Sandbox settings: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (37)
- Text chat enabled: Added
enableTextChatAfter
- Setting
- enableTextChat
- Default
- false
- Voice chat enabled: Added
enableVoiceChatAfter
- Setting
- enableVoiceChat
- Default
- false
- Simultaneous attackers: Added
gameSettings.aggroPoolAmountAfter
- Setting
- gameSettings.aggroPoolAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
- Boss damage: Added
gameSettings.bossDamageFactorAfter
- Setting
- gameSettings.bossDamageFactor
- Default
- 1
- Range / options
- 0.2 – 5
- Boss health: Added
gameSettings.bossHealthFactorAfter
- Setting
- gameSettings.bossHealthFactor
- Default
- 1
- Range / options
- 0.2 – 5
- Shroud curse: Added
gameSettings.curseModifierAfter
- Setting
- gameSettings.curseModifier
- Default
- Normal
- Range / options
- Easy, Normal, Hard
- Weapon durability: Added
gameSettings.enableDurabilityAfter
- Setting
- gameSettings.enableDurability
- Default
- true
- Glider turbulences: Added
gameSettings.enableGliderTurbulencesAfter
- Setting
- gameSettings.enableGliderTurbulences
- Default
- true
- Hunger & starvation: Added
gameSettings.enableStarvingDebuffAfter
- Setting
- gameSettings.enableStarvingDebuff
- Default
- false
- Enemy damage: Added
gameSettings.enemyDamageFactorAfter
- Setting
- gameSettings.enemyDamageFactor
- Default
- 1
- Range / options
- 0.25 – 5
- Enemy health: Added
gameSettings.enemyHealthFactorAfter
- Setting
- gameSettings.enemyHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Enemy perception: Added
gameSettings.enemyPerceptionRangeFactorAfter
- Setting
- gameSettings.enemyPerceptionRangeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Enemy stun resistance: Added
gameSettings.enemyStaminaFactorAfter
- Setting
- gameSettings.enemyStaminaFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Combat experience: Added
gameSettings.experienceCombatFactorAfter
- Setting
- gameSettings.experienceCombatFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Exploration & quest experience: Added
gameSettings.experienceExplorationQuestsFactorAfter
- Setting
- gameSettings.experienceExplorationQuestsFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Mining experience: Added
gameSettings.experienceMiningFactorAfter
- Setting
- gameSettings.experienceMiningFactor
- Default
- 1
- Range / options
- 0 – 2
- Workshop speed: Added
gameSettings.factoryProductionSpeedFactorAfter
- Setting
- gameSettings.factoryProductionSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Fishing difficulty: Added
gameSettings.fishingDifficultyAfter
- Setting
- gameSettings.fishingDifficulty
- Default
- Normal
- Range / options
- VeryEasy, Easy, Normal, Hard, VeryHard
- Food buff duration: Added
gameSettings.foodBuffDurationFactorAfter
- Setting
- gameSettings.foodBuffDurationFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Mining effectiveness: Added
gameSettings.miningDamageFactorAfter
- Setting
- gameSettings.miningDamageFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Enemies passive until attacked: Added
gameSettings.pacifyAllEnemiesAfter
- Setting
- gameSettings.pacifyAllEnemies
- Default
- false
- Weapon upgrade costs: Added
gameSettings.perkCostFactorAfter
- Setting
- gameSettings.perkCostFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Plant growth speed: Added
gameSettings.plantGrowthSpeedFactorAfter
- Setting
- gameSettings.plantGrowthSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Cold resistance: Added
gameSettings.playerBodyHeatFactorAfter
- Setting
- gameSettings.playerBodyHeatFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Diving time: Added
gameSettings.playerDivingTimeFactorAfter
- Setting
- gameSettings.playerDivingTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Player health: Added
gameSettings.playerHealthFactorAfter
- Setting
- gameSettings.playerHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Player mana: Added
gameSettings.playerManaFactorAfter
- Setting
- gameSettings.playerManaFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Player stamina: Added
gameSettings.playerStaminaFactorAfter
- Setting
- gameSettings.playerStaminaFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Enemy amount: Added
gameSettings.randomSpawnerAmountAfter
- Setting
- gameSettings.randomSpawnerAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
- Resource amount: Added
gameSettings.resourceDropStackAmountFactorAfter
- Setting
- gameSettings.resourceDropStackAmountFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Time in the Shroud: Added
gameSettings.shroudTimeFactorAfter
- Setting
- gameSettings.shroudTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Taming startle penalty: Added
gameSettings.tamingStartleRepercussionAfter
- Setting
- gameSettings.tamingStartleRepercussion
- Default
- LoseSomeProgress
- Range / options
- KeepProgress, LoseSomeProgress, LoseAllProgress
- Attack frequency: Added
gameSettings.threatBonusAfter
- Setting
- gameSettings.threatBonus
- Default
- 1
- Range / options
- 0.25 – 4
- Tombstone contents: Added
gameSettings.tombstoneModeAfter
- Setting
- gameSettings.tombstoneMode
- Default
- AddBackpackMaterials
- Range / options
- AddBackpackMaterials, Everything, NoTombstone
- Weather frequency: Added
gameSettings.weatherFrequencyAfter
- Setting
- gameSettings.weatherFrequency
- Default
- Normal
- Range / options
- Disabled, Rare, Normal, Often
- Difficulty mode: Added
gameSettingsPresetIndividual settings below only apply in Custom mode.
After
- Setting
- gameSettingsPreset
- Default
- Default
- Range / options
- Default, Relaxed, Hard, Survival, Custom
- Voice chat range: Added
voiceChatModeAfter
- Setting
- voiceChatMode
- Default
- Proximity
- Range / options
- Proximity, Global

