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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Squad Interface Change documented

Squad server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (24)
  • Allow public client recording: Added AllowPublicClientsToRecord

    After

    Setting
    AllowPublicClientsToRecord
    Default
    false
  • Allow team changes: Added AllowTeamChanges

    After

    Setting
    AllowTeamChanges
    Default
    true
  • Teamkills before auto-ban: Added AutoTKBanNumberTKs

    After

    Setting
    AutoTKBanNumberTKs
    Default
    7
    Range / options
    1 – 100
  • Auto-ban duration (sec): Added AutoTKBanTime

    After

    Setting
    AutoTKBanTime
    Default
    300
    Range / options
    0 – 2592000
  • LAN mode: Added IsLANMatch

    After

    Setting
    IsLANMatch
    Default
    false
  • Rotation mode: Added MapRotationMode

    After

    Setting
    MapRotationMode
    Default
    LayerList
    Range / options
    LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized
  • Allowed team difference: Added NumPlayersDiffForTeamChanges

    After

    Setting
    NumPlayersDiffForTeamChanges
    Default
    3
    Range / options
    0 – 50
  • Reserved slots: Added NumReservedSlots

    For groups with reserve permission. Does not change the purchased total slot limit.

    After

    Setting
    NumReservedSlots
    Default
    0
    Range / options
    0 – 100
  • Prevent unbalanced team changes: Added PreventTeamChangeIfUnbalanced

    After

    Setting
    PreventTeamChangeIfUnbalanced
    Default
    true
  • Public queue limit: Added PublicQueueLimit

    -1 = unlimited, 0 = no public queue.

    After

    Setting
    PublicQueueLimit
    Default
    25
    Range / options
    -1 – 100
  • Randomize rotation at start: Added RandomizeAtStart

    After

    Setting
    RandomizeAtStart
    Default
    true
  • Record server demos: Added RecordDemos

    After

    Setting
    RecordDemos
    Default
    false
  • Rule tags: Added Rules

    After

    Setting
    Rules
    Default
  • Server message interval (sec): Added ServerMessageInterval

    After

    Setting
    ServerMessageInterval
    Default
    300
    Range / options
    0 – 3600
  • Advertise in server browser: Added ShouldAdvertise

    After

    Setting
    ShouldAdvertise
    Default
    true
  • Auto-kick for teamkills: Added TKAutoKickEnabled

    After

    Setting
    TKAutoKickEnabled
    Default
    true
  • Server tags: Added Tags

    Separate official tags with spaces, e.g. language_en mode_raas playstyle_focused.

    After

    Setting
    Tags
    Default
  • Time before vote (sec): Added TimeBeforeVote

    After

    Setting
    TimeBeforeVote
    Default
    60
    Range / options
    20 – 300
  • Time between matches (sec): Added TimeBetweenMatches

    After

    Setting
    TimeBetweenMatches
    Default
    60
    Range / options
    0 – 600
  • Vote for factions: Added UseVoteFactions

    After

    Setting
    UseVoteFactions
    Default
    false
  • Vote for layer: Added UseVoteLayer

    After

    Setting
    UseVoteLayer
    Default
    false
  • Vote for level: Added UseVoteLevel

    After

    Setting
    UseVoteLevel
    Default
    false
  • Disable vehicle claiming: Added VehicleClaimingDisabled

    After

    Setting
    VehicleClaimingDisabled
    Default
    false
  • Disable vehicle kit requirement: Added VehicleKitRequirementDisabled

    After

    Setting
    VehicleKitRequirementDisabled
    Default
    false
Insurgency: Sandstorm Interface Change documented

Maps, admins and mods: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (1)
  • mod.io terms accepted: Added bHasUserAcceptedTerms

    Enable only after you have personally read and accepted the mod.io terms.

    After

    Setting
    bHasUserAcceptedTerms
    Default
    false
Don't Starve Together Interface Change documented

Cluster settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (5)
  • Automatic saving: Added autosaver_enabled

    Enable Klei's built-in automatic world saving.

    After

    Setting
    autosaver_enabled
    Default
    true
  • Server intention: Added cluster_intention

    Classifies the play style in the public server browser.

