Factorio
Interface
Change documented 05.09.2026
Factorio: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
ARK: Survival Ascended
Setting
Change documented 05.09.2026
Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (7)
Baby food consumption (BabyFoodConsumptionSpeedMultiplier) : Added
BabyFoodConsumptionSpeedMultiplier
Lower = juveniles eat more slowly and starve less often while unattended. Lives in Game.ini — the file is created on first save.
After
Setting BabyFoodConsumptionSpeedMultiplier Default
1
Range / options
0.1 – 10
Baby maturation speed (BabyMatureSpeedMultiplier) : Added
BabyMatureSpeedMultiplier
Higher = juveniles grow up faster. The most effective lever against multi-day raising times. Lives in Game.ini — the file is created on first save.
After
Setting BabyMatureSpeedMultiplier Default
1
Range / options
0.1 – 50
Egg hatch speed (EggHatchSpeedMultiplier) : Added
EggHatchSpeedMultiplier
Higher = eggs hatch faster. Lives in Game.ini — the file is created on first save.
After
Setting EggHatchSpeedMultiplier Default
1
Range / options
0.1 – 50
Egg laying interval (LayEggIntervalMultiplier) : Added
LayEggIntervalMultiplier
Cooldown between two laid eggs. Lower = eggs are laid more often. Lives in Game.ini — the file is created on first save.
After
Setting LayEggIntervalMultiplier Default
1
Range / options
0.1 – 5
Mating interval (MatingIntervalMultiplier) : Added
MatingIntervalMultiplier
Cooldown between two matings. Lower = creatures can mate more often. Lives in Game.ini — the file is created on first save.
After
Setting MatingIntervalMultiplier Default
1
Range / options
0.01 – 5
Difficulty offset (DifficultyOffset) : Changed
DifficultyOffset
Fine control between 0.01 and 1.0; 1.0 on its own yields wild creatures up to level 120. The field above overrides it once set — so for level 150, set the wild creature level to 5.0. Not in the default file — created on first save.
Before
Setting DifficultyOffset Default
1
Range / options
0.01 – 1
After
Setting DifficultyOffset Default
1
Range / options
0.01 – 1
Maximum wild creature level (OverrideOfficialDifficulty) : Added
OverrideOfficialDifficulty
Sets the highest wild creature level: level = 30 x this value. 5.0 matches official servers (level 150), 10.0 yields level 300. Overrides the difficulty below. Not in the default file — created on first save.
After
Setting OverrideOfficialDifficulty Default
5
Range / options
1 – 20
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
3x3Tool 1.8
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: paper, spigot
Project Zomboid
Interface
Change documented 05.09.2026
Project Zomboid: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Conan Exiles
Setting
Change documented 05.09.2026
Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (67)
Undermesh detection tolerance : Added
AllowedTimeUndermesh
How long a player may stay below the world before detection acts. Lower = stricter.
After
Setting AllowedTimeUndermesh Default
1
Range / options
0 – 300
Avatar dome damage : Added
AvatarDomeDamageMultiplier
Damage factor of the protective dome against summoned gods.
After
Setting AvatarDomeDamageMultiplier Default
1
Range / options
0 – 10
Avatar dome duration : Added
AvatarDomeDurationMultiplier
How long the protective dome stays up.
After
Setting AvatarDomeDurationMultiplier Default
1
Range / options
0.1 – 10
Avatars on weekdays to (hour) : Added
AvatarSummoningTimeWeekdayEnd
Whole hour in server time, 0–24.
After
Setting AvatarSummoningTimeWeekdayEnd Default
0
Range / options
0 – 24
Avatars on weekdays from (hour) : Added
AvatarSummoningTimeWeekdayStart
Whole hour in server time, 0–24.
After
Setting AvatarSummoningTimeWeekdayStart Default
0
Range / options
0 – 24
Avatars on weekends to (hour) : Added
AvatarSummoningTimeWeekendEnd
Whole hour in server time, 0–24.
After
Setting AvatarSummoningTimeWeekendEnd Default
0
Range / options
0 – 24
Avatars on weekends from (hour) : Added
AvatarSummoningTimeWeekendStart
Whole hour in server time, 0–24.
After
Setting AvatarSummoningTimeWeekendStart Default
0
Range / options
0 – 24
Building preload radius : Added
BuildingPreloadRadius
How far ahead buildings are loaded. Higher = fewer pop-in stutters, more memory.
