFactor
    Default
    1
    Range / options
    0.5 – 2
  • Weather frequency: Changed gameSettings.weatherFrequency

    Before

    Setting
    gameSettings.weatherFrequency
    Default
    Normal
    Range / options
    Disabled, Rare, Normal, Often

    After

    Setting
    gameSettings.weatherFrequency
    Default
    Normal
    Range / options
    Disabled, Rare, Normal, Often
  • Enemy damage: Changed gameSettings.enemyDamageFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.enemyDamageFactor
    Default
    1
    Range / options
    0.25 – 5

    After

    Setting
    gameSettings.enemyDamageFactor
    Default
    1
    Range / options
    0.25 – 5
  • Enemy health: Changed gameSettings.enemyHealthFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.enemyHealthFactor
    Default
    1
    Range / options
    0.25 – 4

    After

    Setting
    gameSettings.enemyHealthFactor
    Default
    1
    Range / options
    0.25 – 4
  • Fishing difficulty: Changed gameSettings.fishingDifficulty

    Before

    Setting
    gameSettings.fishingDifficulty
    Default
    Normal
    Range / options
    VeryEasy, Easy, Normal, Hard, VeryHard

    After

    Setting
    gameSettings.fishingDifficulty
    Default
    Normal
    Range / options
    VeryEasy, Easy, Normal, Hard, VeryHard
  • Enemy stun resistance: Changed gameSettings.enemyStaminaFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.enemyStaminaFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.enemyStaminaFactor
    Default
    1
    Range / options
    0.5 – 2
  • Mining effectiveness: Changed gameSettings.miningDamageFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.miningDamageFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.miningDamageFactor
    Default
    1
    Range / options
    0.5 – 2
  • Player health: Changed gameSettings.playerHealthFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.playerHealthFactor
    Default
    1
    Range / options
    0.25 – 4

    After

    Setting
    gameSettings.playerHealthFactor
    Default
    1
    Range / options
    0.25 – 4
  • Player stamina: Changed gameSettings.playerStaminaFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.playerStaminaFactor
    Default
    1
    Range / options
    0.25 – 4

    After

    Setting
    gameSettings.playerStaminaFactor
    Default
    1
    Range / options
    0.25 – 4
  • Enemy amount: Changed gameSettings.randomSpawnerAmount

    Before

    Setting
    gameSettings.randomSpawnerAmount
    Default
    Normal
    Range / options
    Few, Normal, Many, Extreme

    After

    Setting
    gameSettings.randomSpawnerAmount
    Default
    Normal
    Range / options
    Few, Normal, Many, Extreme
  • Hunger & starvation: Changed gameSettings.enableStarvingDebuff

    Before

    Setting
    gameSettings.enableStarvingDebuff
    Default
    false

    After

    Setting
    gameSettings.enableStarvingDebuff
    Default
    false
  • Cold resistance: Changed gameSettings.playerBodyHeatFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.playerBodyHeatFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.playerBodyHeatFactor
    Default
    1
    Range / options
    0.5 – 2
  • Combat experience: Changed gameSettings.experienceCombatFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.experienceCombatFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.experienceCombatFactor
    Default
    1
    Range / options
    0.25 – 2
  • Mining experience: Changed gameSettings.experienceMiningFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.experienceMiningFactor
    Default
    1
    Range / options
    0 – 2

    After

    Setting
    gameSettings.experienceMiningFactor
    Default
    1
    Range / options
    0 – 2
  • Food buff duration: Changed gameSettings.foodBuffDurationFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.foodBuffDurationFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.foodBuffDurationFactor
    Default
    1
    Range / options
    0.5 – 2
  • Plant growth speed: Changed gameSettings.plantGrowthSpeedFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.plantGrowthSpeedFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.plantGrowthSpeedFactor
    Default
    1
    Range / options
    0.25 – 2
  • Diving time: Changed gameSettings.playerDivingTimeFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.playerDivingTimeFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.playerDivingTimeFactor
    Default
    1
    Range / options
    0.5 – 2
  • Glider turbulences: Changed gameSettings.enableGliderTurbulences

    Before

    Setting
    gameSettings.enableGliderTurbulences
    Default
    true

    After

    Setting
    gameSettings.enableGliderTurbulences
    Default
    true
  • Taming startle penalty: Changed gameSettings.tamingStartleRepercussion

    Before

    Setting
    gameSettings.tamingStartleRepercussion
    Default
    LoseSomeProgress
    Range / options
    KeepProgress, LoseSomeProgress, LoseAllProgress

    After

    Setting
    gameSettings.tamingStartleRepercussion
    Default
    LoseSomeProgress
    Range / options
    KeepProgress, LoseSomeProgress, LoseAllProgress
  • Enemy perception: Changed gameSettings.enemyPerceptionRangeFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.enemyPerceptionRangeFactor
    Default
    1
    Range / options
    0.5 – 2

    After

    Setting
    gameSettings.enemyPerceptionRangeFactor
    Default
    1
    Range / options
    0.5 – 2
  • Workshop speed: Changed gameSettings.factoryProductionSpeedFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.factoryProductionSpeedFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.factoryProductionSpeedFactor
    Default
    1
    Range / options
    0.25 – 2
  • Resource amount: Changed gameSettings.resourceDropStackAmountFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.resourceDropStackAmountFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.resourceDropStackAmountFactor
    Default
    1
    Range / options
    0.25 – 2
  • Exploration & quest experience: Changed gameSettings.experienceExplorationQuestsFactor

    Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

    Before

    Setting
    gameSettings.experienceExplorationQuestsFactor
    Default
    1
    Range / options
    0.25 – 2

    After

    Setting
    gameSettings.experienceExplorationQuestsFactor
    Default
    1
    Range / options
    0.25 – 2
Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Developer announcement Published

The Enshrouded x Youtooz collab is here!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Difficulty mode

Individual settings below only apply in Custom mode.

