Vanilla Terraria eventually runs out — tModLoader starts it over. Thousands of mods sit in the browser; take a backup before any big mod switch, schedulable ones are built in.
Connect Claude Code or Codex to your server. Ask your assistant to install plugins, adjust settings or investigate startup issues. You choose which servers it can access.
Check my server status. Do not change anything yet.
Integration included at no extra charge. You need a compatible AI assistant; its provider may charge separately.
Data-Center DDoS ProtectionIncluded at every location
NVMe SSDFast Storage
DE or FRSelectable on paid plans
Scheduled BackupsManual or scheduled
Transparent features with no hidden costs
The configurator shows which features and protection apply to your server before you order.
Custom Subdomain
Choose your own address like mein-server.mc.mcfreehost.com — no ugly IP:Port combinations.
Free Extras
One click in the dashboard: Uptime Kuma, Game Server Watcher and one bot such as Sinusbot are included per server at no extra cost. Every additional bot costs extra.
Uptime KumaSinusbotServer Watcher
Automated setup
Typical initial setup: about 3 minutes. Queues or large installations can take longer.
Zero-config setup
Frequently asked questions
How much RAM should we set aside for tModLoader?
Pure vanilla play is comfortable on 1 GB. Once several content mods run together, plan for 2-4 GB — demand climbs with the number and size of the mods.
How do mods get onto our server?
Either through the built-in mod browser or by dropping .tmod files from CurseForge straight into the mods folder. The key requirement: server and every client need the exact same mod set, or joining fails.
How many players fit in at once?
Eight by default, adjustable via the MAX_PLAYERS variable at launch. For a bigger group, budget more RAM to match.
Which world size suits us?
Small, Medium, or Large are all on offer. Small or Medium is plenty to start with — large worlds eat more storage and load slower. You pick this when the world is first created.
How fast can we get playing after ordering?
Your server is up and running within a few minutes. Set world size, password, and player count from the control panel; getting mods running just means dropping the files into the Mods folder through the file manager and flipping them on in enabled.json.
Do large mod packs like Calamity or Thorium work with you?
Yes — Calamity, Thorium, Spirit, and plenty of other large content mods are compatible with tModLoader. Calamity on its own runs fine with around 2 GB RAM; paired with Thorium, budget 3-4 GB. Important: every mod update needs to land on the server and all clients at the same time.
Do I get a subdomain for my server?
Every mcfreehost server ships with its own address such as yourserver.mc.mcfreehost.com right from the start. Rename it anytime from the dashboard — no ticket required.
What do add-ons like bots and databases cost?
Monitoring and database add-ons — Uptime Kuma, MariaDB, phpMyAdmin, Game Server Watcher — never carry a surcharge. For music and chat bots, the first slot you activate is included; every additional bot is billed on top, and the dashboard shows the exact cost before you switch it on.
How long until I can actually play?
Typical initial setup: about 3 minutes. Queues or large installations can take longer. Larger Steam installs can take a bit longer depending on the game.
Am I locked into a long-term contract?
No — you are on a subscription that renews monthly, and you can cancel it from the dashboard whenever you like; the same goes for turning off automatic renewal.
Are the servers located in Germany?
You choose the location at checkout: Germany (Falkenstein and Limburg) or France (Roubaix) — all in the EU, connected to the major European exchanges. Low pings for players across Germany, Austria and Switzerland at both locations, and solid latency for the rest of Europe.
Which provider is best for my server?
The best provider is the one that shows you what you get before you pay: RAM, slots, location, price and cancellation terms. Here the price and resources are visible in the configurator before checkout, there is no minimum term and setup is automated — feel free to compare that with other offers. tModLoader starts here at 2.69 EUR per month, and setup typically takes about 3 minutes.
Should I host the server myself or rent one?
Self-hosting costs power, time and a machine that runs around the clock; port forwarding, updates and backups are on you. A rented server is online within minutes, keeps running when your PC is off, and updates and backups are included; data-center DDoS protection is included at every location. For one or two friends on a single evening self-hosting is often fine — for a persistent world, renting pays off.
Can I increase or decrease the RAM later?
Yes, you can do it yourself in the customer area using a slider. An upgrade takes effect immediately: you only pay the prorated difference for the remaining term, and the new price applies from the next renewal. A downgrade takes effect on the next renewal date. Your world, settings and subdomain are kept, and depending on the game, a restart is required afterwards. With monthly payment and a minimum term, the change is only possible once that term has ended, and for games with a slot-based plan it is not available.