After
Setting BuildingPreloadRadius Default
80
Range / options
0 – 500
Building replication distance : Added
BuildingReplicationDistance
Distance at which buildings are replicated to clients. 0 = engine default.
After
Setting BuildingReplicationDistance Default
0
Range / options
0 – 100000
Building validation : Added
BuildingValidationEnabled
Validates placed building pieces server-side against manipulated clients.
After
Setting BuildingValidationEnabled Default
False
Max clan size : Removed
ClanMaxSize
Maximum number of members a clan may have on this server.
Before
Setting ClanMaxSize Default
30
Range / options
1 – 100
Creative mode for everyone (CreativeModeServer) : Added
CreativeModeServer
1 = every player builds without material cost. For building and roleplay servers.
After
Setting CreativeModeServer Default
0
Range / options
0, 1
BattlEye anti-cheat : Added
IsBattlEyeEnabled
Locks out players without BattlEye. Can false-positive with mods — usually off on modded servers.
After
Setting IsBattlEyeEnabled Default
False
Friday — Building damage enabled : Added
PVPBuildingDamageEnabledFriday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledFriday Default
False
Monday — Building damage enabled : Added
PVPBuildingDamageEnabledMonday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledMonday Default
False
Saturday — Building damage enabled : Added
PVPBuildingDamageEnabledSaturday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledSaturday Default
False
Sunday — Building damage enabled : Added
PVPBuildingDamageEnabledSunday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledSunday Default
False
Thursday — Building damage enabled : Added
PVPBuildingDamageEnabledThursday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledThursday Default
False
Tuesday — Building damage enabled : Added
PVPBuildingDamageEnabledTuesday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledTuesday Default
False
Wednesday — Building damage enabled : Added
PVPBuildingDamageEnabledWednesday
Only takes effect while the time restriction above is switched on.
After
Setting PVPBuildingDamageEnabledWednesday Default
False
Friday — Building damage to (hour) : Added
PVPBuildingDamageTimeFridayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeFridayEnd Default
0
Range / options
0 – 24
Friday — Building damage from (hour) : Added
PVPBuildingDamageTimeFridayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeFridayStart Default
0
Range / options
0 – 24
Monday — Building damage to (hour) : Added
PVPBuildingDamageTimeMondayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeMondayEnd Default
0
Range / options
0 – 24
Monday — Building damage from (hour) : Added
PVPBuildingDamageTimeMondayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeMondayStart Default
0
Range / options
0 – 24
Saturday — Building damage to (hour) : Added
PVPBuildingDamageTimeSaturdayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeSaturdayEnd Default
0
Range / options
0 – 24
Saturday — Building damage from (hour) : Added
PVPBuildingDamageTimeSaturdayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeSaturdayStart Default
0
Range / options
0 – 24
Sunday — Building damage to (hour) : Added
PVPBuildingDamageTimeSundayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeSundayEnd Default
0
Range / options
0 – 24
Sunday — Building damage from (hour) : Added
PVPBuildingDamageTimeSundayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeSundayStart Default
0
Range / options
0 – 24
Thursday — Building damage to (hour) : Added
PVPBuildingDamageTimeThursdayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeThursdayEnd Default
0
Range / options
0 – 24
Thursday — Building damage from (hour) : Added
PVPBuildingDamageTimeThursdayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeThursdayStart Default
0
Range / options
0 – 24
Tuesday — Building damage to (hour) : Added
PVPBuildingDamageTimeTuesdayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeTuesdayEnd Default
0
Range / options
0 – 24
Tuesday — Building damage from (hour) : Added
PVPBuildingDamageTimeTuesdayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeTuesdayStart Default
0
Range / options
0 – 24
Wednesday — Building damage to (hour) : Added
PVPBuildingDamageTimeWednesdayEnd
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeWednesdayEnd Default
0
Range / options
0 – 24
Wednesday — Building damage from (hour) : Added
PVPBuildingDamageTimeWednesdayStart
Whole hour in server time, 0–24.
After
Setting PVPBuildingDamageTimeWednesdayStart Default
0
Range / options
0 – 24
Friday — PvP enabled : Added
PVPEnabledFriday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledFriday Default
False
Monday — PvP enabled : Added
PVPEnabledMonday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledMonday Default
False
Saturday — PvP enabled : Added
PVPEnabledSaturday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledSaturday Default
False
Sunday — PvP enabled : Added
PVPEnabledSunday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledSunday Default
False
Thursday — PvP enabled : Added
PVPEnabledThursday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledThursday Default
False
Tuesday — PvP enabled : Added
PVPEnabledTuesday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledTuesday Default
False
Wednesday — PvP enabled : Added
PVPEnabledWednesday
Only takes effect while the time restriction above is switched on.
