Minecraft Bedrock
Setting
Change documented 31.08.2026
Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Supported server software: Bedrock Dedicated Server
Changed settings (6)
Default permission : Added
default-player-permission-level
Permission assigned to new players: visitor, member or operator. Only use operator as the default deliberately.
After
Setting default-player-permission-level Default
member
Range / options
visitor, member, operator
World seed : Added
level-seed
Only affects creation of a new world. Leave empty for a random seed.
After
Setting level-seed Default
AFK kick (minutes) : Added
player-idle-timeout
Remove inactive players after this time. Set to 0 to disable the AFK kick.
After
Setting player-idle-timeout Default
30
Range / options
0 – 1440
Require resource packs : Added
texturepack-required
Players must use the world's resource packs in order to join.
After
Setting texturepack-required Default
false
Simulation distance (chunks) : Added
tick-distance
Distance in which the world actively ticks. Higher values keep more mobs and redstone active but cost considerably more performance.
After
Setting tick-distance Default
4
Range / options
4 – 12
View distance (chunks) : Added
view-distance
Maximum view distance. Higher values cost more CPU, memory and bandwidth; this editor deliberately caps it at 96.
After
Setting view-distance Default
32
Range / options
5 – 96
Minecraft Java-Modded
Plugin release
Published by the developer 31.08.2026
SMPCore 1.1.0
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
Supported server software: bukkit, folia, paper, spigot
Satisfactory
Interface
Change documented 31.08.2026
Satisfactory: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Satisfactory
Interface
Change documented 31.08.2026
Satisfactory: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Satisfactory
Interface
Change documented 31.08.2026
Satisfactory: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Changed interface controls
Added
setupAdminPasswordsetupAdminPasswordConfirmationsetupServerNamesetupSessionNamesetupSkipOnboardingsetupStartingLocation
Icarus
Interface
Change documented 31.08.2026
Sandbox settings: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (6)
Non-admins may delete prospects : Added
AllowNonAdminsToDeleteProspects
Risky: allows every lobby player to delete saved prospects.
After
Setting AllowNonAdminsToDeleteProspects Default
false
Non-admins may launch prospects : Added
AllowNonAdminsToLaunchProspects
After
Setting AllowNonAdminsToLaunchProspects Default
true
Maximum players : Added
MaxPlayers
Icarus officially supports 1 to 8 concurrent players.
After
Setting MaxPlayers Default
8
Range / options
1 – 8
Resume last prospect : Added
ResumeProspect
After
Setting ResumeProspect Default
true
Shutdown when empty (sec) : Added
ShutdownIfEmptyFor
-1 = indefinitely, 0 = immediately, positive values wait that many seconds.
After
Setting ShutdownIfEmptyFor Default
300
Range / options
-1 – …
Shutdown without first join (sec) : Added
ShutdownIfNotJoinedFor
-1 = indefinitely, 0 = immediately, positive values wait that many seconds.
After
Setting ShutdownIfNotJoinedFor Default
300
Range / options
-1 – …
Palworld
Interface
Change documented 31.08.2026
Palworld: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
All games
Interface
Change documented 31.08.2026
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Palworld
Interface
Change documented 31.08.2026
Palworld: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Palworld
Interface
Change documented 31.08.2026
Palworld: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
V Rising
Interface
Change documented 31.08.2026
Sandbox settings: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (77)
Unlock all waypoints : Added
AllWaypointsUnlocked
After
Setting AllWaypointsUnlocked Default