    After

    Setting
    cluster_intention
    Default
    social
    Range / options
    cooperative, social, competitive, madness
  • In-game console: Added console_enabled

    Enables the server-side console for administrative commands.

    After

    Setting
    console_enabled
    Default
    true
  • Vote kick: Added enable_vote_kick

    Players may vote to remove another player.

    After

    Setting
    enable_vote_kick
    Default
    false
  • Pause world when empty: Added pause_when_empty

    Time, seasons and world state stop progressing while no players are connected.

    After

    Setting
    pause_when_empty
    Default
    true
Minecraft Java-Modded Plugin release Published by the developer

Infinite Night Vision 1.0.0-mod

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: fabric, forge, neoforge, quilt

Minecraft Java-Modded Plugin release Published by the developer

Infinite Night Vision 1.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: datapack

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java-Modded Plugin release Published by the developer

CoinFlipZ 2.1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur, spigot

Minecraft Java-Modded Plugin catalog Recorded in our catalog

Vanish 1.6.15+1.21.11

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.11

Supported server software: fabric, quilt

Minecraft Java-Modded Plugin release Published by the developer

FrozenShards 2.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2

Supported server software: folia, paper, purpur

Barotrauma Interface Change documented

Server and gameplay settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (53)
  • Allow AFK: Added AllowAFK

    After

    Setting
    AllowAFK
    Default
    true
  • Bot takeover on permadeath: Added AllowBotTakeoverOnPermadeath

    After

    Setting
    AllowBotTakeoverOnPermadeath
    Default
    true
  • Allow disguises: Added AllowDisguises

    After

    Setting
    AllowDisguises
    Default
    true
  • Allow drag-and-drop giving: Added AllowDragAndDropGive

    After

    Setting
    AllowDragAndDropGive
    Default
    true
  • End-round voting: Added AllowEndVoting

    After

    Setting
    AllowEndVoting
    Default
    true
  • Allow file transfers: Added AllowFileTransfers

    After

    Setting
    AllowFileTransfers
    Default
    true
  • Friendly fire: Added AllowFriendlyFire

    After

    Setting
    AllowFriendlyFire
    Default
    true
  • Allow immediate item delivery: Added AllowImmediateItemDelivery

    After

    Setting
    AllowImmediateItemDelivery
    Default
    true
  • Allow linking Wi-Fi to chat: Added AllowLinkingWifiToChat

    After

    Setting
    AllowLinkingWifiToChat
    Default
    false
  • Allow mod downloads: Added AllowModDownloads

    Off prompts players to use Workshop downloads instead and reduces direct server transfers.

    After

    Setting
    AllowModDownloads
    Default
    true
  • Allow rewiring: Added AllowRewiring

    After

    Setting
    AllowRewiring
    Default
    true
  • Allow spectating: Added AllowSpectating

    After

    Setting
    AllowSpectating
    Default
    true
  • Kick voting: Added AllowVoteKick

    After

    Setting
    AllowVoteKick
    Default
    true
  • Automatically restart round: Added AutoRestart

    After

    Setting
    AutoRestart
    Default
    false
  • Restart delay (sec): Added AutoRestartInterval

    After

    Setting
    AutoRestartInterval
    Default
    60
    Range / options
    10 – 3600
  • Destructible outposts: Added DestructibleOutposts

    After

    Setting
    DestructibleOutposts
    Default
    false
  • Kick-vote cooldown (sec): Added DisallowKickVoteTime

    After

    Setting
    DisallowKickVoteTime
    Default
    120
    Range / options
    0 – 3600
  • End-round vote ratio: Added EndVoteRequiredRatio

    After

    Setting
    EndVoteRequiredRatio
    Default
    0.6
    Range / options
    0 – 1
  • Game mode: Added GameModeIdentifier

    After

    Setting
    GameModeIdentifier
    Default
    sandbox
    Range / options
    sandbox, mission, pvp, multiplayercampaign
  • Ironman with permadeath: Added IronmanMode

    Only applies in Permadeath mode and prevents obtaining any new character after death.

    After

    Setting
    IronmanMode
    Default
    false
  • Karma system: Added KarmaEnabled

    Uses the existing karma preset; this editor does not modify the separate karma file.

