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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java-Modded Plugin release Published by the developer

Strength SMP - Season IV 1.4+mod

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: fabric, forge, neoforge, quilt

Minecraft Java-Modded Plugin release Published by the developer

Strength SMP - Season IV 1.4

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: datapack

Minecraft Java-Modded Plugin release Published by the developer

Strength SMP - Season IV 1.4+mod

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2

Supported server software: fabric, forge, neoforge, quilt

Minecraft Java-Modded Plugin release Published by the developer

Strength SMP - Season IV 1.4

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2

Supported server software: datapack

Minecraft Java-Modded Plugin release Published by the developer

Theosis 0.9.9

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: folia, paper, purpur, spigot

Minecraft Java-Modded Plugin release Published by the developer

SMPCore 2.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: bukkit, folia, paper, spigot

Factorio Interface Change documented

Factorio: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

Item Editor lite-latest

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: paper

Minecraft Java-Modded Plugin release Published by the developer

DonutShop 1.5.6-SNAPSHOT

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: bukkit, bungeecord, paper, purpur, spigot

Factorio Interface Change documented

Factorio: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Changed interface controls

Added

  • tags
ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

Death Sound Mod 1.2.2-fix+1.21x

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1

Supported server software: forge

Minecraft Java-Modded Plugin release Published by the developer

Death Sound Mod 1.2.2-fix+1.21

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21

Supported server software: quilt

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

HideName (Nick), Nickname & Player Health - Minecraft Mod H1-Hidename(New)(1.21.7)

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.7

Supported server software: forge

Project Zomboid Setting Change documented

Server settings (INI): settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (33)
  • Admins claim safehouses too: Added AdminSafehouse

    Affects accounts with the admin role only.

    After

    Setting
    AdminSafehouse
    Default
    false
  • Allow split-screen: Added AllowCoop

    Several players on one machine (couch co-op) may join.

    After

    Setting
    AllowCoop
    Default
    true
  • Show names above players: Added DisplayUserName

    Off: other players stay anonymous — popular on hardcore roleplay servers.

    After

    Setting
    DisplayUserName
    Default
    true
  • Allow factions: Added Faction

    Players can found groups with their own name and tag.

    After

    Setting
    Faction
    Default
    true
  • Days survived before founding: Added FactionDaySurvivedToCreate

    The founder must survive this many days. 0 = immediately.

    After

    Setting
    FactionDaySurvivedToCreate
    Default
    0
    Range / options
    0 – 365
  • Members required for a tag: Added FactionPlayersRequiredForTag

    From this many members the faction shows its tag above names.

    After

    Setting
    FactionPlayersRequiredForTag
    Default
    1
    Range / options
    1 – 32
  • Login queue: Added LoginQueueEnabled

    When the server is full, players wait in a queue instead of being rejected.

    After

    Setting
    LoginQueueEnabled
    Default
    false
  • Teammates on the map: Added MapRemotePlayerVisibility

    Who is visible on the world map.

    After

    Setting
    MapRemotePlayerVisibility
    Default
    1
    Range / options
    1, 2, 3
  • Accounts per player: Added MaxAccountsPerUser

    How many characters one Steam account may create. 0 = unlimited.

    After

    Setting
    MaxAccountsPerUser
    Default
    0
    Range / options
    0 – 10
  • Firearm damage vs players (%): Added PVPFirearmDamageModifier

    Percentage of normal firearm damage in PvP.

    After

    Setting
    PVPFirearmDamageModifier
    Default
    50.0
    Range / options
    0 – 500
  • Melee damage vs players (%): Added PVPMeleeDamageModifier

    Percentage of normal damage. 30 = players take far less than zombies do.

    After

    Setting
    PVPMeleeDamageModifier
    Default
    30.0
    Range / options
    0 – 500
  • Hits interrupt the opponent: Added PVPMeleeWhileHitReaction

    On: a hit triggers a stagger — favours whoever strikes first.

    After

    Setting
    PVPMeleeWhileHitReaction
    Default
    false
  • Ping limit (ms): Added PingLimit

    Players above this latency are disconnected. 0 = no limit.

    After

    Setting
    PingLimit
    Default
    0
    Range / options
    0 – 2000
  • Respawn at a teammate: Added PlayerRespawnWithOther

    On: the new character may start next to a living teammate.

    After

    Setting
    PlayerRespawnWithOther
    Default
    false
  • Respawn at your own death spot: Added PlayerRespawnWithSelf

    On: the new character starts where the previous one died.

    After

    Setting
    PlayerRespawnWithSelf
    Default
    false
  • Players may claim safehouses: Added PlayerSafehouse

    The core of the group feature: off = nobody can protect a building.

    After

    Setting
    PlayerSafehouse
    Default
    false
  • Expiry when away (hours): Added SafeHouseRemovalTime

    The claim expires after this many hours without a visit. 144 = six days.

    After

    Setting
    SafeHouseRemovalTime
    Default
    144
    Range / options
    0 – 8760
  • Fire possible inside: Added SafehouseAllowFire

    Off: the building cannot burn — protects against arson.

    After

    Setting
    SafehouseAllowFire
    Default
    true
  • Outsiders may loot: Added SafehouseAllowLoot

    Off: only members take items from the safehouse.