false
Global chat : Added
AllowGlobalChat
After
Setting AllowGlobalChat Default
true
Announce siege weapons : Added
AnnounceSiegeWeaponSpawn
After
Setting AnnounceSiegeWeaponSpawn Default
true
Bound items block bat form : Added
BatBoundItems
After
Setting BatBoundItems Default
false
Soul shards block bat form : Added
BatBoundShards
After
Setting BatBoundShards Default
false
Keep equipment on death : Added
BloodBoundEquipment
After
Setting BloodBoundEquipment Default
true
Blood drain : Added
BloodDrainModifier
After
Setting BloodDrainModifier Default
1
Range / options
0 – 3
Blood essence yield : Added
BloodEssenceYieldModifier
After
Setting BloodEssenceYieldModifier Default
1
Range / options
0.25 – 3
Build cost : Added
BuildCostModifier
After
Setting BuildCostModifier Default
1
Range / options
0 – 3
Loot enemy containers : Added
CanLootEnemyContainers
After
Setting CanLootEnemyContainers Default
true
Castle blood essence drain : Added
CastleBloodEssenceDrainModifier
After
Setting CastleBloodEssenceDrainModifier Default
1
Range / options
0 – 3
Castle damage : Added
CastleDamageMode
After
Setting CastleDamageMode Default
Never
Range / options
Never, Always, TimeRestricted
Castle decay : Added
CastleDecayRateModifier
After
Setting CastleDecayRateModifier Default
1
Range / options
0 – 3
Castle heart rule : Added
CastleHeartDamageMode
After
Setting CastleHeartDamageMode Default
CanBeDestroyedByPlayers
Range / options
CanBeDestroyedOnlyWhenDecaying, CanBeDestroyedByPlayers, CanBeSeizedOrDestroyedByPlayers
Post-raid protection (sec) : Added
CastleRaidProtectionTime
After
Setting CastleRaidProtectionTime Default
1800
Range / options
0 – 604800
Raid duration (sec) : Added
CastleRaidTimer
After
Setting CastleRaidTimer Default
600
Range / options
60 – 3600
Relocation cooldown (sec) : Added
CastleRelocationCooldown
After
Setting CastleRelocationCooldown Default
10800
Range / options
0 – 2592000
Allow castle relocation : Added
CastleRelocationEnabled
After
Setting CastleRelocationEnabled Default
true
Sieged status (sec) : Added
CastleSiegeTimer
After
Setting CastleSiegeTimer Default
420
Range / options
60 – 1800
Castles per player : Added
CastleStatModifiers_Global.CastleLimit
After
Setting CastleStatModifiers_Global.CastleLimit Default
2
Range / options
0 – 255
Clan size : Added
ClanSize
After
Setting ClanSize Default
4
Range / options
1 – 50
Craft speed : Added
CraftRateModifier
After
Setting CraftRateModifier Default
1
Range / options
0.25 – 6
Death container access : Added
DeathContainerPermission
After
Setting DeathContainerPermission Default
Anyone
Range / options
Anyone, ClanMembers, OnlySelf
Durability loss on death : Added
Death_DurabilityFactorLoss
After
Setting Death_DurabilityFactorLoss Default
0.125
Range / options
0 – 1
Drop loss as resources : Added
Death_DurabilityLossFactorAsResources
After
Setting Death_DurabilityLossFactorAsResources Default
1
Range / options
0 – 1
Dismantle refund : Added
DismantleResourceModifier
After
Setting DismantleResourceModifier Default
1
Range / options
0 – 1
General loot : Added
DropTableModifier_General
After
Setting DropTableModifier_General Default
1
Range / options
0.25 – 3
Mission loot : Added
DropTableModifier_Missions
After
Setting DropTableModifier_Missions Default
1
Range / options
0.25 – 3
Durability drain : Added
DurabilityDrainModifier
After
Setting DurabilityDrainModifier Default
1
Range / options
0 – 3
Combat difficulty : Added
GameDifficulty
After
Setting GameDifficulty Default
Normal
Range / options
Relaxed, Normal, Hard
Game mode : Added
GameModeType
After
Setting GameModeType Default
PvP
Range / options
PvE, PvP
Blood moon buff : Added
GameTimeModifiers.BloodMoonBuff
After
Setting GameTimeModifiers.BloodMoonBuff Default
0.2
Range / options
0 – 1
Blood moon maximum (days) : Added
GameTimeModifiers.BloodMoonFrequency_Max
After
