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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Factorio Interface Change documented

Factorio: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

ARK: Survival Ascended Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (7)
  • Baby food consumption (BabyFoodConsumptionSpeedMultiplier): Added BabyFoodConsumptionSpeedMultiplier

    Lower = juveniles eat more slowly and starve less often while unattended. Lives in Game.ini — the file is created on first save.

    After

    Setting
    BabyFoodConsumptionSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Baby maturation speed (BabyMatureSpeedMultiplier): Added BabyMatureSpeedMultiplier

    Higher = juveniles grow up faster. The most effective lever against multi-day raising times. Lives in Game.ini — the file is created on first save.

    After

    Setting
    BabyMatureSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
  • Egg hatch speed (EggHatchSpeedMultiplier): Added EggHatchSpeedMultiplier

    Higher = eggs hatch faster. Lives in Game.ini — the file is created on first save.

    After

    Setting
    EggHatchSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
  • Egg laying interval (LayEggIntervalMultiplier): Added LayEggIntervalMultiplier

    Cooldown between two laid eggs. Lower = eggs are laid more often. Lives in Game.ini — the file is created on first save.

    After

    Setting
    LayEggIntervalMultiplier
    Default
    1
    Range / options
    0.1 – 5
  • Mating interval (MatingIntervalMultiplier): Added MatingIntervalMultiplier

    Cooldown between two matings. Lower = creatures can mate more often. Lives in Game.ini — the file is created on first save.

    After

    Setting
    MatingIntervalMultiplier
    Default
    1
    Range / options
    0.01 – 5
  • Difficulty offset (DifficultyOffset): Changed DifficultyOffset

    Fine control between 0.01 and 1.0; 1.0 on its own yields wild creatures up to level 120. The field above overrides it once set — so for level 150, set the wild creature level to 5.0. Not in the default file — created on first save.

    Before

    Setting
    DifficultyOffset
    Default
    1
    Range / options
    0.01 – 1

    After

    Setting
    DifficultyOffset
    Default
    1
    Range / options
    0.01 – 1
  • Maximum wild creature level (OverrideOfficialDifficulty): Added OverrideOfficialDifficulty

    Sets the highest wild creature level: level = 30 x this value. 5.0 matches official servers (level 150), 10.0 yields level 300. Overrides the difficulty below. Not in the default file — created on first save.

    After

    Setting
    OverrideOfficialDifficulty
    Default
    5
    Range / options
    1 – 20
Minecraft Java-Modded Plugin release Published by the developer

3x3Tool 1.8

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: paper, spigot

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Conan Exiles Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (67)
  • Undermesh detection tolerance: Added AllowedTimeUndermesh

    How long a player may stay below the world before detection acts. Lower = stricter.

    After

    Setting
    AllowedTimeUndermesh
    Default
    1
    Range / options
    0 – 300
  • Avatar dome damage: Added AvatarDomeDamageMultiplier

    Damage factor of the protective dome against summoned gods.

    After

    Setting
    AvatarDomeDamageMultiplier
    Default
    1
    Range / options
    0 – 10
  • Avatar dome duration: Added AvatarDomeDurationMultiplier

    How long the protective dome stays up.

    After

    Setting
    AvatarDomeDurationMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Avatars on weekdays to (hour): Added AvatarSummoningTimeWeekdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    AvatarSummoningTimeWeekdayEnd
    Default
    0
    Range / options
    0 – 24
  • Avatars on weekdays from (hour): Added AvatarSummoningTimeWeekdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    AvatarSummoningTimeWeekdayStart
    Default
    0
    Range / options
    0 – 24
  • Avatars on weekends to (hour): Added AvatarSummoningTimeWeekendEnd

    Whole hour in server time, 0–24.

    After

    Setting
    AvatarSummoningTimeWeekendEnd
    Default
    0
    Range / options
    0 – 24
  • Avatars on weekends from (hour): Added AvatarSummoningTimeWeekendStart

    Whole hour in server time, 0–24.

    After

    Setting
    AvatarSummoningTimeWeekendStart
    Default
    0
    Range / options
    0 – 24
  • Building preload radius: Added BuildingPreloadRadius

    How far ahead buildings are loaded. Higher = fewer pop-in stutters, more memory.

    After

    Setting
    BuildingPreloadRadius
    Default
    80
    Range / options
    0 – 500
  • Building replication distance: Added BuildingReplicationDistance

    Distance at which buildings are replicated to clients. 0 = engine default.