    After

    Setting
    KarmaEnabled
    Default
    false
  • AFK kick after (sec): Added KickAFKTime

    After

    Setting
    KickAFKTime
    Default
    600
    Range / options
    60 – 7200
  • Kick vote ratio: Added KickVoteRequiredRatio

    After

    Setting
    KickVoteRequiredRatio
    Default
    0.6
    Range / options
    0 – 1
  • Disconnected character remains (sec): Added KillDisconnectedTime

    After

    Setting
    KillDisconnectedTime
    Default
    300
    Range / options
    0 – 3600
  • Killable NPCs: Added KillableNPCs

    After

    Setting
    KillableNPCs
    Default
    true
  • Lock all default wires: Added LockAllDefaultWires

    After

    Setting
    LockAllDefaultWires
    Default
    false
  • Looted money destination: Added LootedMoneyDestination

    After

    Setting
    LootedMoneyDestination
    Default
    Bank
    Range / options
    Bank, Wallet
  • Maximum lag compensation (ms): Added MaxLagCompensation

    After

    Setting
    MaxLagCompensation
    Default
    150
    Range / options
    0 – 500
  • Maximum shuttle time (sec): Added MaxTransportTime

    After

    Setting
    MaxTransportTime
    Default
    180
    Range / options
    30 – 3600
  • Minimum respawn ratio: Added MinRespawnRatio

    After

    Setting
    MinRespawnRatio
    Default
    0.2
    Range / options
    0 – 1
  • Mode selection: Added ModeSelectionMode

    After

    Setting
    ModeSelectionMode
    Default
    Manual
    Range / options
    Manual, Random, Vote
  • Play style: Added PlayStyle

    After

    Setting
    PlayStyle
    Default
    Casual
    Range / options
    Serious, Casual, Roleplay, Rampage, SomethingDifferent
  • Randomize route seed: Added RandomizeSeed

    After

    Setting
    RandomizeSeed
    Default
    true
  • Respawn interval (sec): Added RespawnInterval

    After

    Setting
    RespawnInterval
    Default
    30
    Range / options
    10 – 3600
  • Respawn mode: Added RespawnMode

    After

    Setting
    RespawnMode
    Default
    MidRound
    Range / options
    None, MidRound, BetweenRounds, Permadeath
  • Save server logs: Added SaveServerLogs

    After

    Setting
    SaveServerLogs
    Default
    true
  • Level difficulty: Added SelectedLevelDifficulty

    After

    Setting
    SelectedLevelDifficulty
    Default
    0
    Range / options
    0 – 100
  • Description and MOTD: Added ServerMessageText

    After

    Setting
    ServerMessageText
    Default
  • Server name: Added ServerName

    Barotrauma uses at most 60 characters.

    After

    Setting
    ServerName
    Default
    Server
  • Skill loss on death (%): Added SkillLossPercentageOnDeath

    After

    Setting
    SkillLossPercentageOnDeath
    Default
    20
    Range / options
    0 – 100
  • Extra loss on immediate respawn (%): Added SkillLossPercentageOnImmediateRespawn

    After

    Setting
    SkillLossPercentageOnImmediateRespawn
    Default
    10
    Range / options
    0 – 100
  • Start when enough clients are ready: Added StartWhenClientsReady

    After

    Setting
    StartWhenClientsReady
    Default
    false
  • Required ready ratio: Added StartWhenClientsReadyRatio

    After

    Setting
    StartWhenClientsReadyRatio
    Default
    0.8
    Range / options
    0 – 1
  • Submarine selection: Added SubSelectionMode

    After

    Setting
    SubSelectionMode
    Default
    Manual
    Range / options
    Manual, Random, Vote
  • Server tick rate: Added TickRate

    The game technically allows up to 60 but warns against values above 20, so the panel caps this at the default 20.

