- Flyer carry in PvE: Removed
AllowFlyerCarryPvE
True = flyers may pick up wild creatures in PvE.
Before
- Setting
- AllowFlyerCarryPvE
- Default
- True
- Allow third-person view: Removed
AllowThirdPersonPlayer
True = players may switch to third-person view.
Before
- Setting
- AllowThirdPersonPlayer
- Default
- True
- Difficulty (DifficultyOffset 0.0–1.0): Removed
DifficultyOffset
1.0 = max level (wild dinos up to 150). Decimal value, e.g. 0.5.
Before
- Setting
- DifficultyOffset
- Default
- 1.0
- Harvest multiplier (HarvestAmountMultiplier): Removed
HarvestAmountMultiplier
Multiplier for harvested resources. Decimal, e.g. 2.0 = double.
Before
- Setting
- HarvestAmountMultiplier
- Default
- 1.0
- Max players: Removed
MaxPlayers
How many players can be on the server at once.
Before
- Setting
- MaxPlayers
- Default
- 70
- Range / options
- 1 – 255
- PvE mode (no player PvP): Removed
ServerPVE
True = pure PvE server, False = PvP allowed.
Before
- Setting
- ServerPVE
- Default
- False
- Taming speed (TamingSpeedMultiplier): Removed
TamingSpeedMultiplier
Higher = faster taming. Decimal, e.g. 3.0.
Before
- Setting
- TamingSpeedMultiplier
- Default
- 1.0
- XP rate (XPMultiplier): Removed
XPMultiplier
Multiplier for XP gained. Decimal value.
Before
- Setting
- XPMultiplier
- Default
- 1.0
- Log admin commands (AdminLogging): Added
AdminLogging
True = logs all admin commands to in-game chat. Not in the default file — created on first save.
After
- Setting
- AdminLogging
- Default
- False
- Allow cave building in PvE (AllowCaveBuildingPvE): Added
AllowCaveBuildingPvE
True = allows building in caves in PvE mode. Not in the default file — created on first save.
After
- Setting
- AllowCaveBuildingPvE
- Default
- False
- Flyer carry in PvE (AllowFlyerCarryPvE): Added
AllowFlyerCarryPvE
True = flyers may pick up wild creatures in PvE. Not in the default file — created on first save.
After
- Setting
- AllowFlyerCarryPvE
- Default
- False
- Hide damage source from logs (AllowHideDamageSourceFromLogs): Added
AllowHideDamageSourceFromLogs
True = allows players to hide their name as the damage source in the tribe log.
After
- Setting
- AllowHideDamageSourceFromLogs
- Default
- True
- Show hit markers (AllowHitMarkers): Added
AllowHitMarkers
True = shows visual feedback on successful hits.
After
- Setting
- AllowHitMarkers
- Default
- True
- Allow raid dino feeding (AllowRaidDinoFeeding): Added
AllowRaidDinoFeeding
True = allows permanently taming Titanosaurs by feeding them. Not in the default file — created on first save.
After
- Setting
- AllowRaidDinoFeeding
- Default
- False
- Allow third-person view (AllowThirdPersonPlayer): Added
AllowThirdPersonPlayer
True = players may switch to third-person view.
After
- Setting
- AllowThirdPersonPlayer
- Default
- True
- Always allow structure pickup (AlwaysAllowStructurePickup): Added
AlwaysAllowStructurePickup
True = structures can always be picked back up, not just briefly after placement.
After
- Setting
- AlwaysAllowStructurePickup
- Default
- True
- Leave notifications (AlwaysNotifyPlayerLeft): Added
AlwaysNotifyPlayerLeft
True = players always get notified when someone leaves the server. Not in the default file — created on first save.
After
- Setting
- AlwaysNotifyPlayerLeft
- Default
- False
- Auto-destroy old structures (AutoDestroyOldStructuresMultiplier): Added
AutoDestroyOldStructuresMultiplier
0 = disabled, 1.0 = enables auto-destruction of abandoned structures. Not in the default file — created on first save.
