Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
SettingDeployed state checked
Barotrauma: settings
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (57)
Query Port: Changed
QUERY_PORT
Steam A2S query port written into serversettings.xml (queryport attribute). Wired to the second allocation by CreateServerJob.
Before
Setting
QUERY_PORT
Default
27016
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
QUERY_PORT
Default
27016
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
1 = on; 0 = off
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Public Server: Changed
PUBLIC_SERVER
List the server in the public Barotrauma/Steam server browser. Required for the Steam A2S query port to open (True/False). Without it the server is only reachable via direct IP join.
Before
Setting
PUBLIC_SERVER
Default
True
Range / options
True, False
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PUBLIC_SERVER
Default
True
Range / options
True, False
When it takes effect
Takes effect after saving and restarting the server.
Allow AFK: Changed
AllowAFK
Before
Setting
AllowAFK
Default
true
After
Setting
AllowAFK
Default
true
Server tick rate: Changed
TickRate
The game technically allows up to 60 but warns against values above 20, so the panel caps this at the default 20.
Bot takeover on permadeath: Changed
AllowBotTakeoverOnPermadeath
Before
Setting
AllowBotTakeoverOnPermadeath
Default
true
After
Setting
AllowBotTakeoverOnPermadeath
Default
true
Extra loss on immediate respawn (%): Changed
SkillLossPercentageOnImmediateRespawn
Before
Setting
SkillLossPercentageOnImmediateRespawn
Default
10
Range / options
0 – 100
After
Setting
SkillLossPercentageOnImmediateRespawn
Default
10
Range / options
0 – 100
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Player limit (MaxPlayers)
Barotrauma allows at most 16 players. More players need more RAM and CPU — the recommendation follows your plan.
Setting
MaxPlayers
Default
8
Range / options
1 – 16
Server name
At most 60 characters; cannot be empty. Emoji may count as two characters.
Setting
ServerName
Default
Server
Description and MOTD
At most 2000 characters. Emoji may count as two characters. Leave empty to remove the description.
Setting
ServerMessageText
Default
Server tick rate
The game technically allows up to 60 but warns against values above 20, so the panel caps this at the default 20.
Setting
TickRate
Default
20
Range / options
1 – 20
Maximum lag compensation (ms)
Setting
MaxLagCompensation
Default
150
Range / options
0 – 500
Save server logs
Setting
SaveServerLogs
Default
true
Allow mod downloads
Off prompts players to use Workshop downloads instead and reduces direct server transfers.