Setting
gameSettingsPreset
Default
Default
Range / options
Default, Relaxed, Hard, Survival, Custom
Voice chat range
Setting
voiceChatMode
Default
Proximity
Range / options
Proximity, Global
Voice chat enabled
Setting
enableVoiceChat
Default
false
Text chat enabled
Setting
enableTextChat
Default
false
Player health

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.playerHealthFactor
Default
1
Range / options
0.25 – 4
Player mana

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.playerManaFactor
Default
1
Range / options
0.25 – 4
Player stamina

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.playerStaminaFactor
Default
1
Range / options
0.25 – 4
Cold resistance

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.playerBodyHeatFactor
Default
1
Range / options
0.5 – 2
Diving time

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.playerDivingTimeFactor
Default
1
Range / options
0.5 – 2
Weapon durability
Setting
gameSettings.enableDurability
Default
true
Hunger & starvation
Setting
gameSettings.enableStarvingDebuff
Default
false
Food buff duration

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.foodBuffDurationFactor
Default
1
Range / options
0.5 – 2
Time in the Shroud

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.shroudTimeFactor
Default
1
Range / options
0.5 – 2
Tombstone contents
Setting
gameSettings.tombstoneMode
Default
AddBackpackMaterials
Range / options
AddBackpackMaterials, Everything, NoTombstone
Glider turbulences
Setting
gameSettings.enableGliderTurbulences
Default
true
Weather frequency
Setting
gameSettings.weatherFrequency
Default
Normal
Range / options
Disabled, Rare, Normal, Often
Fishing difficulty
Setting
gameSettings.fishingDifficulty
Default
Normal
Range / options
VeryEasy, Easy, Normal, Hard, VeryHard
Mining effectiveness

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.miningDamageFactor
Default
1
Range / options
0.5 – 2
Plant growth speed

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.plantGrowthSpeedFactor
Default
1
Range / options
0.25 – 2
Resource amount

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.resourceDropStackAmountFactor
Default
1
Range / options
0.25 – 2
Workshop speed

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.factoryProductionSpeedFactor
Default
1
Range / options
0.25 – 2
Weapon upgrade costs

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.perkCostFactor
Default
1
Range / options
0.25 – 2
Combat experience

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.experienceCombatFactor
Default
1
Range / options
0.25 – 2
Mining experience

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.experienceMiningFactor
Default
1
Range / options
0 – 2
Exploration & quest experience

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.experienceExplorationQuestsFactor
Default
1
Range / options
0.25 – 2
Enemy amount
Setting
gameSettings.randomSpawnerAmount
Default
Normal
Range / options
Few, Normal, Many, Extreme
Simultaneous attackers
Setting
gameSettings.aggroPoolAmount
Default
Normal
Range / options
Few, Normal, Many, Extreme
Enemy damage

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.enemyDamageFactor
Default
1
Range / options
0.25 – 5
Enemy health

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.enemyHealthFactor
Default
1
Range / options
0.25 – 4
Enemy stun resistance

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.enemyStaminaFactor
Default
1
Range / options
0.5 – 2
Enemy perception

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.enemyPerceptionRangeFactor
Default
1
Range / options
0.5 – 2
Boss damage

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.bossDamageFactor
Default
1
Range / options
0.2 – 5
Boss health

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.bossHealthFactor
Default
1
Range / options
0.2 – 5
Attack frequency

Multiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.

Setting
gameSettings.threatBonus
Default
1
Range / options
0.25 – 4
Enemies passive until attacked
Setting
gameSettings.pacifyAllEnemies
Default
false
Taming startle penalty
Setting
gameSettings.tamingStartleRepercussion
Default
LoseSomeProgress
Range / options
KeepProgress, LoseSomeProgress, LoseAllProgress
Shroud curse
Setting
gameSettings.curseModifier
Default
Normal
Range / options
Easy, Normal, Hard
[SERVER] Steam Query Port

Steam Query Port

Setting
QUERY_PORT
Default
When it takes effect
Takes effect after saving and restarting the server.
[SERVER] Auto Update

Enable automatic updates on boot

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
[SERVER] Server Name

Name of the server

Setting
SRV_NAME
Default
My Server
When it takes effect
Takes effect after saving and restarting the server.
[SERVER] Max Players

Maximum number of players allowed

Setting
MAX_PLAYERS
Default
16
When it takes effect
Takes effect after saving and restarting the server.
[SYSTEM] Validate

Validate the serverfiles through Steam

Setting
VALIDATE
Default
0
When it takes effect
Takes effect after saving and restarting the server.