Setting GameTimeModifiers.BloodMoonFrequency_Max Default
18
Range / options
1 – 255
Blood moon minimum (days) : Added
GameTimeModifiers.BloodMoonFrequency_Min
After
Setting GameTimeModifiers.BloodMoonFrequency_Min Default
10
Range / options
1 – 255
Day-night cycle (sec) : Added
GameTimeModifiers.DayDurationInSeconds
After
Setting GameTimeModifiers.DayDurationInSeconds Default
1080
Range / options
60 – 86400
Day ends (hour) : Added
GameTimeModifiers.DayEndHour
After
Setting GameTimeModifiers.DayEndHour Default
17
Range / options
0 – 23
Day starts (hour) : Added
GameTimeModifiers.DayStartHour
After
Setting GameTimeModifiers.DayStartHour Default
9
Range / options
0 – 23
Garlic strength : Added
GarlicAreaStrengthModifier
After
Setting GarlicAreaStrengthModifier Default
1
Range / options
0 – 3
Holy radiation strength : Added
HolyAreaStrengthModifier
After
Setting HolyAreaStrengthModifier Default
1
Range / options
0 – 3
Stack size : Added
InventoryStacksModifier
After
Setting InventoryStacksModifier Default
1
Range / options
0.25 – 3
Material yield : Added
MaterialYieldModifier_Global
After
Setting MaterialYieldModifier_Global Default
1
Range / options
0.25 – 3
Player damage : Added
PlayerDamageMode
After
Setting PlayerDamageMode Default
Always
Range / options
Always, TimeRestricted
Time zone : Added
PlayerInteractionSettings.TimeZone
After
Setting PlayerInteractionSettings.TimeZone Default
Local
Range / options
Local, UTC, PST, EST, CET, CST
Weekday castle raids: end : Added
PlayerInteractionSettings.VSCastleWeekdayTime.EndHour
After
Setting PlayerInteractionSettings.VSCastleWeekdayTime.EndHour Default
22
Range / options
0 – 23
Weekday castle raids: start : Added
PlayerInteractionSettings.VSCastleWeekdayTime.StartHour
After
Setting PlayerInteractionSettings.VSCastleWeekdayTime.StartHour Default
20
Range / options
0 – 23
Weekend castle raids: end : Added
PlayerInteractionSettings.VSCastleWeekendTime.EndHour
After
Setting PlayerInteractionSettings.VSCastleWeekendTime.EndHour Default
22
Range / options
0 – 23
Weekend castle raids: start : Added
PlayerInteractionSettings.VSCastleWeekendTime.StartHour
After
Setting PlayerInteractionSettings.VSCastleWeekendTime.StartHour Default
20
Range / options
0 – 23
Weekday player PvP: end : Added
PlayerInteractionSettings.VSPlayerWeekdayTime.EndHour
After
Setting PlayerInteractionSettings.VSPlayerWeekdayTime.EndHour Default
22
Range / options
0 – 23
Weekday player PvP: start : Added
PlayerInteractionSettings.VSPlayerWeekdayTime.StartHour
After
Setting PlayerInteractionSettings.VSPlayerWeekdayTime.StartHour Default
20
Range / options
0 – 23
Weekend player PvP: end : Added
PlayerInteractionSettings.VSPlayerWeekendTime.EndHour
After
Setting PlayerInteractionSettings.VSPlayerWeekendTime.EndHour Default
22
Range / options
0 – 23
Weekend player PvP: start : Added
PlayerInteractionSettings.VSPlayerWeekendTime.StartHour
After
Setting PlayerInteractionSettings.VSPlayerWeekendTime.StartHour Default
20
Range / options
0 – 23
PvP spawn protection : Added
PvPProtectionMode
After
Setting PvPProtectionMode Default
Medium
Range / options
Disabled, VeryShort, Short, Medium, Long
Recipe cost : Added
RecipeCostModifier
After
Setting RecipeCostModifier Default
1
Range / options
0 – 3
Refinement cost : Added
RefinementCostModifier
After
Setting RefinementCostModifier Default
1
Range / options
0 – 3
Refinement speed : Added
RefinementRateModifier
After
Setting RefinementRateModifier Default
1
Range / options
0.25 – 6
Soul shard availability : Added
RelicSpawnType
After
Setting RelicSpawnType Default
Unique
Range / options
Unique, Plentiful
Repair cost : Added
RepairCostModifier
After
Setting RepairCostModifier Default
1
Range / options
0 – 3
Research cost : Added
ResearchCostModifier
After
Setting ResearchCostModifier Default
1
Range / options
0 – 3
Servant conversion speed : Added
