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Arma Reforger: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Setting Deployed state checked

Arma Reforger: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (14)
  • Server Region: Changed REGION

    Region listed in the server browser. ISO 3166-1 alpha-2 codes can be used in this field.

    Before

    Setting
    REGION
    Default
    DE
    Range / options
    AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    REGION
    Default
    DE
    Range / options
    AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Max FPS: Changed MAX_FPS

    Sets a maximum FPS limit for the server, saving performance in some cases. Leave empty for no limit.

    Before

    Setting
    MAX_FPS
    Default
    120
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_FPS
    Default
    120
    When it takes effect
    Takes effect after saving and restarting the server.
  • Visible in Server Browser: Changed VISIBLE

    Set the visibility of the server in the Server Browser.

    Before

    Setting
    VISIBLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    VISIBLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable BattlEye: Changed BATTLEYE

    Enables the anti-cheat engine on the server and requires all clients to be running it.

    Before

    Setting
    BATTLEYE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    BATTLEYE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Repair] Validate Server Files: Changed VALIDATE

    "true" to enable; empty to disable. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.

    Before

    Setting
    VALIDATE
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    VALIDATE
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Query Port: Changed QUERY_PORT

    Steam A2S query port (config.json a2s.port). Wired to the second allocation by CreateServerJob.

    Before

    Setting
    QUERY_PORT
    Default
    17777
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    QUERY_PORT
    Default
    17777
    Range / options
    … – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • Automatic Updates: Changed AUTO_UPDATE

    Quickly checks for any server or mod updates on startup, and updates if necessary.

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum number of players allowed to join the server.

    Before

    Setting
    MAX_PLAYERS
    Default
    32
    Range / options
    1 – 128
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    32
    Range / options
    1 – 128
    When it takes effect
    Takes effect after saving and restarting the server.
  • Scenario ID: Changed SCENARIO_ID

    ID of scenario to run/play. Valid IDs can be viewed in the console upon startup of the server.

    Before

    Setting
    SCENARIO_ID
    Default
    {ECC61978EDCC2B5A}Missions/23_Campaign.conf
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SCENARIO_ID
    Default
    {ECC61978EDCC2B5A}Missions/23_Campaign.conf
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Changed SERVER_NAME

    Name displayed in the server browser.

    Before

    Setting
    SERVER_NAME
    Default
    Arma Reforger Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_NAME
    Default
    Arma Reforger Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Log FPS Interval: Changed LOG_INTERVAL

    How often (in seconds) to log the FPS and other debug stats to the console. Set to 0 to disable.

    Before

    Setting
    LOG_INTERVAL
    Default
    0
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    LOG_INTERVAL
    Default
    0
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Joinable: Changed AUTO_JOINABLE

    Legacy setting: current Arma Reforger rejects game.autoJoinable. This value has no effect and is read-only.

    Before

    Setting
    AUTO_JOINABLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_JOINABLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Disable Third Person: Changed DISABLE_THIRD

    Before

    Setting
    DISABLE_THIRD
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    DISABLE_THIRD
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Crossplay: Changed CROSS_PLATFORM

    Allow PC, Xbox and PlayStation players to join the same server.

    Before

    Setting
    CROSS_PLATFORM
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    CROSS_PLATFORM
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Automatic Updates

Quickly checks for any server or mod updates on startup, and updates if necessary.

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Region (legacy)

This legacy egg setting is not connected to the current server config and is therefore read-only.

Setting
REGION
Default
DE
Range / options
AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
When it takes effect
Takes effect after saving and restarting the server.
Server name

Name in the server browser. Up to 100 characters; Unicode and special characters are allowed.

Setting
SERVER_NAME
Default
Arma Reforger Server
When it takes effect
Takes effect after saving and restarting the server.
Player slots

Your plan determines the maximum player count. This value is read-only.

Setting
MAX_PLAYERS
Default
32
Range / options
1 – 128
When it takes effect
Takes effect after saving and restarting the server.
Starting scenario

Format: {16-character uppercase GUID}path/to/mission.conf. Copy the scenario ID from the game or Workshop; characters outside the Enfusion resource path are invalid.

Setting
SCENARIO_ID
Default
{ECC61978EDCC2B5A}Missions/23_Campaign.conf
When it takes effect
Takes effect after saving and restarting the server.
Automatic join (legacy)

The current game version does not support this legacy setting. It has no effect and is read-only.

Setting
AUTO_JOINABLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
List in the public server browser

Controls whether the server appears in the relevant public server browser.

Setting
VISIBLE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Crossplay

Allows supported platforms to play together on this server.

Setting
CROSS_PLATFORM
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Anti-cheat

Protects public servers against known cheats; every client must support it.

Setting
BATTLEYE
Default
true
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Disable third-person view

Prevents the third-person camera for every player.

Setting
DISABLE_THIRD
Default
false
Range / options
true, false
When it takes effect
Takes effect after saving and restarting the server.
Maximum server FPS

Limits the server frame rate to reduce CPU load. This diagnostic value is read-only.

Setting
MAX_FPS
Default
120
When it takes effect
Takes effect after saving and restarting the server.
FPS logging interval

Interval in seconds for FPS and statistics messages. 0 disables them. This value is read-only.

Setting
LOG_INTERVAL
Default
0
Range / options
0 – …
When it takes effect
Takes effect after saving and restarting the server.
Validate server files

Checks installed files during automatic updates and slows down startup. An empty value means disabled. This repair setting is read-only.

Setting
VALIDATE
Default
When it takes effect
Takes effect after saving and restarting the server.
Query port

UDP port for A2S player queries. Assigned automatically and read-only.

Setting
QUERY_PORT
Default
17777
Range / options
… – 65535
When it takes effect
Takes effect after saving and restarting the server.