After
Setting PVPEnabledWednesday Default
False
Friday — PvP to (hour) : Added
PVPTimeFridayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeFridayEnd Default
0
Range / options
0 – 24
Friday — PvP from (hour) : Added
PVPTimeFridayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeFridayStart Default
0
Range / options
0 – 24
Monday — PvP to (hour) : Added
PVPTimeMondayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeMondayEnd Default
0
Range / options
0 – 24
Monday — PvP from (hour) : Added
PVPTimeMondayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeMondayStart Default
0
Range / options
0 – 24
Saturday — PvP to (hour) : Added
PVPTimeSaturdayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeSaturdayEnd Default
0
Range / options
0 – 24
Saturday — PvP from (hour) : Added
PVPTimeSaturdayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeSaturdayStart Default
0
Range / options
0 – 24
Sunday — PvP to (hour) : Added
PVPTimeSundayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeSundayEnd Default
0
Range / options
0 – 24
Sunday — PvP from (hour) : Added
PVPTimeSundayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeSundayStart Default
0
Range / options
0 – 24
Thursday — PvP to (hour) : Added
PVPTimeThursdayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeThursdayEnd Default
0
Range / options
0 – 24
Thursday — PvP from (hour) : Added
PVPTimeThursdayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeThursdayStart Default
0
Range / options
0 – 24
Tuesday — PvP to (hour) : Added
PVPTimeTuesdayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeTuesdayEnd Default
0
Range / options
0 – 24
Tuesday — PvP from (hour) : Added
PVPTimeTuesdayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeTuesdayStart Default
0
Range / options
0 – 24
Wednesday — PvP to (hour) : Added
PVPTimeWednesdayEnd
Whole hour in server time, 0–24.
After
Setting PVPTimeWednesdayEnd Default
0
Range / options
0 – 24
Wednesday — PvP from (hour) : Added
PVPTimeWednesdayStart
Whole hour in server time, 0–24.
After
Setting PVPTimeWednesdayStart Default
0
Range / options
0 – 24
Allow Africa : Added
RegionAllowAfrica
Controls which regions players may join from.
After
Setting RegionAllowAfrica Default
True
Allow Asia : Added
RegionAllowAsia
Controls which regions players may join from.
After
Setting RegionAllowAsia Default
True
Allow Central Europe : Added
RegionAllowCentralEurope
Controls which regions players may join from.
After
Setting RegionAllowCentralEurope Default
True
Allow Eastern Europe : Added
RegionAllowEasternEurope
Controls which regions players may join from.
After
Setting RegionAllowEasternEurope Default
True
Allow North America : Added
RegionAllowNorthAmerica
Controls which regions players may join from.
After
Setting RegionAllowNorthAmerica Default
True
Allow Oceania : Added
RegionAllowOceania
Controls which regions players may join from.
After
Setting RegionAllowOceania Default
True
Allow South America : Added
RegionAllowSouthAmerica
Controls which regions players may join from.
After
Setting RegionAllowSouthAmerica Default
True
Allow Western Europe : Added
RegionAllowWesternEurope
Controls which regions players may join from.
After
Setting RegionAllowWesternEurope Default
True
Blocked regions (list) : Added
RegionBlockList
Finer block list on top of the switches above. Leave empty if unused.
After
Setting RegionBlockList Default
Restrict avatar summoning to a time window : Added
RestrictAvatarSummoningTime
Gods may then only be summoned inside the window below.
After
Setting RestrictAvatarSummoningTime Default
False
Undermesh detection : Added
bUndermeshDetectionEnabled
Detects players glitching below the world geometry — the most common cheat on PvP servers.
After
Setting bUndermeshDetectionEnabled Default
True
Max clan size : Added
clanMaxSize
Maximum number of members a clan may have on this server.
