Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
SettingDeployed state checked
Space Engineers: settings
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (13)
Steam Port: Changed
STEAM_PORT
Steam Port
Before
Setting
STEAM_PORT
Default
8766
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
STEAM_PORT
Default
8766
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
World Name: Changed
WORLD_NAME
Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!
Before
Setting
WORLD_NAME
Default
World
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
WORLD_NAME
Default
World
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Maximum Players: Changed
MAX_PLAYERS
Before
Setting
MAX_PLAYERS
Default
4
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Server Description: Changed
SERVER_DESC
Description of the game
Before
Setting
SERVER_DESC
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_DESC
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
Game Mode: Changed
SERVER_MODE
Game Mode setting: Survival, Creative
Before
Setting
SERVER_MODE
Default
Survival
Range / options
Survival, Creative
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_MODE
Default
Survival
Range / options
Survival, Creative
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Changed
SERVER_NAME
Name of the server, appears in Steam browser.
Before
Setting
SERVER_NAME
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_NAME
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
Enable Saving: Changed
SAVE_ENABLED
Before
Setting
SAVE_ENABLED
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SAVE_ENABLED
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Auto Save Interval: Changed
SAVE_INTERVAL
Time between auto saves specified in minutes
Before
Setting
SAVE_INTERVAL
Default
5
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SAVE_INTERVAL
Default
5
Range / options
0 – 999
When it takes effect
Takes effect after saving and restarting the server.
Remote API Port: Changed
REMOTEAPI_PORT
Remote API Port
Before
Setting
REMOTEAPI_PORT
Default
8081
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
REMOTEAPI_PORT
Default
8081
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Enable Remote API: Changed
REMOTEAPI_ENABLE
Enable Remote API
Before
Setting
REMOTEAPI_ENABLE
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
REMOTEAPI_ENABLE
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Takes effect after saving and restarting the server.
After
Setting
INGAMESCRIPTS_ENABLED
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Developer announcementPublished
Space Engineers: Warfare 3 Revealed - EMP Weaponry
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Server name
Name in the server list. Up to 64 characters; changes take effect after a restart.
Setting
SERVER_NAME
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
World name / save folder
This value selects the save folder and is read only. Changing it without a matching save can prevent startup.
Setting
WORLD_NAME
Default
World
When it takes effect
Takes effect after saving and restarting the server.
Server description
Description in the server list. Up to 200 characters; changes take effect after a restart.
Setting
SERVER_DESC
Default
A Pterodactyl hosted Space Engineer Server
When it takes effect
Takes effect after saving and restarting the server.
Game mode
Survival or Creative. Changes are applied to the world after a restart.
Setting
SERVER_MODE
Default
Survival
Range / options
Survival, Creative
When it takes effect
Takes effect after saving and restarting the server.
Maximum players
Maximum number of concurrent players. This value is read only here.
Setting
MAX_PLAYERS
Default
4
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Save world
Allows the world to be saved. Progress can be lost when saving is disabled.
Setting
SAVE_ENABLED
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Autosave interval (minutes)
Time between automatic saves, as a whole number of minutes (0 to 999). Changes take effect after a restart.
Setting
SAVE_INTERVAL
Default
5
Range / options
0 – 999
When it takes effect
Takes effect after saving and restarting the server.
Steam port
Steam port assigned by the server. This value is read only.
Setting
STEAM_PORT
Default
8766
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Enable remote API
Enables the VRage remote API for server administration. Access requires the private API key and a reachable API port.
Setting
REMOTEAPI_ENABLE
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Remote API port
Port of the VRage remote API. This value is read only; enabling the API alone does not expose the port.
Setting
REMOTEAPI_PORT
Default
8081
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Automatic updates
Automatic updates are managed through the separate update toggle.
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Enable experimental mode
Enables experimental mode. This mode must be enabled when using mods.
Setting
EXPERIMENTAL_ENABLED
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Allow in-game scripts
Allows in-game scripts. Also check the experimental mode.
Setting
INGAMESCRIPTS_ENABLED
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
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