This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (30)
EXP Rate: Changed
ExpRate
Before
Setting
ExpRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
ExpRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Lose Pals on Death: Changed
bPalLost
Before
Setting
bPalLost
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bPalLost
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Hardcore Mode: Changed
bHardcore
Before
Setting
bHardcore
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bHardcore
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Difficulty: Changed
Difficulty
Before
Setting
Difficulty
Default
Normal
Range / options
None, Casual, Normal, Hard
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
Difficulty
Default
Normal
Range / options
None, Easy, Normal, Hard
When it takes effect
Takes effect after saving and restarting the server.
Death Penalty: Changed
DeathPenalty
Before
Setting
DeathPenalty
Default
All
Range / options
None, Item, ItemAndEquipment, All
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
DeathPenalty
Default
All
Range / options
None, Item, ItemAndEquipment, All
When it takes effect
Takes effect after saving and restarting the server.
Pal Capture Rate: Changed
PalCaptureRate
Before
Setting
PalCaptureRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PalCaptureRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Randomizer Seed: Changed
RandomizerSeed
Before
Setting
RandomizerSeed
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
RandomizerSeed
Default
When it takes effect
Takes effect after saving and restarting the server.
Pal Randomizer: Changed
RandomizerType
Before
Setting
RandomizerType
Default
None
Range / options
None, Region, All
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
RandomizerType
Default
None
Range / options
None, Region, All
When it takes effect
Takes effect after saving and restarting the server.
Pal Spawn Rate: Changed
PalSpawnNumRate
Before
Setting
PalSpawnNumRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PalSpawnNumRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Player list in pause menu: Changed
bShowPlayerList
Before
Setting
bShowPlayerList
Default
true
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bShowPlayerList
Default
true
When it takes effect
Takes effect after saving and restarting the server.
Daytime Speed: Changed
DayTimeSpeedRate
Before
Setting
DayTimeSpeedRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
DayTimeSpeedRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Max Players per Guild: Changed
GuildPlayerMaxNum
Before
Setting
GuildPlayerMaxNum
Default
20
Range / options
1 – 100
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
GuildPlayerMaxNum
Default
20
Range / options
1 – 100
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
32
Before
Setting
MAX_PLAYERS
Default
32
Range / options
1 – 32
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
32
Range / options
1 – 32
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Changed
SERVER_NAME
Game-Serverhosting Server
Before
Setting
SERVER_NAME
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_NAME
Default
When it takes effect
Takes effect after saving and restarting the server.
Collection Drop Rate: Changed
CollectionDropRate
Before
Setting
CollectionDropRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
CollectionDropRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Nighttime Speed: Changed
NightTimeSpeedRate
Before
Setting
NightTimeSpeedRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
NightTimeSpeedRate
Default
1
Range / options
0.1 – 20
When it takes effect
Takes effect after saving and restarting the server.
Friendly Fire: Changed
bEnableFriendlyFire
Before
Setting
bEnableFriendlyFire
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bEnableFriendlyFire
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Raid events: Changed
bEnableInvaderEnemy
Before
Setting
bEnableInvaderEnemy
Default
true
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bEnableInvaderEnemy
Default
true
When it takes effect
Takes effect after saving and restarting the server.
Max. Base Camp Workers: Changed
BaseCampWorkerMaxNum
Before
Setting
BaseCampWorkerMaxNum
Default
15
Range / options
1 – 50
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
BaseCampWorkerMaxNum
Default
15
Range / options
1 – 50
When it takes effect
Takes effect after saving and restarting the server.
Max. Base Camps per Guild: Changed
BaseCampMaxNumInGuild
Before
Setting
BaseCampMaxNumInGuild
Default
4
Range / options
1 – 10
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
BaseCampMaxNumInGuild
Default
4
Range / options
1 – 10
When it takes effect
Takes effect after saving and restarting the server.
Player Attack Damage: Changed
PlayerDamageRateAttack
Before
Setting
PlayerDamageRateAttack
Default
1
Range / options
0.1 – 5
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PlayerDamageRateAttack
Default
1
Range / options
0.1 – 5
When it takes effect
Takes effect after saving and restarting the server.
Community Server: Changed
COMMUNITY_SERVER
Enabled by default for Xbox, PS5, Steam and Mac crossplay
Before
Setting
COMMUNITY_SERVER
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
COMMUNITY_SERVER
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Global Palbox: Export: Changed
bAllowGlobalPalboxExport
Before
Setting
bAllowGlobalPalboxExport
Default
true
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bAllowGlobalPalboxExport
Default
true
When it takes effect
Takes effect after saving and restarting the server.
Global Palbox: Import: Changed
bAllowGlobalPalboxImport
Before
Setting
bAllowGlobalPalboxImport
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
bAllowGlobalPalboxImport
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Huge Pal Egg hatch time (hours): Changed
PalEggDefaultHatchingTime
Before
Setting
PalEggDefaultHatchingTime
Default
72
Range / options
0 – 720
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PalEggDefaultHatchingTime
Default
72
Range / options
0 – 720
When it takes effect
Takes effect after saving and restarting the server.
Player Hunger Rate: Changed
PlayerStomachDecreaceRate
Before
Setting
PlayerStomachDecreaceRate
Default
1
Range / options
0.1 – 5
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
PlayerStomachDecreaceRate
Default
1
Range / options
0.1 – 5
When it takes effect
Takes effect after saving and restarting the server.
This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10
Supported server software: fabric, forge, neoforge, quilt
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: fabric, forge, neoforge, quilt
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 26.2
Supported server software: fabric, forge, neoforge, quilt
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 26.3
Supported server software: fabric, forge, neoforge, quilt
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.