Community Crunch 399: Boosted Rates, Cross-Platform Mods, and More!
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The image shows the interface on its capture date; earlier versions may differ.
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Players are kicked after this idle time.
How often the server auto-saves the world.
Sets the highest wild creature level: level = 30 x this value. 5.0 matches official servers (level 150), 10.0 yields level 300. Overrides the difficulty below. Not in the default file — created on first save.
Fine control between 0.01 and 1.0; 1.0 on its own yields wild creatures up to level 120. The field above overrides it once set — so for level 150, set the wild creature level to 5.0. Not in the default file — created on first save.
Multiplier for player swim speed.
Multiplier for maximum item stack size.
Multiplier for XP gained. Not in the default file — created on first save.
Multiplier for harvested resources. Not in the default file — created on first save.
Higher = faster taming. Not in the default file — created on first save.
Lower values make resource nodes respawn faster. Not in the default file — created on first save.
Multiplier for damage players deal. Not in the default file — created on first save.
Multiplier for the resistance to damage players receive. Not in the default file — created on first save.
Higher = players get hungry faster. Not in the default file — created on first save.
Higher = players get thirsty faster. Not in the default file — created on first save.
Higher = players get tired faster. Not in the default file — created on first save.
Higher = players heal faster. Not in the default file — created on first save.
Multiplier for damage wild creatures deal. Not in the default file — created on first save.
Multiplier for the resistance to damage wild creatures receive. Not in the default file — created on first save.
Higher = tamed dinos harvest resources faster. Not in the default file — created on first save.
Higher = creatures get hungry faster (also affects taming time). Not in the default file — created on first save.
Higher = creatures get tired faster. Not in the default file — created on first save.
Higher = creatures heal faster. Not in the default file — created on first save.
Multiplier for the number of creatures spawned. Not in the default file — created on first save.
Food drain rate for titan/raid creatures like Titanosaurs.
How long unclaimed dinos persist in PvE mode before decaying.
Server-wide cap on tamed creatures.
Above this count, inactive dinos become eligible for automatic deletion.
Seconds until automatic deletion once the soft tame limit is exceeded.
True = allows building in caves in PvE mode. Not in the default file — created on first save.
True = flyers may pick up wild creatures in PvE. Not in the default file — created on first save.
True = allows permanently taming Titanosaurs by feeding them. Not in the default file — created on first save.
Cap on structures within a radius (performance protection).
Multiplier for the radius in which structures block resource respawn.
Multiplier for the usable build area on platform creatures.
Multiplier for the max number of structures per platform creature.
True = structures can always be picked back up, not just briefly after placement.
How long after placement a structure can be picked back up without losing materials.
How long the pickup key must be held down.
True = aquatic compartments (Aquatica) require an active power source.
0 = disabled, 1.0 = enables auto-destruction of abandoned structures. Not in the default file — created on first save.
Multiplier for the damage structures deal (e.g. spiked walls). Not in the default file — created on first save.
Multiplier for the resistance to damage structures receive. Not in the default file — created on first save.
Minutes required between two tribe rename actions.
True = allows players to hide their name as the damage source in the tribe log.
True = logs all admin commands to in-game chat. Not in the default file — created on first save.
True = globally disables the notification when a player joins. Not in the default file — created on first save.
True = players always get notified when someone leaves the server. Not in the default file — created on first save.
True = prevents downloading cross-ARK data (tributes) onto this server. Not in the default file — created on first save.
True = shows the own position on the in-game map.
True = players may switch to third-person view.
True = shows a crosshair to all players.
True = shows visual feedback on successful hits.
Hour (0-23) the in-game clock starts at on server boot. -1 = random.
Cooldown for the implant's self-destruct (suicide) function.
Seconds until buried treasure is automatically revealed on the map.
True = all engrams are available from level 1 without spending engram points. Not in the default file — created on first save.
True = enables hardcore mode. Not in the default file — created on first save.
True = disables gamma (brightness) adjustment in PvE mode. Not in the default file — created on first save.
True = only nearby players can see each other's chat messages. Not in the default file — created on first save.
Cooldown between two matings. Lower = creatures can mate more often. Lives in Game.ini — the file is created on first save.
Higher = eggs hatch faster. Lives in Game.ini — the file is created on first save.
Higher = juveniles grow up faster. The most effective lever against multi-day raising times. Lives in Game.ini — the file is created on first save.
Lower = juveniles eat more slowly and starve less often while unattended. Lives in Game.ini — the file is created on first save.
Cooldown between two laid eggs. Lower = eggs are laid more often. Lives in Game.ini — the file is created on first save.
Available Maps: TheIsland_WP
"Unofficial" dedicated server name
This is to enable auto-updating for servers on restart/re-install.
Protects public servers against known cheats; every client must support it.
params (?ServerPassword=...) are supported here but params need to be touching. (i.e): ?ServerPassword=MyP4SsWoRd?ServerAdminPassword=sUpRp4ssW0rd
Specifies the maximum amount of players able to join the server.
ARK query port used by steam server browser and ark client server browser.
flags (-UseBattleEye) are supported here without them touching. (i.e): -crossplay -mods=1234,1235,1236
Enables player versus environment; disabled means PvP.
https://www.curseforge.com/ark-survival-ascended ; ProjectID is is the MOD_ID on the right-side of the mod-view page ; leave blank to disable mods ; separate only by comma ( , ) without spaces! (i.e.) 1234,1235,1236