ServantConvertRateModifier
After
Setting ServantConvertRateModifier Default
1
Range / options
0.25 – 6
Show siege weapons on map : Added
ShowSiegeWeaponMapIcon
After
Setting ShowSiegeWeaponMapIcon Default
false
Siege weapon health : Added
SiegeWeaponHealth
After
Setting SiegeWeaponHealth Default
Normal
Range / options
VeryLow, Low, Normal, High, VeryHigh, MegaHigh, UltraHigh, CrazyHigh, Max
Silver strength : Added
SilverStrengthModifier
After
Setting SilverStrengthModifier Default
1
Range / options
0 – 3
Sun damage : Added
SunDamageModifier
After
Setting SunDamageModifier Default
1
Range / options
0 – 3
Bound items block teleport : Added
TeleportBoundItems
After
Setting TeleportBoundItems Default
true
Trader prices : Added
TraderModifiers.PriceModifier
After
Setting TraderModifiers.PriceModifier Default
1
Range / options
0.25 – 10
Trader restock time : Added
TraderModifiers.RestockTimerModifier
After
Setting TraderModifiers.RestockTimerModifier Default
1
Range / options
0.25 – 10
Trader stock : Added
TraderModifiers.StockModifier
After
Setting TraderModifiers.StockModifier Default
1
Range / options
0.25 – 10
Normal enemies: extra levels : Added
UnitStatModifiers_Global.LevelIncrease
After
Setting UnitStatModifiers_Global.LevelIncrease Default
0
Range / options
0 – 100
Normal enemies: health : Added
UnitStatModifiers_Global.MaxHealthModifier
After
Setting UnitStatModifiers_Global.MaxHealthModifier Default
1
Range / options
0.01 – 10
Normal enemies: power : Added
UnitStatModifiers_Global.PowerModifier
After
Setting UnitStatModifiers_Global.PowerModifier Default
1
Range / options
0.01 – 10
V Blood: extra levels : Added
UnitStatModifiers_VBlood.LevelIncrease
After
Setting UnitStatModifiers_VBlood.LevelIncrease Default
0
Range / options
0 – 100
V Blood: health : Added
UnitStatModifiers_VBlood.MaxHealthModifier
After
Setting UnitStatModifiers_VBlood.MaxHealthModifier Default
1
Range / options
0.01 – 10
V Blood: power : Added
UnitStatModifiers_VBlood.PowerModifier
After
Setting UnitStatModifiers_VBlood.PowerModifier Default
1
Range / options
0.01 – 10
Vampire health : Added
VampireStatModifiers.MaxHealthModifier
After
Setting VampireStatModifiers.MaxHealthModifier Default
1
Range / options
0.01 – 10
Vampire physical power : Added
VampireStatModifiers.PhysicalPowerModifier
After
Setting VampireStatModifiers.PhysicalPowerModifier Default
1
Range / options
0.01 – 10
Vampire resource power : Added
VampireStatModifiers.ResourcePowerModifier
After
Setting VampireStatModifiers.ResourcePowerModifier Default
1
Range / options
0.01 – 10
Vampire spell power : Added
VampireStatModifiers.SpellPowerModifier
After
Setting VampireStatModifiers.SpellPowerModifier Default
1
Range / options
0.01 – 10
Rust
Interface
Change documented 31.08.2026
Gameplay configuration: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (14)
Creative for all players : Added
creative.allusers
After
Setting creative.allusers Default
false
Allow Always-On commands : Added
creative.alwaysonenabled
Allows admins to keep entities such as furnaces or lights permanently enabled.
After
Setting creative.alwaysonenabled Default
false
Bypass placement hold duration : Added
creative.bypassholdtoplaceduration
After
Setting creative.bypassholdtoplaceduration Default
false
Free building : Added
creative.freebuild
After
Setting creative.freebuild Default
false
Free placement : Added
creative.freeplacement
Bypasses all placement checks and can intentionally allow invalid structures.
After
Setting creative.freeplacement Default
false
Bypass repair cooldown : Added
creative.freerepair
After
Setting creative.freerepair Default
false
Unlimited IO connections : Added
creative.unlimitedio
After
Setting creative.unlimitedio Default
false
Decay multiplier : Added
decay.scale
1 = default, 0 = no decay; higher values speed decay up.