    After

    Setting
    TickRate
    Default
    20
    Range / options
    1 – 20
  • Track opponent in PvP: Added TrackOpponentInPvP

    After

    Setting
    TrackOpponentInPvP
    Default
    true
  • Traitor probability: Added TraitorProbability

    After

    Setting
    TraitorProbability
    Default
    0
    Range / options
    0 – 1
  • Minimum players for traitors: Added TraitorsMinPlayerCount

    After

    Setting
    TraitorsMinPlayerCount
    Default
    1
    Range / options
    1 – 16
  • Use respawn shuttle: Added UseRespawnShuttle

    After

    Setting
    UseRespawnShuttle
    Default
    true
  • Voice chat: Added VoiceChatEnabled

    After

    Setting
    VoiceChatEnabled
    Default
    true
  • General vote ratio: Added VoteRequiredRatio

    After

    Setting
    VoteRequiredRatio
    Default
    0.6
    Range / options
    0 – 1
  • Vote duration (sec): Added VoteTimeout

    After

    Setting
    VoteTimeout
    Default
    30
    Range / options
    5 – 300
  • PvP win score: Added WinScorePvP

    After

    Setting
    WinScorePvP
    Default
    200
    Range / options
    1 – 1000
Soulmask Game update Published

Soulmask's "Beyond Gravity"major update is now live!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Necesse Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (11)
  • Message of the day: Added MOTD

    After

    Setting
    MOTD
    Default
  • Dropped-item lifetime (minutes): Added droppedItemsLifeMinutes

    0 means indefinitely. A positive value prevents abandoned items from consuming resources forever.

    After

    Setting
    droppedItemsLifeMinutes
    Default
    0
    Range / options
    0 – 10080
  • Delegate more work to clients: Added giveClientsPower

    May make movement smoother but trusts clients more. Off keeps stricter server validation.

    After

    Setting
    giveClientsPower
    Default
    true
  • Settler job search range: Added jobSearchRange

    Larger ranges can increase settlement CPU load.

    After

    Setting
    jobSearchRange
    Default
    100
    Range / options
    10 – 500
  • Write session logs: Added logging

    Disabling reduces disk writes but makes later troubleshooting harder.

    After

    Setting
    logging
    Default
    true
  • Client timeout (seconds): Added maxClientLatencySeconds

    After

    Setting
    maxClientLatencySeconds
    Default
    30
    Range / options
    5 – 300
  • Maximum settlements per player: Added maxSettlementsPerPlayer

    -1 means unlimited.

    After

    Setting
    maxSettlementsPerPlayer
    Default
    -1
    Range / options
    -1 – 100
  • Maximum settlers per settlement: Added maxSettlersPerSettlement

    -1 means unlimited.

    After

    Setting
    maxSettlersPerSettlement
    Default
    -1
    Range / options
    -1 – 250
  • Pause world when empty: Added pauseWhenEmpty

    Stops world time, crops, NPC work and events while nobody is connected.

    After

    Setting
    pauseWhenEmpty
    Default
    true
  • Unload levels after (seconds): Added unloadLevelsCooldown

    How long an abandoned level remains in memory. Very high values increase memory use.

    After

    Setting
    unloadLevelsCooldown
    Default
    30
    Range / options
    5 – 3600
  • Unload unattended settlements: Added unloadSettlements

    After

    Setting
    unloadSettlements
    Default
    false
Sons of the Forest Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (7)
  • Active server FPS: Added /ActiveTargetFramerate

    Higher values increase CPU load, so the panel caps this at 120.

    After

    Setting
    /ActiveTargetFramerate
    Default
    60
    Range / options
    10 – 120
  • Tree regrowth: Added /GameSettings/Gameplay.TreeRegrowth

    Cutting trees and sleeping can trigger automatic tree regrowth.

    After

    Setting
    /GameSettings/Gameplay.TreeRegrowth
    Default
    true
  • Structure damage: Added /GameSettings/Structure.Damage

    Allows built structures to take damage.

    After

    Setting
    /GameSettings/Structure.Damage
    Default
    true
  • Idle day-cycle speed: Added /IdleDayCycleSpeed

    0 pauses the day cycle while empty; 1 keeps normal speed.

    After

    Setting
    /IdleDayCycleSpeed
    Default
    0
    Range / options
    0 – 1
  • Idle server FPS: Added /IdleTargetFramerate

    Keep this low to save CPU while nobody is connected.

    After

    Setting
    /IdleTargetFramerate
    Default
    5
    Range / options
    1 – 60
  • Save interval (seconds): Added /SaveInterval

    How often the server auto-saves. Very short intervals add disk load; minimum 60 seconds.

