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Project Zomboid: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Plugin catalog Recorded in our catalog

Community Modding Projects 2026.05.16

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

KillCount 2026.08.16

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Reorder Containers - Backpack Orders [DISCONTINUED] 2025.12.28

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Repair Any Clothes 2026.08.02

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

The Only Cure Español – K Edition 2026.03.14

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Weapon Condition Indicator 2025.03.23

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

[B42] OSRS XP Drops Retextured 2025.06.11

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

BasedBackpack 2025.01.29

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Read While Walking 2025.08.20

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

SearchModeAPI 2024.12.27

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Inspect Weapon 2026.08.23

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Dynamic Backpack Upgrades [ B41-B42.20 ] 2026.08.06

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Reorder The Hotbar [DISCONTINUED] 2024.12.18

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

[B42] I Don't Need A Lighter 2026.08.04

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

Prawns Rain Washes Blood 2026.08.06

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Plugin catalog Recorded in our catalog

[B42]Project RV Interior 2026.08.26

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Player limit (MaxPlayers)

Project Zomboid needs noticeable RAM and CPU per player — the recommendation follows your plan. Takes effect after a restart.

Setting
MaxPlayers
Default
16
Range / options
1 – 100
Public name

Name in the public server browser. Empty uses “My PZ Server”. Maximum 63 UTF-8 bytes: accented letters use 2 bytes; most emoji use 4. Takes effect after a restart.

Setting
PublicName
Default
Description

Short text shown in the server browser.

Setting
PublicDescription
Default
List publicly

Show the server in the in-game browser. Off = reachable by IP:port only.

Setting
Public
Default
false
Open (no whitelist)

On: anyone can join and create an account. Off: only created accounts can join — manage them on the “Player access” card in this game section or via console: adduser "Name" "Password".

Setting
Open
Default
true
Allow PvP

Players can hurt each other.

Setting
PVP
Default
true
Safety system (in-game PvP toggle)

Players must opt into PvP before they can be attacked.

Setting
SafetySystem
Default
true
Allow sleeping

Fatigue and sleep like in single player.

Setting
SleepAllowed
Default
false
Pause when empty

The world freezes while nobody is online (zombies, rot, seasons).

Setting
PauseEmpty
Default
true
Global chat

Server-wide text chat in addition to local chat.

Setting
GlobalChat
Default
true
Mod IDs

Mod IDs from mod.info, separated by semicolons. Every player needs the same mods (Workshop downloads them automatically).

Setting
Mods
Default
Workshop IDs

Steam Workshop IDs of the mods, separated by semicolons.

Setting
WorkshopItems
Default
Accounts per player

How many characters one Steam account may create. 0 = unlimited.

Setting
MaxAccountsPerUser
Default
0
Range / options
0 – 10
Allow split-screen

Several players on one machine (couch co-op) may join.

Setting
AllowCoop
Default
true
Login queue

When the server is full, players wait in a queue instead of being rejected.

Setting
LoginQueueEnabled
Default
false
Players may claim safehouses

The core of the group feature: off = nobody can protect a building.

Setting
PlayerSafehouse
Default
false
Admins claim safehouses too

Affects accounts with the admin role only.

Setting
AdminSafehouse
Default
false
Days survived before claiming

A character must survive this many days before claiming a safehouse. 0 = immediately.

Setting
SafehouseDaySurvivedToClaim
Default
0
Range / options
0 – 365
Outsiders may enter

Off: non-members cannot enter the building.

Setting
SafehouseAllowTrepass
Default
true
Fire possible inside

Off: the building cannot burn — protects against arson.

Setting
SafehouseAllowFire
Default
true
Outsiders may loot

Off: only members take items from the safehouse.

Setting
SafehouseAllowLoot
Default
true
Respawn in the safehouse

After death, members start in the shared safehouse instead of a random spot.

Setting
SafehouseAllowRespawn
Default
false
Shops and warehouses claimable too

On: commercial buildings can become safehouses, not just homes.

Setting
SafehouseAllowNonResidential
Default
false
Expiry when away (hours)

The claim expires after this many hours without a visit. 144 = six days.

Setting
SafeHouseRemovalTime
Default
144
Range / options
0 – 8760
Allow factions

Players can found groups with their own name and tag.

Setting
Faction
Default
true
Days survived before founding

The founder must survive this many days. 0 = immediately.

Setting
FactionDaySurvivedToCreate
Default
0
Range / options
0 – 365
Members required for a tag

From this many members the faction shows its tag above names.

Setting
FactionPlayersRequiredForTag
Default
1
Range / options
1 – 32
Melee damage vs players (%)

Percentage of normal damage. 30 = players take far less than zombies do.

Setting
PVPMeleeDamageModifier
Default
30.0
Range / options
0 – 500
Firearm damage vs players (%)

Percentage of normal firearm damage in PvP.

Setting
PVPFirearmDamageModifier
Default
50.0
Range / options
0 – 500
Hits interrupt the opponent

On: a hit triggers a stagger — favours whoever strikes first.

Setting
PVPMeleeWhileHitReaction
Default
false
Seconds until PvP is armed

How long arming PvP mode takes. Prevents surprise attacks.

Setting
SafetyToggleTimer
Default
2
Range / options
0 – 60
Seconds until PvP disarms

PvP stays active this long after switching it off.

Setting
SafetyCooldownTimer
Default
3
Range / options
0 – 60
Respawn at your own death spot

On: the new character starts where the previous one died.

Setting
PlayerRespawnWithSelf
Default
false
Respawn at a teammate

On: the new character may start next to a living teammate.

Setting
PlayerRespawnWithOther
Default
false
Starting items

Item IDs separated by commas, e.g. Base.Axe,Base.Bag_BigHikingBag. Empty = none. Unknown IDs are ignored.

Setting
SpawnItems
Default
Welcome message

Shown in chat as soon as someone joins. <LINE> inserts a line break.

Setting
ServerWelcomeMessage
Default
Show names above players

Off: other players stay anonymous — popular on hardcore roleplay servers.

Setting
DisplayUserName
Default
true
Steam names in the player list

On: the list shows Steam profiles instead of character names only.

Setting
SteamScoreboard
Default
false
Voice chat

Built-in in-game voice chat.

Setting
VoiceEnable
Default
true
Voice full volume up to (tiles)

Up to this distance the voice is heard at full volume.

Setting
VoiceMinDistance
Default
10.0
Range / options
0 – 100
Voice range (tiles)

Beyond this nothing is heard.

Setting
VoiceMaxDistance
Default
100.0
Range / options
0 – 1000
Directional audio

On: voices come from the speaker's direction.

Setting
Voice3D
Default
true
Ping limit (ms)

Players above this latency are disconnected. 0 = no limit.

Setting
PingLimit
Default
0
Range / options
0 – 2000
Save world every (minutes)

Extra intermediate saves. 0 = only on shutdown, as shipped.

Setting
SaveWorldEveryMinutes
Default
0
Range / options
0 – 1440
Server Name

The internal server name used for save/ config files.

Setting
SERVER_NAME
Default
Pelican
When it takes effect
Takes effect after saving and restarting the server.
Admin username

Username of the initial administrator account.

Setting
ADMIN_USER
Default
admin
When it takes effect
Takes effect after saving and restarting the server.
SteamPort

Sets the UDPPort option

Setting
STEAM_PORT
Default
16262
When it takes effect
Takes effect after saving and restarting the server.
Max Players

Maximum players to allow

Setting
MAX_PLAYERS
Default
10
When it takes effect
Takes effect after saving and restarting the server.
Steam Auto Update

Enable or disable auto-update on startup. 0 to disable and 1 to enable.

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.