    After

    Setting
    BuildingReplicationDistance
    Default
    0
    Range / options
    0 – 100000
  • Building validation: Added BuildingValidationEnabled

    Validates placed building pieces server-side against manipulated clients.

    After

    Setting
    BuildingValidationEnabled
    Default
    False
  • Max clan size: Removed ClanMaxSize

    Maximum number of members a clan may have on this server.

    Before

    Setting
    ClanMaxSize
    Default
    30
    Range / options
    1 – 100
  • Creative mode for everyone (CreativeModeServer): Added CreativeModeServer

    1 = every player builds without material cost. For building and roleplay servers.

    After

    Setting
    CreativeModeServer
    Default
    0
    Range / options
    0, 1
  • BattlEye anti-cheat: Added IsBattlEyeEnabled

    Locks out players without BattlEye. Can false-positive with mods — usually off on modded servers.

    After

    Setting
    IsBattlEyeEnabled
    Default
    False
  • Friday — Building damage enabled: Added PVPBuildingDamageEnabledFriday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledFriday
    Default
    False
  • Monday — Building damage enabled: Added PVPBuildingDamageEnabledMonday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledMonday
    Default
    False
  • Saturday — Building damage enabled: Added PVPBuildingDamageEnabledSaturday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledSaturday
    Default
    False
  • Sunday — Building damage enabled: Added PVPBuildingDamageEnabledSunday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledSunday
    Default
    False
  • Thursday — Building damage enabled: Added PVPBuildingDamageEnabledThursday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledThursday
    Default
    False
  • Tuesday — Building damage enabled: Added PVPBuildingDamageEnabledTuesday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledTuesday
    Default
    False
  • Wednesday — Building damage enabled: Added PVPBuildingDamageEnabledWednesday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPBuildingDamageEnabledWednesday
    Default
    False
  • Friday — Building damage to (hour): Added PVPBuildingDamageTimeFridayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeFridayEnd
    Default
    0
    Range / options
    0 – 24
  • Friday — Building damage from (hour): Added PVPBuildingDamageTimeFridayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeFridayStart
    Default
    0
    Range / options
    0 – 24
  • Monday — Building damage to (hour): Added PVPBuildingDamageTimeMondayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeMondayEnd
    Default
    0
    Range / options
    0 – 24
  • Monday — Building damage from (hour): Added PVPBuildingDamageTimeMondayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeMondayStart
    Default
    0
    Range / options
    0 – 24
  • Saturday — Building damage to (hour): Added PVPBuildingDamageTimeSaturdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeSaturdayEnd
    Default
    0
    Range / options
    0 – 24
  • Saturday — Building damage from (hour): Added PVPBuildingDamageTimeSaturdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeSaturdayStart
    Default
    0
    Range / options
    0 – 24
  • Sunday — Building damage to (hour): Added PVPBuildingDamageTimeSundayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeSundayEnd
    Default
    0
    Range / options
    0 – 24
  • Sunday — Building damage from (hour): Added PVPBuildingDamageTimeSundayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeSundayStart
    Default
    0
    Range / options
    0 – 24
  • Thursday — Building damage to (hour): Added PVPBuildingDamageTimeThursdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeThursdayEnd
    Default
    0
    Range / options
    0 – 24
  • Thursday — Building damage from (hour): Added PVPBuildingDamageTimeThursdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeThursdayStart
    Default
    0
    Range / options
    0 – 24
  • Tuesday — Building damage to (hour): Added PVPBuildingDamageTimeTuesdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeTuesdayEnd
    Default
    0
    Range / options
    0 – 24
  • Tuesday — Building damage from (hour): Added PVPBuildingDamageTimeTuesdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeTuesdayStart
    Default
    0
    Range / options
    0 – 24
  • Wednesday — Building damage to (hour): Added PVPBuildingDamageTimeWednesdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeWednesdayEnd
    Default
    0
    Range / options
    0 – 24
  • Wednesday — Building damage from (hour): Added PVPBuildingDamageTimeWednesdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPBuildingDamageTimeWednesdayStart
    Default
    0
    Range / options
    0 – 24
  • Friday — PvP enabled: Added PVPEnabledFriday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledFriday
    Default
    False
  • Monday — PvP enabled: Added PVPEnabledMonday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledMonday
    Default
    False
  • Saturday — PvP enabled: Added PVPEnabledSaturday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledSaturday
    Default
    False
  • Sunday — PvP enabled: Added PVPEnabledSunday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledSunday
    Default
    False
  • Thursday — PvP enabled: Added PVPEnabledThursday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledThursday
    Default
    False
  • Tuesday — PvP enabled: Added PVPEnabledTuesday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledTuesday
    Default
    False
  • Wednesday — PvP enabled: Added PVPEnabledWednesday

    Only takes effect while the time restriction above is switched on.