    After

    Setting
    /SaveInterval
    Default
    600
    Range / options
    60 – 86400
  • Timestamp log entries: Added /TimestampLogEntries

    Adds a timestamp to entries when file logging is already enabled.

    After

    Setting
    /TimestampLogEntries
    Default
    true
Abiotic Factor Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (44)
  • Allow character reset: Added AllowCharacterReset

    After

    Setting
    AllowCharacterReset
    Default
    true
  • Allow Iron Mode job: Added AllowIronMode

    Only applies in Hardcore mode and makes the start substantially harder.

    After

    Setting
    AllowIronMode
    Default
    true
  • Allow pagers: Added AllowPagers

    Pagers help players find one another.

    After

    Setting
    AllowPagers
    Default
    true
  • Allow recipe sharing: Added AllowRecipeSharing

    After

    Setting
    AllowRecipeSharing
    Default
    true
  • Allow transmog: Added AllowTransmog

    After

    Setting
    AllowTransmog
    Default
    true
  • Apocalyptic enemy abilities: Added ApocalypticAbilities

    Allows these abilities regardless of the selected difficulty.

    After

    Setting
    ApocalypticAbilities
    Default
    false
  • Bridge support requirement: Added BridgeSupports

    0 removes additional support requirements; 2 is the default.

    After

    Setting
    BridgeSupports
    Default
    2
    Range / options
    0, 1, 2
  • Continence drain: Added ContinenceSpeedMultiplier

    After

    Setting
    ContinenceSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Damage to allies: Added DamageToAlliesMultiplier

    0 disables friendly fire; 1 applies full standard damage.

    After

    Setting
    DamageToAlliesMultiplier
    Default
    0.5
    Range / options
    0 – 3
  • Day/night speed: Added DayNightCycleSpeedMultiplier

    After

    Setting
    DayNightCycleSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 3
  • Day/night cycle: Added DayNightCycleState

    0 = Normal, 1 = always day, 2 = always night. Fixed time can affect progression.

    After

    Setting
    DayNightCycleState
    Default
    0
    Range / options
    0, 1, 2
  • Death penalty: Added DeathPenalties

    0 = keep all; 1 = equipment & hotbar; 2 = hotbar only; 3 = equipment only; 4 = drop all; 5 = destroy all.

    After

    Setting
    DeathPenalties
    Default
    1
    Range / options
    0, 1, 2, 3, 4, 5
  • Detection speed: Added DetectionSpeedMultiplier

    After

    Setting
    DetectionSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 3
  • Skip research minigames: Added DisableResearchMinigame

    After

    Setting
    DisableResearchMinigame
    Default
    false
  • Durability loss on death: Added DurabilityLossOnDeathMultiplier

    After

    Setting
    DurabilityLossOnDeathMultiplier
    Default
    0.1
    Range / options
    0 – 1
  • Enemy accuracy: Added EnemyAccuracy

    0 = Pathetic, 1 = Low, 2 = Default, 3 = High, 4 = Precise.

    After

    Setting
    EnemyAccuracy
    Default
    2
    Range / options
    0, 1, 2, 3, 4
  • Enemy damage to deployables: Added EnemyDeployableDamageMultiplier

    After

    Setting
    EnemyDeployableDamageMultiplier
    Default
    1
    Range / options
    0 – 5
  • Enemy health: Added EnemyHealthMultiplier

    After

    Setting
    EnemyHealthMultiplier
    Default
    1
    Range / options
    0.75 – 3
  • Enemy damage to players: Added EnemyPlayerDamageMultiplier

    After

    Setting
    EnemyPlayerDamageMultiplier
    Default
    1
    Range / options
    0.25 – 3
  • Enemy respawn rate: Added EnemySpawnRate

    Higher values respawn enemies more often and can increase server load.

    After

    Setting
    EnemySpawnRate
    Default
    1
    Range / options
    0.5 – 3
  • Fatigue speed: Added FatigueSpeedMultiplier

    After

    Setting
    FatigueSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • First-spawn weapon: Added FirstTimeStartingWeapon

    0 = None, 1 = Shiv, 2 = Desk Leg, 3 = Kitchen Knife, 4 = Starter Baton, 5 = Pipe Club, 6 = Random.

