The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Left 4 Dead 2
Changed settings (4)
Auto Update: Added
AUTO_UPDATE
1 = beim Start updaten
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
Maximale Spielerzahl (+maxplayers)
After
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
Game ID: Added
SRCDS_APPID
L4D2 Dedicated Server AppID
After
Setting
SRCDS_APPID
Default
222860
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Added
SRCDS_MAP
Startkarte (z.B. c1m1_hotel)
After
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Garrys Mod
Changed settings (7)
Gamemode: Added
GAMEMODE
The gamemode of your server.
After
Setting
GAMEMODE
Default
sandbox
When it takes effect
Takes effect after saving and restarting the server.
Lua Refresh: Added
LUA_REFRESH
0 = disable Lua refresh,
1 = enable Lua refresh
After
Setting
LUA_REFRESH
Default
0
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
The maximum amount of players allowed on your game server.
After
Setting
MAX_PLAYERS
Default
32
Range / options
… – 128
When it takes effect
Takes effect after saving and restarting the server.
Map: Added
SRCDS_MAP
The default map for the server.
After
Setting
SRCDS_MAP
Default
gm_flatgrass
When it takes effect
Takes effect after saving and restarting the server.
Steam Account Token: Added
STEAM_ACC
The Steam Account Token required for the server to be displayed publicly.
After
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
Tickrate: Added
TICKRATE
The tickrate defines how fast the server will update each entity's location.
After
Setting
TICKRATE
Default
22
Range / options
… – 100
When it takes effect
Takes effect after saving and restarting the server.
Workshop ID: Added
WORKSHOP_ID
The ID of your workshop collection (the numbers at the end of the URL)
After
Setting
WORKSHOP_ID
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Counter-Strike 2
Changed settings (2)
Map: Added
SRCDS_MAP
The default map for the server.
After
Setting
SRCDS_MAP
Default
de_dust2
When it takes effect
Takes effect after saving and restarting the server.
Steam Account Token: Added
STEAM_ACC
The Steam Account Token required for the server to be displayed publicly.
After
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: ARK: Survival Ascended
Changed settings (10)
Additional Arguments (FLAGS): Added
ARGS_FLAGS
flags (-UseBattleEye) are supported here without them touching. (i.e): -crossplay -mods=1234,1235,1236
After
Setting
ARGS_FLAGS
Default
When it takes effect
Takes effect after saving and restarting the server.
Additional Arguments (PARAMS): Added
ARGS_PARAMS
params (?ServerPassword=...) are supported here but params need to be touching. (i.e): ?ServerPassword=MyP4SsWoRd?ServerAdminPassword=sUpRp4ssW0rd
After
Setting
ARGS_PARAMS
Default
When it takes effect
Takes effect after saving and restarting the server.
Auto-update server: Added
AUTO_UPDATE
This is to enable auto-updating for servers on restart/re-install.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Battle Eye: Added
BATTLE_EYE
Enable BattleEye / Anti-Cheat
After
Setting
BATTLE_EYE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
Specifies the maximum amount of players able to join the server.
After
Setting
MAX_PLAYERS
Default
70
Range / options
1 – 200
When it takes effect
Takes effect after saving and restarting the server.
MOD IDs: Added
MOD_IDS
https://www.curseforge.com/ark-survival-ascended ; ProjectID is is the MOD_ID on the right-side of the mod-view page ; leave blank to disable mods ; separate only by comma ( , ) without spaces! (i.e.) 1234,1235,1236
After
Setting
MOD_IDS
Default
When it takes effect
Takes effect after saving and restarting the server.
Query Port: Added
QUERY_PORT
ARK query port used by steam server browser and ark client server browser.
After
Setting
QUERY_PORT
Default
27015
Range / options
1025 – 65535
When it takes effect
Takes effect after saving and restarting the server.
Server Map: Added
SERVER_MAP
Available Maps: TheIsland_WP
After
Setting
SERVER_MAP
Default
TheIsland_WP
When it takes effect
Takes effect after saving and restarting the server.
Server PvE: Added
SERVER_PVE
ON = Player-vs-Environment (PvE), OFF = Player-vs-Player (PvP); Default is ON
After
Setting
SERVER_PVE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Added
SESSION_NAME
"Unofficial" dedicated server name
After
Setting
SESSION_NAME
Default
A Pterodactyl Hosted Server
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: 7 Days to Die
Changed settings (1)
Spielversion: Added
SRCDS_BETA
Waehle die 7 Days to Die-Version. 'latest' = neueste offizielle Version. Aeltere Versionen (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen).
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
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