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Team Fortress 2: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Setting Change documented

Team Fortress 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Team Fortress 2

Changed settings (3)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game ID: Removed SRCDS_APPID

    The ID corresponding to the game to download and run using SRCDS.

    Before

    Setting
    SRCDS_APPID
    Default
    232250
    When it takes effect
    Takes effect after saving and restarting the server.
  • Steam: Removed STEAM_ACC

    The Steam Game Server Login Token to display servers publicly. Generate one at https://steamcommunity.com/dev/managegameservers

    Before

    Setting
    STEAM_ACC
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Developer announcement Published

Australian Hightower Highjinx 2026

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

ÜBERFEST 2026

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Developer announcement Published

The Witching Hour - Community Contest

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Developer announcement Published

CLTF2 Halloween Cup

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Operation Mooncrash

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

6s Newcomer Cup by RGL and TF2 Coaching Central

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Enable cheats (sv_cheats)

Allows console commands that are normally locked. Disable on public servers.

Setting
sv_cheats
Default
0
LAN mode (sv_lan)

1 = reachable on local network only (no Steam auth), 0 = public.

Setting
sv_lan
Default
0
Time limit (minutes, mp_timelimit)

How long a map is played in minutes (0 = unlimited).

Setting
mp_timelimit
Default
30
Range / options
0 – 120
Win limit (mp_winlimit)

Number of round wins before the map rotates (0 = disabled).

Setting
mp_winlimit
Default
0
Range / options
0 – 100
Max rounds (mp_maxrounds)

Maximum total rounds per map (0 = unlimited).

Setting
mp_maxrounds
Default
0
Range / options
0 – 100
Auto team balance (mp_autoteambalance)

0 = disabled, 1 = switch players to the other team automatically, 2 = ask for volunteers. Team imbalance 0 disables the check.

Setting
mp_autoteambalance
Default
1
Range / options
0, 1, 2
Max team imbalance (mp_teams_unbalance_limit)

How many extra players one team may have before balancing kicks in (0 = check disabled).

Setting
mp_teams_unbalance_limit
Default
1
Range / options
0 – 30
Respawn wave time (sec, mp_respawnwavetime)

Time between respawn waves in seconds, including fractions. Map settings and player count can change the actual waiting time.

Setting
mp_respawnwavetime
Default
10
Range / options
0 – 60
Friendly fire (mp_friendlyfire)

1 = players can damage teammates, 0 = no team damage.

Setting
mp_friendlyfire
Default
0
Random critical hits (tf_weapon_criticals)

1 = random crits enabled (TF2 default), 0 = disabled (more competitive play).

Setting
tf_weapon_criticals
Default
1
Allow +use command (tf_allow_player_use)

1 = players can use the +use command (e.g. for some custom maps), 0 = disabled.

Setting
tf_allow_player_use
Default
0
Starting map

Map or level loaded when the server starts.

Setting
SRCDS_MAP
Default
cp_dustbowl
When it takes effect
Takes effect after saving and restarting the server.
Max Players

Maximum number of players allowed on the server (per-order slot cap, enforced via +maxplayers).

Setting
MAX_PLAYERS
Default
24
Range / options
1 – 64
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = beim Start updaten

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.