SCP: Secret Laboratory: updates, settings and interface
Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
SettingDeployed state checked
SCP: Secret Laboratory: settings
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (11)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
Maximum players on the server.
Before
Setting
MAX_PLAYERS
Default
20
Range / options
2 – 40
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
20
Range / options
2 – 40
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Changed
SERVER_NAME
Name shown in the server list.
Before
Setting
SERVER_NAME
Default
SCP:SL Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_NAME
Default
SCP:SL Server
When it takes effect
Takes effect after saving and restarting the server.
Server Port: Changed
SERVER_PORT
The port the server listens on.
Before
Setting
SERVER_PORT
Default
7777
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_PORT
Default
7777
When it takes effect
Takes effect after saving and restarting the server.
Server name: Changed
server_name
Name in the server list, up to 1280 UTF-8 bytes so the game query remains responsive (umlauts: 2 bytes, most emoji: 4). Write a backslash as \\; \n creates a line break in-game.
Before
Setting
server_name
Default
SCP:SL Server
After
Setting
server_name
Default
SCP:SL Server
Late join (seconds): Changed
late_join_time
How long after round start players may still join (0 = off).
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Server name
Name in the server list, up to 1280 UTF-8 bytes so the game query remains responsive (umlauts: 2 bytes, most emoji: 4). Write a backslash as \\; \n creates a line break in-game.
Setting
server_name
Default
SCP:SL Server
Tickrate (ticks/s)
Server update rate — higher = smoother, more CPU.
Setting
server_tickrate
Default
60
Range / options
20 – 120
Reserved slots enabled
Lets VIPs join even on a full server.
Setting
use_reserved_slots
Default
true
Late join (seconds)
How long after round start players may still join (0 = off).
Setting
late_join_time
Default
0
Range / options
0 – 120
Native sockets
Better network performance (recommended: on).
Setting
use_native_sockets
Default
true
Player info range
Range at which player info text is visible.
Setting
player_info_range
Default
10
Range / options
0 – 50
Cryptographic RNG
More secure random numbers — slightly more CPU.
Setting
use_crypto_rng
Default
false
Server port
The allocated port used to connect to your server.
Setting
SERVER_PORT
Default
7777
When it takes effect
Takes effect after saving and restarting the server.
Max. players
Player limit of your selected plan. Change it by switching plans.
Setting
MAX_PLAYERS
Default
20
Range / options
2 – 40
When it takes effect
Takes effect after saving and restarting the server.
Template name (unused by the game)
SCP:SL does not use this template value. Change the name using “Server name” in the guided configuration above.
Setting
SERVER_NAME
Default
SCP:SL Server
When it takes effect
Takes effect after saving and restarting the server.
Auto Update
1 = beim Start updaten
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
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