Autumn Sale
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: DayZ
DISABLE_CROSSHAIR
When ON, will disable the crosshair from being visible while on the server.
After
DISABLE_PERSONAL_LIGHT
When ON, will disable a personal light positioned above all clients during the night time while on the server.
After
DISABLE_THIRD
When ON, will disable third person view while on the server.
After
DISABLE_VON
When ON, will disable Voice over Network (voice chat) in the server.
After
ENFORCE_BUILD
When ON, the server will allow the connection only to clients with same the version as the server.
After
LIGHTING_CONFIG
When ON, will make nights darker (more accurate nights, but hard to see without a light).
After
MAX_PLAYERS
Maximum number of players allowed to join the server.
After
MODIFICATIONS
A semicolon-separated list of mod folders to load from the root directory. Useful for loading manually uploaded mods. Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! (ex. myMod;@123456789;@987654321;etc;)
After
MODS_LOWERCASE
Every mod that is set to be loaded will have its folder and files changed to lowercase (to prevent errors). It is recommended to enable this for one server boot after copying a mod from a Windows machine to the server, or if mods seem to not be loading.
After
MOD_FILE
Filename for an exported modlist. This file will be parsed for mod installation and loading. Upload your HTML file to the root directory (eg. /home/container/modlist.html). Leave blank to disable loading mods from a modlist.
After
NIGHT_MULT
This is an additional multiplier to either speed up or slow down nights in-game. It is multiplied with the "Time Multiplier" variable to get it's final multiplier for night time speed. (Values: 0.1-64.0)
After
PERSISTENT_TIME
The actual server time is saved to storage, so when ON, the next server start will use the saved time value.
After
QUERY_PORT
Steam A2S query port (steamQueryPort in serverDZ.cfg, written at every boot by the startup prefix). Wired to the second allocation by CreateServerJob.
After
SERVERMODS
Mod folders to be used with the "-serverMods" startup option. They only run server-side and are not required by clients if "Verify Signatures" is ON. Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! Each folder must be followed with a semicolon (ex. @123456789;@987654321;etc;)
After
SERVER_BINARY
Cannot currently be changed. Left in case other branches with different executable names are introduced at a later date.
After
SERVER_HOSTNAME
Name of the server that will appear in the server list.
After
STARTUP_PARAMS
See https://community.bistudio.com/wiki/DayZ:Server_Configuration#Launch_Parameters for more info on valid flags for this field.
After
TIME_MULT
This is a time multiplier for in-game time (ie. 12 would move a full 24-hour day in-game 12 times faster, making it last 2 hours "in real life"). (Values: 0-24)
After
UPDATE_SERVER
MUSS 0 bleiben. Auf 1 startet der Image-Entrypoint bei jedem Serverstart ein steamcmd-Update fuer App 223350 — die ist ownership-gated, der Lauf endet in "No subscription" und der Server kommt nicht hoch. Updates liefert der naechtliche Cache-Refill.
After
VALIDATE_SERVER
Validates all server files when Automatic Updates is ON. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.
After
VERIFY_SIGNATURES
Ensures all clients have exactly the same version of mods or addons that the server is running. Otherwise, they will be kicked upon connection. (2 ON | 0 OFF)
After
VON_QUALITY
Voice over Network codec quality; the higher the better. (Values 0-30)
After
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The image shows the interface on its capture date; earlier versions may differ.
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Name in the DayZ server list. No double quotes or line breaks; changes require a restart.
Read-only maximum player count of the server.
Read-only: the stable version is installed from our Steam cache. Updates use reinstallation in the update section.
Filename of an HTML mod list exported from the DayZ Launcher in the server root. Leave empty to use no mod list file.
Uploaded mod folders in the root, separated by semicolons, e.g. @123456789;@987654321. Use lowercase folder names without spaces. Workshop downloads in the stable container are disabled.
2 = verify signatures, 0 = disable verification. Changes require a restart.
Only allow clients using the same game version as the server.
Enabled: in-game voice chat is turned off.
Voice chat codec quality: 0 to 30. Higher values improve quality.
Enabled: players can only use first-person view.
Enabled: the crosshair is hidden in-game.
Enabled: the personal light above each player is turned off at night.
Enabled: darker night lighting. Disabled: brighter night lighting.
Enabled: after a restart, the server uses the last saved game time.
Game time multiplier: 12 means twelve times faster. The night multiplier is multiplied by this value.
0.1 to 64. Multiplied by time acceleration: a time multiplier of 2 and a night multiplier of 4 produce a night speed of 8.
Converts loaded mod folders and files to lowercase. This can fix loading issues after uploads from Windows. Enable for one startup, then turn it off again.
Validates server files through SteamCMD when automatic Steam updates are enabled. This feature is locked for DayZ Stable.
Mod folders loaded only on the server, separated by semicolons. Clients do not need these mods. Use lowercase folder names without spaces.
Additional startup parameters of the DayZ server. They are read-only for DayZ Stable.
Provider-managed DayZ server executable.
Port for Steam server queries. Set from the assigned server ports.