Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
SettingDeployed state checked
Arma Reforger: settings
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (14)
Server Region: Changed
REGION
Region listed in the server browser. ISO 3166-1 alpha-2 codes can be used in this field.
Before
Setting
REGION
Default
DE
Range / options
AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
REGION
Default
DE
Range / options
AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Max FPS: Changed
MAX_FPS
Sets a maximum FPS limit for the server, saving performance in some cases. Leave empty for no limit.
Before
Setting
MAX_FPS
Default
120
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_FPS
Default
120
When it takes effect
Takes effect after saving and restarting the server.
Visible in Server Browser: Changed
VISIBLE
Set the visibility of the server in the Server Browser.
Before
Setting
VISIBLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
VISIBLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Enable BattlEye: Changed
BATTLEYE
Enables the anti-cheat engine on the server and requires all clients to be running it.
Before
Setting
BATTLEYE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
BATTLEYE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
[Repair] Validate Server Files: Changed
VALIDATE
"true" to enable; empty to disable. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.
Before
Setting
VALIDATE
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
VALIDATE
Default
When it takes effect
Takes effect after saving and restarting the server.
Query Port: Changed
QUERY_PORT
Steam A2S query port (config.json a2s.port). Wired to the second allocation by CreateServerJob.
Before
Setting
QUERY_PORT
Default
17777
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
QUERY_PORT
Default
17777
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
Automatic Updates: Changed
AUTO_UPDATE
Quickly checks for any server or mod updates on startup, and updates if necessary.
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
Maximum number of players allowed to join the server.
Before
Setting
MAX_PLAYERS
Default
32
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
32
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Scenario ID: Changed
SCENARIO_ID
ID of scenario to run/play. Valid IDs can be viewed in the console upon startup of the server.
Before
Setting
SCENARIO_ID
Default
{ECC61978EDCC2B5A}Missions/23_Campaign.conf
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SCENARIO_ID
Default
{ECC61978EDCC2B5A}Missions/23_Campaign.conf
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Changed
SERVER_NAME
Name displayed in the server browser.
Before
Setting
SERVER_NAME
Default
Arma Reforger Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_NAME
Default
Arma Reforger Server
When it takes effect
Takes effect after saving and restarting the server.
[Advanced] Log FPS Interval: Changed
LOG_INTERVAL
How often (in seconds) to log the FPS and other debug stats to the console. Set to 0 to disable.
Before
Setting
LOG_INTERVAL
Default
0
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
LOG_INTERVAL
Default
0
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Auto Joinable: Changed
AUTO_JOINABLE
Legacy setting: current Arma Reforger rejects game.autoJoinable. This value has no effect and is read-only.
Before
Setting
AUTO_JOINABLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_JOINABLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Disable Third Person: Changed
DISABLE_THIRD
Before
Setting
DISABLE_THIRD
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
DISABLE_THIRD
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Enable Crossplay: Changed
CROSS_PLATFORM
Allow PC, Xbox and PlayStation players to join the same server.
Before
Setting
CROSS_PLATFORM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
CROSS_PLATFORM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Automatic Updates
Quickly checks for any server or mod updates on startup, and updates if necessary.
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Region (legacy)
This legacy egg setting is not connected to the current server config and is therefore read-only.
Setting
REGION
Default
DE
Range / options
AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
When it takes effect
Takes effect after saving and restarting the server.
Server name
Name in the server browser. Up to 100 characters; Unicode and special characters are allowed.
Setting
SERVER_NAME
Default
Arma Reforger Server
When it takes effect
Takes effect after saving and restarting the server.
Player slots
Your plan determines the maximum player count. This value is read-only.
Setting
MAX_PLAYERS
Default
32
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Starting scenario
Format: {16-character uppercase GUID}path/to/mission.conf. Copy the scenario ID from the game or Workshop; characters outside the Enfusion resource path are invalid.
Setting
SCENARIO_ID
Default
{ECC61978EDCC2B5A}Missions/23_Campaign.conf
When it takes effect
Takes effect after saving and restarting the server.
Automatic join (legacy)
The current game version does not support this legacy setting. It has no effect and is read-only.
Setting
AUTO_JOINABLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
List in the public server browser
Controls whether the server appears in the relevant public server browser.
Setting
VISIBLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Crossplay
Allows supported platforms to play together on this server.
Setting
CROSS_PLATFORM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Anti-cheat
Protects public servers against known cheats; every client must support it.
Setting
BATTLEYE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Disable third-person view
Prevents the third-person camera for every player.
Setting
DISABLE_THIRD
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Maximum server FPS
Limits the server frame rate to reduce CPU load. This diagnostic value is read-only.
Setting
MAX_FPS
Default
120
When it takes effect
Takes effect after saving and restarting the server.
FPS logging interval
Interval in seconds for FPS and statistics messages. 0 disables them. This value is read-only.
Setting
LOG_INTERVAL
Default
0
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Validate server files
Checks installed files during automatic updates and slows down startup. An empty value means disabled. This repair setting is read-only.
Setting
VALIDATE
Default
When it takes effect
Takes effect after saving and restarting the server.
Query port
UDP port for A2S player queries. Assigned automatically and read-only.
Setting
QUERY_PORT
Default
17777
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.
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