After
- Setting
- AutoDestroyOldStructuresMultiplier
- Default
- 0
- Range / options
- 0 – 2
- Auto-save interval (min, AutoSavePeriodMinutes): Added
AutoSavePeriodMinutes
How often the server auto-saves the world.
After
- Setting
- AutoSavePeriodMinutes
- Default
- 15
- Range / options
- 1 – 120
- Auto-unlock all engrams (AutoUnlockAllEngrams): Added
AutoUnlockAllEngrams
True = all engrams are available from level 1 without spending engram points. Not in the default file — created on first save.
After
- Setting
- AutoUnlockAllEngrams
- Default
- False
- Difficulty (DifficultyOffset): Added
DifficultyOffset
1.0 = max level (wild dinos up to 150). Not in the default file — created on first save.
After
- Setting
- DifficultyOffset
- Default
- 1
- Range / options
- 0.01 – 1
- Creature food drain (DinoCharacterFoodDrainMultiplier): Added
DinoCharacterFoodDrainMultiplier
Higher = creatures get hungry faster (also affects taming time). Not in the default file — created on first save.
After
- Setting
- DinoCharacterFoodDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Creature health recovery (DinoCharacterHealthRecoveryMultiplier): Added
DinoCharacterHealthRecoveryMultiplier
Higher = creatures heal faster. Not in the default file — created on first save.
After
- Setting
- DinoCharacterHealthRecoveryMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Creature stamina drain (DinoCharacterStaminaDrainMultiplier): Added
DinoCharacterStaminaDrainMultiplier
Higher = creatures get tired faster. Not in the default file — created on first save.
After
- Setting
- DinoCharacterStaminaDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Creature spawn count (DinoCountMultiplier): Added
DinoCountMultiplier
Multiplier for the number of creatures spawned. Not in the default file — created on first save.
After
- Setting
- DinoCountMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Creature damage (DinoDamageMultiplier): Added
DinoDamageMultiplier
Multiplier for damage wild creatures deal. Not in the default file — created on first save.
After
- Setting
- DinoDamageMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Dino harvesting damage (DinoHarvestingDamageMultiplier): Added
DinoHarvestingDamageMultiplier
Higher = tamed dinos harvest resources faster. Not in the default file — created on first save.
After
- Setting
- DinoHarvestingDamageMultiplier
- Default
- 3.2
- Range / options
- 0.1 – 10
- Creature resistance (DinoResistanceMultiplier): Added
DinoResistanceMultiplier
Multiplier for the resistance to damage wild creatures receive. Not in the default file — created on first save.
After
- Setting
- DinoResistanceMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Disable PvE gamma adjustment (DisablePvEGamma): Added
DisablePvEGamma
True = disables gamma (brightness) adjustment in PvE mode. Not in the default file — created on first save.
After
- Setting
- DisablePvEGamma
- Default
- False
- Disable join notifications (DontAlwaysNotifyPlayerJoined): Added
DontAlwaysNotifyPlayerJoined
True = globally disables the notification when a player joins. Not in the default file — created on first save.
After
- Setting
- DontAlwaysNotifyPlayerJoined
- Default
- False
- Harvest multiplier (HarvestAmountMultiplier): Added
HarvestAmountMultiplier
Multiplier for harvested resources. Not in the default file — created on first save.
After
- Setting
- HarvestAmountMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Implant suicide cooldown (sec, ImplantSuicideCD): Added
ImplantSuicideCD
Cooldown for the implant's self-destruct (suicide) function.
After
- Setting
- ImplantSuicideCD
- Default
- 28800
- Range / options
- 0 – 86400
- Item stack size (ItemStackSizeMultiplier): Added
ItemStackSizeMultiplier
Multiplier for maximum item stack size.
After
- Setting
- ItemStackSizeMultiplier
- Default
- 1
- Range / options
- 0.1 – 100
- Idle kick time (sec, KickIdlePlayersPeriod): Added
KickIdlePlayersPeriod
Players are kicked after this idle time.
