Unturned costs nothing — ideal for pulling together a group that would not buy anything otherwise. With your own server you set the map, the rules and the plugins through Rocket, plus Workshop content.
Steam Workshop mods installable straight from the catalogue.
Rocket and OpenMod plugin support for admin tools, economy systems, and custom gamemodes.
Custom maps and gamemodes — upload your own or pull them from the Workshop.
Choose DE or FR location (paid plan)
Typical initial setup: about 3 minutes. Queues or large installations can take longer.
580+ servers hosted
Rent an Unturned Server
Configure server
Choose RAM, term and server type to your liking.
117,000+ mods & plugins · available for catalog research
Catalog entries do not guarantee compatibility: installable mods and plugins depend on your server type and version.
Unturned
· from €4.58/month
Claude Code · Codex
Tell your game server what you have in mind.
Connect Claude Code or Codex to your server. Ask your assistant to install plugins, adjust settings or investigate startup issues. You choose which servers it can access.
Check my server status. Do not change anything yet.
Integration included at no extra charge. You need a compatible AI assistant; its provider may charge separately.
Data-Center DDoS ProtectionIncluded at every location
NVMe SSDFast Storage
DE or FRSelectable on paid plans
Scheduled BackupsManual or scheduled
Transparent features with no hidden costs
The configurator shows which features and protection apply to your server before you order.
Custom Subdomain
Choose your own address like mein-server.mc.mcfreehost.com — no ugly IP:Port combinations.
Free Extras
One click in the dashboard: Uptime Kuma, Game Server Watcher and one bot such as Sinusbot are included per server at no extra cost. Every additional bot costs extra.
Uptime KumaSinusbotServer Watcher
Automated setup
Typical initial setup: about 3 minutes. Queues or large installations can take longer.
Zero-config setup
Frequently asked questions
Are Rocket and OpenMod plugins supported?
Yes, both fully — that opens up thousands of plugins for admin tools, economy systems, and entirely custom gamemodes.
Can we bring our own maps to the server?
Yes, both self-made maps and Steam Workshop maps. Upload via the file manager, or enter the Workshop ID directly in the server config.
How many players fit on our server?
We offer up to 48 bookable slots (the in-game MaxPlayers setting would go to 64, and up to 200 per the official wiki; the default is 8). For a smooth mod-heavy session, RAM scales with group size: a small round runs comfortably on 4 GB, from ten players plan for 6 GB, and larger community servers up to 32 players stay stable on 8 GB.
Which gamemodes can we set up?
Classic survival against zombies, pure PvP, PvE with player damage switched off, or a creative server. Rocket or OpenMod plugins also let you build custom modes like battle royale or economy servers.
How quickly can we start after ordering?
Typical initial setup: about 3 minutes. Queues or large installations can take longer. Set the server name, password, and map in the control panel; install Rocket or OpenMod for plugins via the file manager.
Can we hook in Workshop mods?
Yes, enter the Workshop IDs in the server config and the rest downloads automatically. All players need the same mods enabled to join.
Do I get a subdomain for my server?
Every mcfreehost server ships with its own address such as yourserver.mc.mcfreehost.com right from the start. Rename it anytime from the dashboard — no ticket required.
What do add-ons like bots and databases cost?
Monitoring and database add-ons — Uptime Kuma, MariaDB, phpMyAdmin, Game Server Watcher — never carry a surcharge. For music and chat bots, the first slot you activate is included; every additional bot is billed on top, and the dashboard shows the exact cost before you switch it on.
How long until I can actually play?
Typical initial setup: about 3 minutes. Queues or large installations can take longer. Larger Steam installs can take a bit longer depending on the game.
Am I locked into a long-term contract?
No — you are on a subscription that renews monthly, and you can cancel it from the dashboard whenever you like; the same goes for turning off automatic renewal.
Are the servers located in Germany?
You choose the location at checkout: Germany (Falkenstein and Limburg) or France (Roubaix) — all in the EU, connected to the major European exchanges. Low pings for players across Germany, Austria and Switzerland at both locations, and solid latency for the rest of Europe.
Which provider is best for my server?
The best provider is the one that shows you what you get before you pay: RAM, slots, location, price and cancellation terms. Here the price and resources are visible in the configurator before checkout, there is no minimum term and setup is automated — feel free to compare that with other offers. Unturned starts here at 4.58 EUR per month, and setup typically takes about 3 minutes.
Should I host the server myself or rent one?
Self-hosting costs power, time and a machine that runs around the clock; port forwarding, updates and backups are on you. A rented server is online within minutes, keeps running when your PC is off, and updates and backups are included; data-center DDoS protection is included at every location. For one or two friends on a single evening self-hosting is often fine — for a persistent world, renting pays off.
Can I increase or decrease the RAM later?
Yes, you can do it yourself in the customer area using a slider. An upgrade takes effect immediately: you only pay the prorated difference for the remaining term, and the new price applies from the next renewal. A downgrade takes effect on the next renewal date. Your world, settings and subdomain are kept, and depending on the game, a restart is required afterwards. With monthly payment and a minimum term, the change is only possible once that term has ended, and for games with a slot-based plan it is not available.