    After

    Setting
    PVPEnabledWednesday
    Default
    False
  • Friday — PvP to (hour): Added PVPTimeFridayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeFridayEnd
    Default
    0
    Range / options
    0 – 24
  • Friday — PvP from (hour): Added PVPTimeFridayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeFridayStart
    Default
    0
    Range / options
    0 – 24
  • Monday — PvP to (hour): Added PVPTimeMondayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeMondayEnd
    Default
    0
    Range / options
    0 – 24
  • Monday — PvP from (hour): Added PVPTimeMondayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeMondayStart
    Default
    0
    Range / options
    0 – 24
  • Saturday — PvP to (hour): Added PVPTimeSaturdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeSaturdayEnd
    Default
    0
    Range / options
    0 – 24
  • Saturday — PvP from (hour): Added PVPTimeSaturdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeSaturdayStart
    Default
    0
    Range / options
    0 – 24
  • Sunday — PvP to (hour): Added PVPTimeSundayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeSundayEnd
    Default
    0
    Range / options
    0 – 24
  • Sunday — PvP from (hour): Added PVPTimeSundayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeSundayStart
    Default
    0
    Range / options
    0 – 24
  • Thursday — PvP to (hour): Added PVPTimeThursdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeThursdayEnd
    Default
    0
    Range / options
    0 – 24
  • Thursday — PvP from (hour): Added PVPTimeThursdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeThursdayStart
    Default
    0
    Range / options
    0 – 24
  • Tuesday — PvP to (hour): Added PVPTimeTuesdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeTuesdayEnd
    Default
    0
    Range / options
    0 – 24
  • Tuesday — PvP from (hour): Added PVPTimeTuesdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeTuesdayStart
    Default
    0
    Range / options
    0 – 24
  • Wednesday — PvP to (hour): Added PVPTimeWednesdayEnd

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeWednesdayEnd
    Default
    0
    Range / options
    0 – 24
  • Wednesday — PvP from (hour): Added PVPTimeWednesdayStart

    Whole hour in server time, 0–24.

    After

    Setting
    PVPTimeWednesdayStart
    Default
    0
    Range / options
    0 – 24
  • Allow Africa: Added RegionAllowAfrica

    Controls which regions players may join from.

    After

    Setting
    RegionAllowAfrica
    Default
    True
  • Allow Asia: Added RegionAllowAsia

    Controls which regions players may join from.

    After

    Setting
    RegionAllowAsia
    Default
    True
  • Allow Central Europe: Added RegionAllowCentralEurope

    Controls which regions players may join from.

    After

    Setting
    RegionAllowCentralEurope
    Default
    True
  • Allow Eastern Europe: Added RegionAllowEasternEurope

    Controls which regions players may join from.

    After

    Setting
    RegionAllowEasternEurope
    Default
    True
  • Allow North America: Added RegionAllowNorthAmerica

    Controls which regions players may join from.

    After

    Setting
    RegionAllowNorthAmerica
    Default
    True
  • Allow Oceania: Added RegionAllowOceania

    Controls which regions players may join from.

    After

    Setting
    RegionAllowOceania
    Default
    True
  • Allow South America: Added RegionAllowSouthAmerica

    Controls which regions players may join from.

    After

    Setting
    RegionAllowSouthAmerica
    Default
    True
  • Allow Western Europe: Added RegionAllowWesternEurope

    Controls which regions players may join from.

    After

    Setting
    RegionAllowWesternEurope
    Default
    True
  • Blocked regions (list): Added RegionBlockList

    Finer block list on top of the switches above. Leave empty if unused.

    After

    Setting
    RegionBlockList
    Default
  • Restrict avatar summoning to a time window: Added RestrictAvatarSummoningTime

    Gods may then only be summoned inside the window below.

    After

    Setting
    RestrictAvatarSummoningTime
    Default
    False
  • Undermesh detection: Added bUndermeshDetectionEnabled

    Detects players glitching below the world geometry — the most common cheat on PvP servers.

    After

    Setting
    bUndermeshDetectionEnabled
    Default
    True
  • Max clan size: Added clanMaxSize

    Maximum number of members a clan may have on this server.

