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Vintage Story: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Server configuration (serverconfig.json): guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (12)
  • List publicly: Added AdvertiseServer

    Show the server in the official server list.

    After

    Setting
    AdvertiseServer
    Default
    false
  • Falling blocks: Added AllowFallingBlocks

    Unstable blocks (sand, gravel) fall.

    After

    Setting
    AllowFallingBlocks
    Default
    true
  • Fire spread: Added AllowFireSpread

    Fire spreads to flammable blocks.

    After

    Setting
    AllowFireSpread
    Default
    true
  • Allow PvP: Added AllowPvP

    Players can hurt each other.

    After

    Setting
    AllowPvP
    Default
    true
  • Max view distance (chunks): Added MaxChunkRadius

    Cap on client chunk load distance. Higher costs noticeably more RAM/CPU.

    After

    Setting
    MaxChunkRadius
    Default
    12
    Range / options
    4 – 32
  • Time passes when empty: Added PassTimeWhenEmpty

    Off = the world pauses while nobody is online.

    After

    Setting
    PassTimeWhenEmpty
    Default
    false
  • Description: Added ServerDescription

    Short text shown in the public server list.

    After

    Setting
    ServerDescription
    Default
  • Server name: Added ServerName

    Name shown in the server browser and on connect.

    After

    Setting
    ServerName
    Default
    Vintage Story Server
  • Welcome message: Added WelcomeMessage

    Shown to every player on join.

    After

    Setting
    WelcomeMessage
    Default
  • Whitelist mode: Added WhitelistMode

    on = whitelisted players only (/player <name> whitelist on).

    After

    Setting
    WhitelistMode
    Default
    off
    Range / options
    off, on, default
  • World seed: Added WorldConfig.Seed

    Empty = random. Only applies when a new world is created.

    After

    Setting
    WorldConfig.Seed
    Default
  • World name: Added WorldConfig.WorldName

    Only applies when a new world is created — an existing world is unchanged.

    After

    Setting
    WorldConfig.WorldName
    Default
Setting Change documented

Vintage Story: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Vintage Story

Changed settings (2)
  • Release branch: Removed FILES_BRANCH

    Before

    Setting
    FILES_BRANCH
    Default
    stable
    Range / options
    stable, unstable, pre
    When it takes effect
    Takes effect after saving and restarting the server.
  • Sqlite temporary files directory: Removed SQLITE_TMPDIR

    Defines the location for the temporary files in sqlite. This is needed for the "/db vacuum" command (added in 1.19) since else it will use the /tmp folder which by default only has 100MB and is in memory.

    Before

    Setting
    SQLITE_TMPDIR
    Default
    /home/container/data/Backups
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Server name

Name shown in the server browser and on connect.

Setting
ServerName
Default
Vintage Story Server
Description

Short text shown in the public server list.

Setting
ServerDescription
Default
Welcome message

Shown to every player on join.

Setting
WelcomeMessage
Default
List publicly

Show the server in the official server list.

Setting
AdvertiseServer
Default
false
Whitelist mode

Default and On allow only whitelisted players on a dedicated server. Add players with /player <name> whitelist on. Off allows all players to join.

Setting
WhitelistMode
Default
0
Range / options
0, 1, 2
Allow PvP

Players can hurt each other.

Setting
AllowPvP
Default
true
Fire spread

Fire spreads to flammable blocks. Applied as a world rule through StartupCommands on restart, including existing worlds.

Setting
AllowFireSpread
Default
true
Falling blocks

Unstable blocks (sand, gravel) fall. Applied as a world rule through StartupCommands on restart, including existing worlds.

Setting
AllowFallingBlocks
Default
true
Time passes when empty

Off = the world pauses while nobody is online.

Setting
PassTimeWhenEmpty
Default
false
Max view distance (chunks)

Cap on client chunk load distance. Higher costs noticeably more RAM/CPU.

Setting
MaxChunkRadius
Default
12
Range / options
4 – 32
World name

Only applies when a new world is created — an existing world is unchanged.

Setting
WorldConfig.WorldName
Default
World seed

Empty = random. Only applies when a new world is created.

Setting
WorldConfig.Seed
Default
Additional startup options

Technical startup arguments from the server template. This value is read-only; use the guided configuration above for gameplay rules.

Setting
OPTIONS
Default
When it takes effect
Takes effect after saving and restarting the server.
Installation version

latest installs the newest version of the selected release branch; alternatively enter an exact version such as 1.22.7. Saving and restarting do not change the version already installed. This value takes effect only during reinstallation. Check the Update Center for update status.

Setting
RELEASE_VERSION
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
Player slots

Maximum number of players connected at once. The purchased slots are passed as --maxclients on startup and are read-only here; this overrides MaxClients in serverconfig.json.

Setting
MAX_CLIENTS
Default
16
Range / options
… – 256
When it takes effect
Takes effect after saving and restarting the server.