    After

    Setting
    SafehouseAllowLoot
    Default
    true
  • Shops and warehouses claimable too: Added SafehouseAllowNonResidential

    On: commercial buildings can become safehouses, not just homes.

    After

    Setting
    SafehouseAllowNonResidential
    Default
    false
  • Respawn in the safehouse: Added SafehouseAllowRespawn

    After death, members start in the shared safehouse instead of a random spot.

    After

    Setting
    SafehouseAllowRespawn
    Default
    false
  • Outsiders may enter: Added SafehouseAllowTrepass

    Off: non-members cannot enter the building.

    After

    Setting
    SafehouseAllowTrepass
    Default
    true
  • Days survived before claiming: Added SafehouseDaySurvivedToClaim

    A character must survive this many days before claiming a safehouse. 0 = immediately.

    After

    Setting
    SafehouseDaySurvivedToClaim
    Default
    0
    Range / options
    0 – 365
  • Seconds until PvP disarms: Added SafetyCooldownTimer

    PvP stays active this long after switching it off.

    After

    Setting
    SafetyCooldownTimer
    Default
    3
    Range / options
    0 – 60
  • Seconds until PvP is armed: Added SafetyToggleTimer

    How long arming PvP mode takes. Prevents surprise attacks.

    After

    Setting
    SafetyToggleTimer
    Default
    2
    Range / options
    0 – 60
  • Save world every (minutes): Added SaveWorldEveryMinutes

    Extra intermediate saves. 0 = only on shutdown, as shipped.

    After

    Setting
    SaveWorldEveryMinutes
    Default
    0
    Range / options
    0 – 1440
  • Welcome message: Added ServerWelcomeMessage

    Shown in chat as soon as someone joins. <LINE> inserts a line break.

    After

    Setting
    ServerWelcomeMessage
    Default
  • Starting items: Added SpawnItems

    Item IDs separated by commas, e.g. Base.Axe,Base.Bag_BigHikingBag. Empty = none. Unknown IDs are ignored.

    After

    Setting
    SpawnItems
    Default
  • Steam names in the player list: Added SteamScoreboard

    On: the list shows Steam profiles instead of character names only.

    After

    Setting
    SteamScoreboard
    Default
    false
  • Directional audio: Added Voice3D

    On: voices come from the speaker's direction.

    After

    Setting
    Voice3D
    Default
    true
  • Voice chat: Added VoiceEnable

    Built-in in-game voice chat.

    After

    Setting
    VoiceEnable
    Default
    true
  • Voice range (tiles): Added VoiceMaxDistance

    Beyond this nothing is heard.

    After

    Setting
    VoiceMaxDistance
    Default
    100.0
    Range / options
    0 – 1000
  • Voice full volume up to (tiles): Added VoiceMinDistance

    Up to this distance the voice is heard at full volume.

    After

    Setting
    VoiceMinDistance
    Default
    10.0
    Range / options
    0 – 100
Factorio Setting Change documented

Factorio: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (12)
  • game_tools.factorio.rt.afk_autokick_interval: Added afk_autokick_interval

    After

    Setting
    afk_autokick_interval
    Default
    0
    Range / options
    0 – 1440
  • game_tools.factorio.rt.allow_commands: Added allow_commands

    After

    Setting
    allow_commands
    Default
    admins-only
    Range / options
    true, false, admins-only
  • game_tools.factorio.rt.auto_pause: Added auto_pause

    After

    Setting
    auto_pause
    Default
    true
  • game_tools.factorio.rt.auto_pause_when_players_connect: Added auto_pause_when_players_connect

    After

    Setting
    auto_pause_when_players_connect
    Default
    false
  • game_tools.factorio.rt.autosave_interval: Added autosave_interval

    After

    Setting
    autosave_interval
    Default
    10
    Range / options
    1 – 120
  • game_tools.factorio.rt.autosave_slots: Added autosave_slots

    After

    Setting
    autosave_slots
    Default
    5
    Range / options
    1 – 20
  • game_tools.factorio.rt.ignore_player_limit_for_returning_players: Added ignore_player_limit_for_returning_players

    After

    Setting
    ignore_player_limit_for_returning_players
    Default
    false
  • game_tools.factorio.rt.max_upload_in_kilobytes_per_second: Added max_upload_in_kilobytes_per_second

    After

    Setting
    max_upload_in_kilobytes_per_second
    Default
    0
    Range / options
    0 – 1000000
  • game_tools.factorio.rt.max_upload_slots: Added max_upload_slots

    After

    Setting
    max_upload_slots
    Default
    5
    Range / options
    0 – 64
  • game_tools.factorio.rt.minimum_latency_in_ticks: Added minimum_latency_in_ticks

    After

    Setting
    minimum_latency_in_ticks
    Default
    0
    Range / options
    0 – 60
  • game_tools.factorio.rt.non_blocking_saving: Added non_blocking_saving

    After

    Setting
    non_blocking_saving
    Default
    false
  • game_tools.factorio.rt.only_admins_can_pause_the_game: Added only_admins_can_pause_the_game

    After

    Setting
    only_admins_can_pause_the_game
    Default
    true