After
Setting decay.scale Default
1
Range / options
0 – …
Grief protection after TC destruction (minutes) : Added
decay.upkeep_grief_protection
Maximum stored upkeep a destroyed Tool Cupboard may still consume for protection.
After
Setting decay.upkeep_grief_protection Default
1440
Range / options
0 – …
Upkeep period (minutes) : Added
decay.upkeep_period_minutes
Default 1440 (24 hours). A higher value reduces ongoing upkeep cost.
After
Setting decay.upkeep_period_minutes Default
1440
Range / options
0 – …
Locked crate hack time (seconds) : Added
hackablelockedcrate.requiredhackseconds
Default 900 seconds (15 minutes), for example for Oil Rig crates.
After
Setting hackablelockedcrate.requiredhackseconds Default
900
Range / options
0 – …
PvE mode : Added
server.pve
Disables player-versus-player damage and automatically applies the PvE tag.
After
Setting server.pve Default
false
Server tags : Added
server.tags
Comma-separated official tags, e.g. weekly,vanilla,roleplay. Do not combine conflicting tags from the same group.
After
Setting server.tags Default
Tutorial Island : Added
server.tutorialEnabled
Allows new players to use the official Tutorial Island. Also add the “tut” tag for discoverability.
After
Setting server.tutorialEnabled Default
false
Enshrouded
Interface
Change documented 31.08.2026
Sandbox settings: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (37)
Text chat enabled : Added
enableTextChat
After
Setting enableTextChat Default
false
Voice chat enabled : Added
enableVoiceChat
After
Setting enableVoiceChat Default
false
Simultaneous attackers : Added
gameSettings.aggroPoolAmount
After
Setting gameSettings.aggroPoolAmount Default
Normal
Range / options
Few, Normal, Many, Extreme
Boss damage : Added
gameSettings.bossDamageFactor
After
Setting gameSettings.bossDamageFactor Default
1
Range / options
0.2 – 5
Boss health : Added
gameSettings.bossHealthFactor
After
Setting gameSettings.bossHealthFactor Default
1
Range / options
0.2 – 5
Shroud curse : Added
gameSettings.curseModifier
After
Setting gameSettings.curseModifier Default
Normal
Range / options
Easy, Normal, Hard
Weapon durability : Added
gameSettings.enableDurability
After
Setting gameSettings.enableDurability Default
true
Glider turbulences : Added
gameSettings.enableGliderTurbulences
After
Setting gameSettings.enableGliderTurbulences Default
true
Hunger & starvation : Added
gameSettings.enableStarvingDebuff
After
Setting gameSettings.enableStarvingDebuff Default
false
Enemy damage : Added
gameSettings.enemyDamageFactor
After
Setting gameSettings.enemyDamageFactor Default
1
Range / options
0.25 – 5
Enemy health : Added
gameSettings.enemyHealthFactor
After
Setting gameSettings.enemyHealthFactor Default
1
Range / options
0.25 – 4
Enemy perception : Added
gameSettings.enemyPerceptionRangeFactor
After
Setting gameSettings.enemyPerceptionRangeFactor Default
1
Range / options
0.5 – 2
Enemy stun resistance : Added
gameSettings.enemyStaminaFactor
After
Setting gameSettings.enemyStaminaFactor Default
1
Range / options
0.5 – 2
Combat experience : Added
gameSettings.experienceCombatFactor
After
Setting gameSettings.experienceCombatFactor Default
1
Range / options
0.25 – 2
Exploration & quest experience : Added
gameSettings.experienceExplorationQuestsFactor
After
Setting gameSettings.experienceExplorationQuestsFactor Default
1
Range / options
0.25 – 2
Mining experience : Added
gameSettings.experienceMiningFactor
After
Setting gameSettings.experienceMiningFactor Default
1
Range / options
0 – 2
Workshop speed : Added
gameSettings.factoryProductionSpeedFactor
After
Setting gameSettings.factoryProductionSpeedFactor Default
1
Range / options
0.25 – 2
Fishing difficulty : Added
gameSettings.fishingDifficulty
After
Setting gameSettings.fishingDifficulty Default
Normal
Range / options
VeryEasy, Easy, Normal, Hard, VeryHard
Food buff duration : Added
