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Unturned: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Setting Deployed state checked

Unturned: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (12)
  • Server Name: Changed SRV_NAME

    Angezeigter Servername

    Before

    Setting
    SRV_NAME
    Default
    Unturned Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRV_NAME
    Default
    Unturned Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum player slots enforced at server startup (-MaxPlayers CLI flag, matches the /maxplayers console command).

    Before

    Setting
    MAX_PLAYERS
    Default
    24
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    24
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.
  • Map: Changed Map

    Bundled maps: PEI, Washington, Russia, Yukon, Germany. Add Workshop maps such as Hawaii under “Steam Workshop content” first, then enter the map folder name here. Players download the content automatically on join.

    Before

    Setting
    Map
    Default
    PEI

    After

    Setting
    Map
    Default
    PEI
  • PvE (no player versus player): Changed PvE

    On: players cannot damage each other.

    Before

    Setting
    PvE
    Default
    false

    After

    Setting
    PvE
    Default
    false
  • Difficulty: Changed Mode

    Easy, Normal or Hard.

    Before

    Setting
    Mode
    Default
    Normal
    Range / options
    Easy, Normal, Hard

    After

    Setting
    Mode
    Default
    Normal
    Range / options
    Easy, Normal, Hard
  • Day length (seconds): Changed Cycle

    Length of a full day/night cycle in seconds.

    Before

    Setting
    Cycle
    Default
    43200
    Range / options
    60 – 604800

    After

    Setting
    Cycle
    Default
    43200
    Range / options
    60 – 604800
  • Allow cheats: Changed Cheats

    Admins may spawn items/vehicles. The server is flagged as a cheat server in the browser.

    Before

    Setting
    Cheats
    Default
    false

    After

    Setting
    Cheats
    Default
    false
  • Name filter: Changed Filter

    Only allow players with alphanumeric names.

    Before

    Setting
    Filter
    Default
    false

    After

    Setting
    Filter
    Default
    false
  • Welcome message: Changed Welcome

    Shown to every player on join.

    Before

    Setting
    Welcome
    Default

    After

    Setting
    Welcome
    Default
  • Queue size: Changed Queue_Size

    How many players may wait when the server is full.

    Before

    Setting
    Queue_Size
    Default
    8
    Range / options
    0 – 64

    After

    Setting
    Queue_Size
    Default
    8
    Range / options
    0 – 64
  • Perspective: Changed Perspective

    Allowed camera perspective. “Third person in vehicles only” uses first person while on foot.

    Before

    Setting
    Perspective
    Default
    Both
    Range / options
    First, Third, Both, Vehicle

    After

    Setting
    Perspective
    Default
    Both
    Range / options
    First, Third, Both, Vehicle
Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Map

Bundled maps: PEI, Washington, Russia, Yukon, Germany. Add Workshop maps such as Hawaii under “Steam Workshop content” first, then enter the map folder name here. Players download the content automatically on join.

Setting
Map
Default
PEI
Difficulty

Easy, Normal or Hard.

Setting
Mode
Default
Normal
Range / options
Easy, Normal, Hard
Perspective

Allowed camera perspective. “Third person in vehicles only” uses first person while on foot.

Setting
Perspective
Default
Both
Range / options
First, Third, Both, Vehicle
PvE (no player versus player)

On: players cannot damage each other.

Setting
PvE
Default
false
Allow cheats

Admins may spawn items/vehicles. The server is flagged as a cheat server in the browser.

Setting
Cheats
Default
false
Name filter

Only allow players with alphanumeric names.

Setting
Filter
Default
false
Welcome message

Shown to every player on join.

Setting
Welcome
Default
Day length (seconds)

Length of a full day/night cycle in seconds.

Setting
Cycle
Default
43200
Range / options
60 – 604800
Queue size

How many players may wait when the server is full.

Setting
Queue_Size
Default
8
Range / options
0 – 64
Server Name

Angezeigter Servername

Setting
SRV_NAME
Default
Unturned Server
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = beim Start updaten

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players

Maximum player slots enforced at server startup (-MaxPlayers CLI flag, matches the /maxplayers console command).

Setting
MAX_PLAYERS
Default
24
Range / options
1 – 64
When it takes effect
Takes effect after saving and restarting the server.