    After

    Setting
    FirstTimeStartingWeapon
    Default
    0
    Range / options
    0, 1, 2, 3, 4, 5, 6
  • Food spoil speed: Added FoodSpoilSpeedMultiplier

    0 stops spoilage, 1 is normal, 2 is twice as fast.

    After

    Setting
    FoodSpoilSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Difficulty: Added GameDifficulty

    1 = Normal, 2 = Hard, 3 = Apocalyptic.

    After

    Setting
    GameDifficulty
    Default
    1
    Range / options
    1, 2, 3
  • Hardcore mode: Added HardcoreMode

    Warning: characters have one life and difficulty is forced to Apocalyptic.

    After

    Setting
    HardcoreMode
    Default
    false
  • Allow Home Worlds: Added HomeWorlds

    After

    Setting
    HomeWorlds
    Default
    true
  • Host access to death bags: Added HostAccessPlayerCorpses

    After

    Setting
    HostAccessPlayerCorpses
    Default
    true
  • Hunger speed: Added HungerSpeedMultiplier

    After

    Setting
    HungerSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Invisible radiation: Added InvisibleRadiation

    Hides radiation screen effects, making Geiger counters more important.

    After

    Setting
    InvisibleRadiation
    Default
    false
  • Item durability: Added ItemDurabilityMultiplier

    After

    Setting
    ItemDurabilityMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Item stack size: Added ItemStackSizeMultiplier

    After

    Setting
    ItemStackSizeMultiplier
    Default
    1
    Range / options
    1 – 30
  • Item weight: Added ItemWeightMultiplier

    After

    Setting
    ItemWeightMultiplier
    Default
    1
    Range / options
    0 – 5
  • Respawn resources: Added LootRespawnEnabled

    Respawns resources around the Facility; furniture is excluded.

    After

    Setting
    LootRespawnEnabled
    Default
    false
  • Destroy player furniture: Added PlayerFurnitureDestruction

    On destroys furniture at zero durability; off packages it instead.

    After

    Setting
    PlayerFurnitureDestruction
    Default
    false
  • XP gain: Added PlayerXPGainMultiplier

    0 prevents players from leveling skills.

    After

    Setting
    PlayerXPGainMultiplier
    Default
    1
    Range / options
    0 – 3
  • Power sockets off at night: Added PowerSocketsOffAtNight

    After

    Setting
    PowerSocketsOffAtNight
    Default
    true
  • Radiation deals damage: Added RadiationDealsDamage

    After

    Setting
    RadiationDealsDamage
    Default
    false
  • Refrigeration effectiveness: Added RefrigerationEffectivenessMultiplier

    After

    Setting
    RefrigerationEffectivenessMultiplier
    Default
    1
    Range / options
    0 – 2
  • Show death messages: Added ShowDeathMessages

    After

    Setting
    ShowDeathMessages
    Default
    true
  • Sink refill rate: Added SinkRefillRate

    0 disables refilling; higher values refill faster.

    After

    Setting
    SinkRefillRate
    Default
    1
    Range / options
    0 – 10
  • Storage restrictions by tag: Added StorageByTag

    Off allows arbitrary item types in containers.

    After

    Setting
    StorageByTag
    Default
    true
  • Tainted sink water: Added TaintedSinkWater

    After

    Setting
    TaintedSinkWater
    Default
    false
  • Thirst speed: Added ThirstSpeedMultiplier

    After

    Setting
    ThirstSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Weather frequency: Added WeatherFrequency

    1 = Never, 2 = Infrequent, 3 = Normal, 4 = Frequent, 5 = Daily.

    After

    Setting
    WeatherFrequency
    Default
    3
    Range / options
    1, 2, 3, 4, 5
Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Soulmask Game update Published

Soulmask 1.0 Patch #17: Beyond Gravity Major Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Changed interface controls

Added

  • confirmation
Minecraft Java-Modded Plugin catalog Recorded in our catalog

HomePlugin 0.8.5-main-SNAPSHOT

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10

Supported server software: bukkit, paper, spigot