After
Setting clanMaxSize Default
30
Range / options
1 – 100
Sons of the Forest
Interface
Change documented 05.09.2026
Sons of the Forest: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
TAB 6.1.3
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.2
Supported server software: bukkit, bungeecord, fabric, folia, forge, neoforge, paper, purpur, quilt, spigot, velocity, waterfall
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
TAB 6.1.3
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.7.10, 1.8.8, 1.8.9, 1.12, 1.12.1, 1.12.2, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: bukkit, bungeecord, folia, paper, purpur, spigot, velocity, waterfall
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
TAB 6.1.3,1.20.5-1.21.4
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Supported server software: bukkit, folia, paper, purpur, spigot
All games
Interface
Change documented 05.09.2026
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
NMinimap 1.0.8-quickfix-1
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: folia, paper, purpur, spigot
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
UltimateShop 5.0.2
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: folia, paper, purpur, spigot
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
Craftorithm 1.13.7.3
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: folia, paper, purpur, spigot
Minecraft Java-Modded
Plugin catalog
Recorded in our catalog 05.09.2026
SellAll 1.0-SNAPSHOT
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.11
Supported server software: paper
Minecraft Java-Modded
Plugin catalog
Recorded in our catalog 05.09.2026
Sellmenu 1.1
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: bukkit, paper, spigot
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
Death Sound Mod 1.2.2+26.x
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: beta
Declared game versions: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3, 26.1, 26.1.1-rc-1, 26.1.1, 26w14a, 26.2-snapshot-1, 26.1.2-rc-1, 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3, 26.2-snapshot-4, 26.2-snapshot-5, 26.2-snapshot-6, 26.2-snapshot-7, 26.2-snapshot-8, 26.2-pre-1, 26.2-pre-2, 26.2-pre-3, 26.2-pre-4, 26.2-pre-5, 26.2-pre-6, 26.2-rc-1, 26.2-rc-2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7, 26.3-snapshot-8, 26.3-snapshot-9, 26.3-snapshot-10, 26.3-pre-1, 26.3-pre-2, 26.3-pre-3, 26.3-rc-1, 26.3-rc-2, 26.3-rc-3
Supported server software: fabric
Minecraft Java-Modded
Plugin catalog
Recorded in our catalog 05.09.2026
SetSpawn 1.0
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: bukkit, folia, paper, purpur, spigot
Minecraft Java-Modded
Plugin release
Published by the developer 05.09.2026
Death Sound Mod 1.2.2-fix+1.21x
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: beta
Declared game versions: 24w18a, 24w19a, 24w19b, 24w20a, 24w21a, 24w21b, 1.21-pre1, 1.21-pre2, 1.21-pre3, 1.21-pre4, 1.21-rc1, 1.21, 1.21.1-rc1, 1.21.1, 24w33a, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 24w40a, 1.21.2-pre1, 1.21.2-pre2, 1.21.2-pre3, 1.21.2-pre4, 1.21.2-pre5, 1.21.2-rc1, 1.21.2-rc2, 1.21.2, 1.21.3, 24w44a, 24w45a, 24w46a, 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3, 1.21.4, 25w02a, 25w03a, 25w04a, 25w05a, 25w06a, 25w07a, 25w08a, 25w09a, 25w09b, 25w10a, 1.21.5-pre1, 1.21.5-pre2, 1.21.5-pre3, 1.21.5-rc1, 1.21.5-rc2, 1.21.5, 25w14craftmine, 25w15a, 25w16a, 25w17a, 25w18a, 25w19a, 25w20a, 25w21a, 1.21.6-pre1, 1.21.6-pre2, 1.21.6-pre3, 1.21.6-pre4, 1.21.6-rc1, 1.21.6, 1.21.7-rc1, 1.21.7-rc2, 1.21.7, 1.21.8-rc1, 1.21.8, 25w31a, 25w32a, 25w33a, 25w34a, 25w34b, 25w35a, 25w36a, 25w36b, 25w37a, 1.21.9-pre1, 1.21.9-pre2, 1.21.9-pre3, 1.21.9-pre4, 1.21.9-rc1, 1.21.9, 1.21.10-rc1, 1.21.10, 25w41a, 25w42a, 25w43a, 25w44a, 25w45a, 25w46a, 1.21.11-pre1, 1.21.11-pre2, 1.21.11-pre3, 1.21.11-pre4, 1.21.11-pre5, 1.21.11-rc1, 1.21.11-rc2, 1.21.11-rc3, 1.21.11
Supported server software: fabric
Minecraft Java-Modded
Plugin catalog
Recorded in our catalog 05.09.2026
EssentialsY [🐛Alpha] 2026.1+Alpha.2
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: alpha
Declared game versions: 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: paper, purpur
Minecraft Java-Modded
Plugin catalog
Recorded in our catalog 05.09.2026
Genius-Shop 1.5.0
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: bukkit, geyser, paper, purpur, spigot