Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
SettingChange documented
V Rising: startup parameters changed
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: V Rising
Changed settings (2)
[Advanced] Lower FPS When Empty: Removed
VR_LOWER_FPS_WHEN_EMPTY
Run the server at a lower framerate target when no players are logged in. (true | false)
Before
Setting
VR_LOWER_FPS_WHEN_EMPTY
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Lower FPS When Empty Value: Removed
VR_LOWER_FPS_WHEN_EMPTY_VALUE
Set the framerate target for when "[Advanced] Lower FPS When Empty" is active.
Before
Setting
VR_LOWER_FPS_WHEN_EMPTY_VALUE
Default
10
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
SettingChange documented
V Rising: startup parameters changed
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: V Rising
Changed settings (18)
Automatic Updates: Added
AUTO_UPDATE
Quickly checks for any server updates on startup, and updates if necessary.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
[Repair] Validate Server Files: Added
VALIDATE
Leave empty (no value) for OFF or set to "true" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.
After
Setting
VALIDATE
Default
Range / options
, true
When it takes effect
Takes effect after saving and restarting the server.
Server Description: Added
VR_DESCRIPTION
Short server description. Shows up in details panel of server list when entry is selected. Also printed in chat when connecting to server.
After
Setting
VR_DESCRIPTION
Default
Welcome to the server!
When it takes effect
Takes effect after saving and restarting the server.
Game Difficulty Preset: Added
VR_DIFFICULTY_PRESET
What preset of game difficulty the server should run. Some settings may not apply after the save file is first created. Leave empty/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~/save-data/Settings/` directory.
Takes effect after saving and restarting the server.
[Advanced] Server FPS: Added
VR_FPS
Target FPS for server.
After
Setting
VR_FPS
Default
30
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] List On Epic: Added
VR_LIST_ON_EOS
Register on EOS list server or not. The client looks for servers here by default, due to additional features available. (true | false)
After
Setting
VR_LIST_ON_EOS
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] List On Steam: Added
VR_LIST_ON_STEAM
Register on Steam list server or not. (true | false)
After
Setting
VR_LIST_ON_STEAM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Lower FPS When Empty: Added
VR_LOWER_FPS_WHEN_EMPTY
Run the server at a lower framerate target when no players are logged in. (true | false)
After
Setting
VR_LOWER_FPS_WHEN_EMPTY
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Lower FPS When Empty Value: Added
VR_LOWER_FPS_WHEN_EMPTY_VALUE
Set the framerate target for when "[Advanced] Lower FPS When Empty" is active.
After
Setting
VR_LOWER_FPS_WHEN_EMPTY_VALUE
Default
10
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Admins: Added
VR_MAX_ADMINS
Max number of admins to allow connection even when the server is full.
After
Setting
VR_MAX_ADMINS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Users: Added
VR_MAX_USERS
Max number of concurrent players on server. The maximum number technically supported is 128.
After
Setting
VR_MAX_USERS
Default
40
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Added
VR_NAME
Name of the server. The name that shows up in server list.
After
Setting
VR_NAME
Default
V Rising Dedicated Server
When it takes effect
Takes effect after saving and restarting the server.
Game Settings Preset: Added
VR_PRESET
What preset of game settings the server should run. Some settings may not apply after the save file is first created. Leave empty/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~/save-data/Settings/` directory.
Takes effect after saving and restarting the server.
[Host] Server Query Port: Added
VR_QUERY_PORT
UDP port for Steam server list features.
After
Setting
VR_QUERY_PORT
Default
9877
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Count: Added
VR_SAVE_COUNT
Number of autosaves to keep.
After
Setting
VR_SAVE_COUNT
Default
20
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Interval: Added
VR_SAVE_INTERVAL
Interval in seconds between each autosave.
After
Setting
VR_SAVE_INTERVAL
Default
120
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
Save Name: Added
VR_SAVE_NAME
Name of save file / directory.
After
Setting
VR_SAVE_NAME
Default
world1
When it takes effect
Takes effect after saving and restarting the server.
Secure Server: Added
VR_SECURE
Enable VAC protection on server. VAC banned clients will not be able to connect. (true | false)
After
Setting
VR_SECURE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Takes effect after saving and restarting the server.
Server Name
Name of the server. The name that shows up in server list.
Setting
VR_NAME
Default
V Rising Dedicated Server
When it takes effect
Takes effect after saving and restarting the server.
Server Description
Short server description. Shows up in details panel of server list when entry is selected. Also printed in chat when connecting to server.
Setting
VR_DESCRIPTION
Default
Welcome to the server!
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Users
Max number of concurrent players on server. The maximum number technically supported is 128.
Setting
VR_MAX_USERS
Default
40
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Max Connected Admins
Max number of admins to allow connection even when the server is full.
Setting
VR_MAX_ADMINS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Secure Server
Enable VAC protection on server. VAC banned clients will not be able to connect. (true | false)
Setting
VR_SECURE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Save game
Selects the save or save directory. Changing it later loads a different or new save.
Setting
VR_SAVE_NAME
Default
world1
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Count
Number of autosaves to keep.
Setting
VR_SAVE_COUNT
Default
20
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Interval
Interval in seconds between each autosave.
Setting
VR_SAVE_INTERVAL
Default
120
Range / options
30 – …
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Server FPS
Target FPS for server.
Setting
VR_FPS
Default
30
Range / options
1 – …
When it takes effect
Takes effect after saving and restarting the server.
List on Epic
Controls whether the server appears in the relevant public server browser.
Setting
VR_LIST_ON_EOS
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
List on Steam
Controls whether the server appears in the relevant public server browser.
Setting
VR_LIST_ON_STEAM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Repair] Validate Server Files
Leave empty (no value) for OFF or set to "true" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.
Setting
VALIDATE
Default
Range / options
, true
When it takes effect
Takes effect after saving and restarting the server.
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