gameSettings.foodBuffDurationFactor
After
Setting gameSettings.foodBuffDurationFactor Default
1
Range / options
0.5 – 2
Mining effectiveness : Added
gameSettings.miningDamageFactor
After
Setting gameSettings.miningDamageFactor Default
1
Range / options
0.5 – 2
Enemies passive until attacked : Added
gameSettings.pacifyAllEnemies
After
Setting gameSettings.pacifyAllEnemies Default
false
Weapon upgrade costs : Added
gameSettings.perkCostFactor
After
Setting gameSettings.perkCostFactor Default
1
Range / options
0.25 – 2
Plant growth speed : Added
gameSettings.plantGrowthSpeedFactor
After
Setting gameSettings.plantGrowthSpeedFactor Default
1
Range / options
0.25 – 2
Cold resistance : Added
gameSettings.playerBodyHeatFactor
After
Setting gameSettings.playerBodyHeatFactor Default
1
Range / options
0.5 – 2
Diving time : Added
gameSettings.playerDivingTimeFactor
After
Setting gameSettings.playerDivingTimeFactor Default
1
Range / options
0.5 – 2
Player health : Added
gameSettings.playerHealthFactor
After
Setting gameSettings.playerHealthFactor Default
1
Range / options
0.25 – 4
Player mana : Added
gameSettings.playerManaFactor
After
Setting gameSettings.playerManaFactor Default
1
Range / options
0.25 – 4
Player stamina : Added
gameSettings.playerStaminaFactor
After
Setting gameSettings.playerStaminaFactor Default
1
Range / options
0.25 – 4
Enemy amount : Added
gameSettings.randomSpawnerAmount
After
Setting gameSettings.randomSpawnerAmount Default
Normal
Range / options
Few, Normal, Many, Extreme
Resource amount : Added
gameSettings.resourceDropStackAmountFactor
After
Setting gameSettings.resourceDropStackAmountFactor Default
1
Range / options
0.25 – 2
Time in the Shroud : Added
gameSettings.shroudTimeFactor
After
Setting gameSettings.shroudTimeFactor Default
1
Range / options
0.5 – 2
Taming startle penalty : Added
gameSettings.tamingStartleRepercussion
After
Setting gameSettings.tamingStartleRepercussion Default
LoseSomeProgress
Range / options
KeepProgress, LoseSomeProgress, LoseAllProgress
Attack frequency : Added
gameSettings.threatBonus
After
Setting gameSettings.threatBonus Default
1
Range / options
0.25 – 4
Tombstone contents : Added
gameSettings.tombstoneMode
After
Setting gameSettings.tombstoneMode Default
AddBackpackMaterials
Range / options
AddBackpackMaterials, Everything, NoTombstone
Weather frequency : Added
gameSettings.weatherFrequency
After
Setting gameSettings.weatherFrequency Default
Normal
Range / options
Disabled, Rare, Normal, Often
Difficulty mode : Added
gameSettingsPreset
Individual settings below only apply in Custom mode.
After
Setting gameSettingsPreset Default
Default
Range / options
Default, Relaxed, Hard, Survival, Custom
Voice chat range : Added
voiceChatMode
After
Setting voiceChatMode Default
Proximity
Range / options
Proximity, Global
Minecraft Java-Modded
Plugin release
Published by the developer 31.08.2026
NotzScoreboard 4.2
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: paper, purpur, spigot
Minecraft Java-Modded
Interface
Change documented 31.08.2026
Minecraft Java: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Hytale
Game update
Published by the developer 31.08.2026
Hytale 0.6.3
Dated entry from the official Hytale patch notes. Check the changes and mod guidance before updating a server.
Release channel: release
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Project Zomboid
Interface
Change documented 30.08.2026
Project Zomboid: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Project Zomboid
Interface
Change documented 30.08.2026
Project Zomboid: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java-Modded
Interface
Change documented 30.08.2026
Minecraft Java: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java-Modded
Plugin release
Published by the developer 30.08.2026
ColorPrefix 1.1.1
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: paper, purpur, spigot