    After

    Setting
    clanMaxSize
    Default
    30
    Range / options
    1 – 100
Sons of the Forest Interface Change documented

Sons of the Forest: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

TAB 6.1.3

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: bukkit, bungeecord, fabric, folia, forge, neoforge, paper, purpur, quilt, spigot, velocity, waterfall

Minecraft Java-Modded Plugin release Published by the developer

TAB 6.1.3

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.7.10, 1.8.8, 1.8.9, 1.12, 1.12.1, 1.12.2, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: bukkit, bungeecord, folia, paper, purpur, spigot, velocity, waterfall

Minecraft Java-Modded Plugin release Published by the developer

TAB 6.1.3,1.20.5-1.21.4

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4

Supported server software: bukkit, folia, paper, purpur, spigot

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

NMinimap 1.0.8-quickfix-1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur, spigot

Minecraft Java-Modded Plugin release Published by the developer

UltimateShop 5.0.2

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur, spigot

Minecraft Java-Modded Plugin release Published by the developer

Craftorithm 1.13.7.3

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur, spigot

Minecraft Java-Modded Plugin catalog Recorded in our catalog

SellAll 1.0-SNAPSHOT

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.11

Supported server software: paper

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Sellmenu 1.1

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: bukkit, paper, spigot

Minecraft Java-Modded Plugin release Published by the developer

Death Sound Mod 1.2.2+26.x

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3, 26.1, 26.1.1-rc-1, 26.1.1, 26w14a, 26.2-snapshot-1, 26.1.2-rc-1, 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3, 26.2-snapshot-4, 26.2-snapshot-5, 26.2-snapshot-6, 26.2-snapshot-7, 26.2-snapshot-8, 26.2-pre-1, 26.2-pre-2, 26.2-pre-3, 26.2-pre-4, 26.2-pre-5, 26.2-pre-6, 26.2-rc-1, 26.2-rc-2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7, 26.3-snapshot-8, 26.3-snapshot-9, 26.3-snapshot-10, 26.3-pre-1, 26.3-pre-2, 26.3-pre-3, 26.3-rc-1, 26.3-rc-2, 26.3-rc-3

Supported server software: fabric

Minecraft Java-Modded Plugin catalog Recorded in our catalog

SetSpawn 1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: bukkit, folia, paper, purpur, spigot

Minecraft Java-Modded Plugin release Published by the developer

Death Sound Mod 1.2.2-fix+1.21x

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 24w18a, 24w19a, 24w19b, 24w20a, 24w21a, 24w21b, 1.21-pre1, 1.21-pre2, 1.21-pre3, 1.21-pre4, 1.21-rc1, 1.21, 1.21.1-rc1, 1.21.1, 24w33a, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 24w40a, 1.21.2-pre1, 1.21.2-pre2, 1.21.2-pre3, 1.21.2-pre4, 1.21.2-pre5, 1.21.2-rc1, 1.21.2-rc2, 1.21.2, 1.21.3, 24w44a, 24w45a, 24w46a, 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3, 1.21.4, 25w02a, 25w03a, 25w04a, 25w05a, 25w06a, 25w07a, 25w08a, 25w09a, 25w09b, 25w10a, 1.21.5-pre1, 1.21.5-pre2, 1.21.5-pre3, 1.21.5-rc1, 1.21.5-rc2, 1.21.5, 25w14craftmine, 25w15a, 25w16a, 25w17a, 25w18a, 25w19a, 25w20a, 25w21a, 1.21.6-pre1, 1.21.6-pre2, 1.21.6-pre3, 1.21.6-pre4, 1.21.6-rc1, 1.21.6, 1.21.7-rc1, 1.21.7-rc2, 1.21.7, 1.21.8-rc1, 1.21.8, 25w31a, 25w32a, 25w33a, 25w34a, 25w34b, 25w35a, 25w36a, 25w36b, 25w37a, 1.21.9-pre1, 1.21.9-pre2, 1.21.9-pre3, 1.21.9-pre4, 1.21.9-rc1, 1.21.9, 1.21.10-rc1, 1.21.10, 25w41a, 25w42a, 25w43a, 25w44a, 25w45a, 25w46a, 1.21.11-pre1, 1.21.11-pre2, 1.21.11-pre3, 1.21.11-pre4, 1.21.11-pre5, 1.21.11-rc1, 1.21.11-rc2, 1.21.11-rc3, 1.21.11

Supported server software: fabric

Minecraft Java-Modded Plugin catalog Recorded in our catalog

EssentialsY [🐛Alpha] 2026.1+Alpha.2

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: alpha

Declared game versions: 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: paper, purpur

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Genius-Shop 1.5.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: bukkit, geyser, paper, purpur, spigot