After
- Setting
- KickIdlePlayersPeriod
- Default
- 3600
- Range / options
- 60 – 86400
- Max tamed dinos (MaxTamedDinos): Added
MaxTamedDinos
Server-wide cap on tamed creatures.
After
- Setting
- MaxTamedDinos
- Default
- 5000
- Range / options
- 0 – 20000
- Soft tame limit (MaxTamedDinos_SoftTameLimit): Added
MaxTamedDinos_SoftTameLimit
Above this count, inactive dinos become eligible for automatic deletion.
After
- Setting
- MaxTamedDinos_SoftTameLimit
- Default
- 5000
- Range / options
- 0 – 20000
- Deletion countdown (sec, MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration): Added
MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration
Seconds until automatic deletion once the soft tame limit is exceeded.
After
- Setting
- MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration
- Default
- 604800
- Range / options
- 0 – 2592000
- Power required for aquatic compartments (NeedsPowerToActivateAquaticCompartments): Added
NeedsPowerToActivateAquaticCompartments
True = aquatic compartments (Aquatica) require an active power source.
After
- Setting
- NeedsPowerToActivateAquaticCompartments
- Default
- True
- Buried treasure auto-reveal (sec, OverrideSecondsUntilBuriedTreasureAutoReveals): Added
OverrideSecondsUntilBuriedTreasureAutoReveals
Seconds until buried treasure is automatically revealed on the map.
After
- Setting
- OverrideSecondsUntilBuriedTreasureAutoReveals
- Default
- 1209600
- Range / options
- 0 – 2592000
- Swim speed (OxygenSwimSpeedStatMultiplier): Added
OxygenSwimSpeedStatMultiplier
Multiplier for player swim speed.
After
- Setting
- OxygenSwimSpeedStatMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Max structures per platform (PerPlatformMaxStructuresMultiplier): Added
PerPlatformMaxStructuresMultiplier
Multiplier for the max number of structures per platform creature.
After
- Setting
- PerPlatformMaxStructuresMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Platform saddle build area (PlatformSaddleBuildAreaBoundsMultiplier): Added
PlatformSaddleBuildAreaBoundsMultiplier
Multiplier for the usable build area on platform creatures.
After
- Setting
- PlatformSaddleBuildAreaBoundsMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Player food drain (PlayerCharacterFoodDrainMultiplier): Added
PlayerCharacterFoodDrainMultiplier
Higher = players get hungry faster. Not in the default file — created on first save.
After
- Setting
- PlayerCharacterFoodDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 5
- Player health recovery (PlayerCharacterHealthRecoveryMultiplier): Added
PlayerCharacterHealthRecoveryMultiplier
Higher = players heal faster. Not in the default file — created on first save.
After
- Setting
- PlayerCharacterHealthRecoveryMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Player stamina drain (PlayerCharacterStaminaDrainMultiplier): Added
PlayerCharacterStaminaDrainMultiplier
Higher = players get tired faster. Not in the default file — created on first save.
After
- Setting
- PlayerCharacterStaminaDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Player water drain (PlayerCharacterWaterDrainMultiplier): Added
PlayerCharacterWaterDrainMultiplier
Higher = players get thirsty faster. Not in the default file — created on first save.
After
- Setting
- PlayerCharacterWaterDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 5
- Player damage (PlayerDamageMultiplier): Added
PlayerDamageMultiplier
Multiplier for damage players deal. Not in the default file — created on first save.
After
- Setting
- PlayerDamageMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Player resistance (PlayerResistanceMultiplier): Added
PlayerResistanceMultiplier
Multiplier for the resistance to damage players receive. Not in the default file — created on first save.
After
- Setting
- PlayerResistanceMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Proximity chat (ProximityChat): Added
ProximityChat
True = only nearby players can see each other's chat messages. Not in the default file — created on first save.
