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Space Engineers: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Setting Deployed state checked

Space Engineers: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (13)
  • Steam Port: Changed STEAM_PORT

    Steam Port

    Before

    Setting
    STEAM_PORT
    Default
    8766
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    STEAM_PORT
    Default
    8766
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Name: Changed WORLD_NAME

    Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!

    Before

    Setting
    WORLD_NAME
    Default
    World
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    WORLD_NAME
    Default
    World
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Maximum Players: Changed MAX_PLAYERS

    Before

    Setting
    MAX_PLAYERS
    Default
    4
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    4
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Description: Changed SERVER_DESC

    Description of the game

    Before

    Setting
    SERVER_DESC
    Default
    A Pterodactyl hosted Space Engineer Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_DESC
    Default
    A Pterodactyl hosted Space Engineer Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Mode: Changed SERVER_MODE

    Game Mode setting: Survival, Creative

    Before

    Setting
    SERVER_MODE
    Default
    Survival
    Range / options
    Survival, Creative
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_MODE
    Default
    Survival
    Range / options
    Survival, Creative
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Changed SERVER_NAME

    Name of the server, appears in Steam browser.

    Before

    Setting
    SERVER_NAME
    Default
    A Pterodactyl hosted Space Engineer Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_NAME
    Default
    A Pterodactyl hosted Space Engineer Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Saving: Changed SAVE_ENABLED

    Before

    Setting
    SAVE_ENABLED
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SAVE_ENABLED
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Save Interval: Changed SAVE_INTERVAL

    Time between auto saves specified in minutes

    Before

    Setting
    SAVE_INTERVAL
    Default
    5
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SAVE_INTERVAL
    Default
    5
    Range / options
    0 – 999
    When it takes effect
    Takes effect after saving and restarting the server.
  • Remote API Port: Changed REMOTEAPI_PORT

    Remote API Port

    Before

    Setting
    REMOTEAPI_PORT
    Default
    8081
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    REMOTEAPI_PORT
    Default
    8081
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Remote API: Changed REMOTEAPI_ENABLE

    Enable Remote API

    Before

    Setting
    REMOTEAPI_ENABLE
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    REMOTEAPI_ENABLE
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Experimental Mode: Changed EXPERIMENTAL_ENABLED

    Enable Experimental Mode. Must be 'true' when using mods

    Before

    Setting
    EXPERIMENTAL_ENABLED
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    EXPERIMENTAL_ENABLED
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable In-Game Scripts: Changed INGAMESCRIPTS_ENABLED

    Allow players to run In-Game Scripts

    Before

    Setting
    INGAMESCRIPTS_ENABLED
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    INGAMESCRIPTS_ENABLED
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Developer announcement Published

Space Engineers: Warfare 3 Revealed - EMP Weaponry

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Server name

Name in the server list. Up to 64 characters; changes take effect after a restart.

Setting
SERVER_NAME
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
World name / save folder

This value selects the save folder and is read only. Changing it without a matching save can prevent startup.

Setting
WORLD_NAME
Default
World
When it takes effect
Takes effect after saving and restarting the server.
Server description

Description in the server list. Up to 200 characters; changes take effect after a restart.

Setting
SERVER_DESC
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
Game mode

Survival or Creative. Changes are applied to the world after a restart.

Setting
SERVER_MODE
Default
Survival
Range / options
Survival, Creative
When it takes effect
Takes effect after saving and restarting the server.
Maximum players

Maximum number of concurrent players. This value is read only here.

Setting
MAX_PLAYERS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Save world

Allows the world to be saved. Progress can be lost when saving is disabled.

Setting
SAVE_ENABLED
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Autosave interval (minutes)

Time between automatic saves, as a whole number of minutes (0 to 999). Changes take effect after a restart.

Setting
SAVE_INTERVAL
Default
5
Range / options
0 – 999
When it takes effect
Takes effect after saving and restarting the server.
Steam port

Steam port assigned by the server. This value is read only.

Setting
STEAM_PORT
Default
8766
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Enable remote API

Enables the VRage remote API for server administration. Access requires the private API key and a reachable API port.

Setting
REMOTEAPI_ENABLE
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Remote API port

Port of the VRage remote API. This value is read only; enabling the API alone does not expose the port.

Setting
REMOTEAPI_PORT
Default
8081
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Automatic updates

Automatic updates are managed through the separate update toggle.

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Enable experimental mode

Enables experimental mode. This mode must be enabled when using mods.

Setting
EXPERIMENTAL_ENABLED
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Allow in-game scripts

Allows in-game scripts. Also check the experimental mode.

Setting
INGAMESCRIPTS_ENABLED
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.