After
- Setting
- ProximityChat
- Default
- False
- PvE dino decay period (PvEDinoDecayPeriodMultiplier): Added
PvEDinoDecayPeriodMultiplier
How long unclaimed dinos persist in PvE mode before decaying.
After
- Setting
- PvEDinoDecayPeriodMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Raid dino food drain (RaidDinoCharacterFoodDrainMultiplier): Added
RaidDinoCharacterFoodDrainMultiplier
Food drain rate for titan/raid creatures like Titanosaurs.
After
- Setting
- RaidDinoCharacterFoodDrainMultiplier
- Default
- 1
- Range / options
- 0.1 – 100
- Resource respawn rate (ResourcesRespawnPeriodMultiplier): Added
ResourcesRespawnPeriodMultiplier
Lower values make resource nodes respawn faster. Not in the default file — created on first save.
After
- Setting
- ResourcesRespawnPeriodMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Show crosshair (ServerCrosshair): Added
ServerCrosshair
True = shows a crosshair to all players.
After
- Setting
- ServerCrosshair
- Default
- True
- Hardcore mode (ServerHardcore): Added
ServerHardcore
True = enables hardcore mode. Not in the default file — created on first save.
After
- Setting
- ServerHardcore
- Default
- False
- Show player location on map (ShowMapPlayerLocation): Added
ShowMapPlayerLocation
True = shows the own position on the in-game map.
After
- Setting
- ShowMapPlayerLocation
- Default
- True
- Start time (hour, StartTimeHour): Added
StartTimeHour
Hour (0-23) the in-game clock starts at on server boot. -1 = random.
After
- Setting
- StartTimeHour
- Default
- -1
- Range / options
- -1 – 23
- Structure damage (StructureDamageMultiplier): Added
StructureDamageMultiplier
Multiplier for the damage structures deal (e.g. spiked walls). Not in the default file — created on first save.
After
- Setting
- StructureDamageMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Hold-to-pickup duration (sec, StructurePickupHoldDuration): Added
StructurePickupHoldDuration
How long the pickup key must be held down.
After
- Setting
- StructurePickupHoldDuration
- Default
- 0.5
- Range / options
- 0 – 10
- Pickup window after placement (sec, StructurePickupTimeAfterPlacement): Added
StructurePickupTimeAfterPlacement
How long after placement a structure can be picked back up without losing materials.
After
- Setting
- StructurePickupTimeAfterPlacement
- Default
- 30
- Range / options
- 0 – 600
- Structure resource-block radius (StructurePreventResourceRadiusMultiplier): Added
StructurePreventResourceRadiusMultiplier
Multiplier for the radius in which structures block resource respawn.
After
- Setting
- StructurePreventResourceRadiusMultiplier
- Default
- 1
- Range / options
- 0 – 10
- Structure resistance (StructureResistanceMultiplier): Added
StructureResistanceMultiplier
Multiplier for the resistance to damage structures receive. Not in the default file — created on first save.
After
- Setting
- StructureResistanceMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Taming speed (TamingSpeedMultiplier): Added
TamingSpeedMultiplier
Higher = faster taming. Not in the default file — created on first save.
After
- Setting
- TamingSpeedMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Max structures in range (TheMaxStructuresInRange): Added
TheMaxStructuresInRange
Cap on structures within a radius (performance protection).
After
- Setting
- TheMaxStructuresInRange
- Default
- 10500
- Range / options
- 1000 – 50000
- Tribe rename cooldown (min, TribeNameChangeCooldown): Added
TribeNameChangeCooldown
Minutes required between two tribe rename actions.
After
- Setting
- TribeNameChangeCooldown
- Default
- 15
- Range / options
- 0 – 1440
- XP rate (XPMultiplier): Added
XPMultiplier
Multiplier for XP gained. Not in the default file — created on first save.
After
- Setting
- XPMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Block cross-ARK downloads (noTributeDownloads): Added
noTributeDownloads
True = prevents downloading cross-ARK data (tributes) onto this server. Not in the default file — created on first save.
After
- Setting
- noTributeDownloads
- Default
- False